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Post by scaffold on Dec 20, 2021 3:33:32 GMT -6
Hello everyone! If an enemy raider operates in the area, is it possible to increase the probability of its interception? If I put my cruisers to the TP in the same area, will it help?
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stww2
New Member
Posts: 39
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Post by stww2 on Dec 20, 2021 8:13:41 GMT -6
I'm not certain which status is best for getting interceptions; as a practical matter I think I have had ships assigned to AF, Raider, and TP status all get interceptions at one point or another. I've never tried to investigate the matter empirically, though, so I'm curious what other answers will say.
One thing you can do (at least according to the manual) to increase probability of interception is to use ships built with Long Range. The manual also recommends assigning cruisers to TP status if raiders are present.
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Post by nimrod on Dec 20, 2021 11:37:06 GMT -6
"If I put my cruisers to the TP in the same area, will it help? "
Yes larger ships (CL, CA, B, BC, BB) will help. DD's generally won't intercept a raider, but I have had them involved in a raider interception as escorting ships a handful of times
I would 2nd stww2. No hard data on my end, but TP duty seems to elevate the chances the most of an interception and it has a high chance of limiting the number of sunk transports from raiders. Raider on Raider seems to have a very low chance of firing and seems to have virtually no chance of deterring transport losses. AF seems to be a middle ground but much closer to raider on raider; low chance of interception and or deterring transport losses, but it count for blockade points.
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Post by gurudennis on Dec 20, 2021 17:51:19 GMT -6
You must have cruisers on TP in order to intercept a raiding cruiser or AMC (aside from the occasional lucky AF interceptions). Factors that influence the odds of interception include (that I know of):
- Type of cruiser on TP. CLs are the most likely to intercept in my experience, but they may or may not be adequate to kill a raider. CAs have decent odds. BC interceptions are comparatively rare but not impossible.
- Floatplane scouts on the cruiser. These are good for both raiders and TP cruisers, and provide an efficiency bonus.
- Number of TP cruisers relative to the number of raiders.
I am not sure but I suspect that land-based scouts contribute to raider detection within the game mechanics.
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Post by xenontennessee on Dec 21, 2021 2:19:33 GMT -6
As for me, I usually build less but better ships, which means they are more likely to take advantage in duals with raiders. Instead, if you choose to be the one to send out raiders, maybe you should build light and cheaper ones, and use quantity to make up for small loss of them.
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Post by dorn on Dec 21, 2021 2:20:21 GMT -6
Another aspect is range. I do not suggest any short range ship to be used on TP. Longe helps chance to catch raider. On opposite long range increase chance to evade patrols.
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Post by dohboy on Dec 21, 2021 9:44:24 GMT -6
Long range cruisers on raider status will definitely intercept other raiders. Almost all my interceptions are with my own raiders. I started building more expensive CL raiders specifically to be able to destroy enemy raiders I intercept.
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Post by nimrod on Dec 21, 2021 10:48:38 GMT -6
You must have cruisers on TP in order to intercept a raiding cruiser or AMC (aside from the occasional lucky AF interceptions). Factors that influence the odds of interception include (that I know of): - Type of cruiser on TP. CLs are the most likely to intercept in my experience, but they may or may not be adequate to kill a raider. CAs have decent odds. BC interceptions are comparatively rare but not impossible. - Floatplane scouts on the cruiser. These are good for both raiders and TP cruisers, and provide an efficiency bonus. - Number of TP cruisers relative to the number of raiders. I am not sure but I suspect that land-based scouts contribute to raider detection within the game mechanics. Would agree, but I'm not sure on the float plane scouts increasing efficiency... Please note, I'm not disagreeing but I'm asking if the float plane efficiency bonus is coming from your experience, the manual, etc?
I do tend to get a fair number of B and later BC (and BB when I use them) interceptions as well, along with some Raider on Raider interceptions. I will note that I get some really odd interceptions; I play weird and I've found that their are few things that are absolute with the battle generator...
Had back to back CVL interceptions in my most current game and my TP CVL had two CL or two DD as escorting ships.
I have also had two KEs on FS or TP intercept a raiding CA or CL a fair number of times in far-off seazones (about 5 over all my games).
Edited to add the following from the manual: Scout aircraft on ships Ships equipped with scout aircraft will be more effective as raiders. They will also be more effective at hunting raiders.
I tend to see more interceptions with CLs without floatplanes than I do any other class including even CLs with floatplanes - hence the question to gurudennis if he is actually seeing a difference in game. If its not noteable in game, then I'm wondering if the floatplanes might need to be paired with something like a min speed limit being taken into account as well... Just as we have something like 28 knots defining a fast BB or the long range impacting raiding efficiency.
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