Post by JagdFlanker on Jan 26, 2022 7:51:21 GMT -6
just a few things i noticed in the last game i played - i likely mentioned some of this before
- when you finish building AMCs it makes a popup box for every single one built, and when i need them i build 48+ (not necessarily all at once lol) which is a LOT of clicking
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the 'end of turn' message box has a lot of repeated messages that were already detailed earlier in the same turn resolution phase which makes it harder to read the other new messages
- for example it re-iterates all the raider info from the 'submarine warfare summary' popup box, and since i build so many raiders it adds a massive wall of text to the the 'end of turn' message box
- it also lists all the AMCs that got built that turn which is redundant since i already got that info through the popup boxes
- i believe it also lists all the ships that were rebuilt when i already got that info through a popup box earlier in the turn resolution
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the 'ships in service' tab could use a cleanup as it gets a bit unwieldy when you play with larger fleets
- it would be nice if there was a 'Raiders' tab added so all ships assigned as raiders ('R') in the 'Ships in Service' tab would be automatically moved out of the 'Ships in Service' tab into the 'Raiders' tab
all ships in the 'Raiders' tab would be automatically set to 'R' - especially handy when ships get damaged (/refitted) and come back from repair so you don't have to manually put the ship from 'AF' back to 'R'
another good use would be pre-positioning raiders before war starts (kind of like Germany did in 1939 with the Graf Spee, etc) so when the war does start they can do 'surprise merchant raiding' (perhaps only certain governments or countries can do this? perhaps Germany can build some AMCs during peacetime as their 'bonus'?)
- also it might be nice if there was a 'Trade Protection' tab which all ships set to 'TP' would be auto-moved to if set as such, since i set them and forget them at the start of a war and they just clutter up the 'Ships in Service' tab
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going back to Raiders, since i have to manually move raiders around usually i'l make 1-2 big 'death stacks' of 24-48 AMCs to simplify the micro, which is fine for getting the job done but to me doesn't seem to reflect the way i believe AMCs raiders operated, which is independently (?). it might be an idea to have raiders roam around automatically exactly like 'FS' to remove the micro and allow them to spread out more (it could be an option as well)
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small QOL addition - when we get the popup that 'dock expansion is completed' it would be great to get the option to immediately expand our docks again in the same popup box so we don't forget.
also when we improve a base we don't get a popup telling us when it's completed, which would be really handy since if i do want to improve a base i almost always want to improve it multiple times