Post by hrulj on Sept 5, 2022 23:12:07 GMT -6
I thought I’d toss my hat in with a few of my own and repeat some that were already said
1. Naval fortresses - land based guns are seemingly placed randomly along the coast, maybe preplan positions for them, increase their range, sighting, accuracy by far - land based guns were way more dangerous than ship based one due to accuracy and ability to reach out. Lower upkeep. It should be possible to create some very dangerous positions that are actually useful.
2. Ability to control land based aircraft and call in actions once Radio is discovered. Simple enough, historically accurate and crucial for some countries to be able to fight off a stronger force.
3. Adjust the budget so realistic and massive fleets are possible for those that want them. Very disappointing to never be able to recreate the battle of Jutland due to budget constraints. I want my 30 battleships fights.
4. Ability to at least somewhat choose what ships we want in a certain fight. Exceptions of course for surprises and ambushes but generally it feels like player has very little agency when it comes to fights he has to fight. We should also be able to choose our formations and what ships we want in them.
5. Simulated AI wars - to feel less lonely and give some dynamism to the map.
6. Ability to invade and occupy neutral countries or put some into your sphere of influence.
7. Ability to give ships over to AI but also have them follow certain plans - I should be able to give my carriers over to AI and tell them to keep their distance from enemy battle line rather than rush on in.
8. Less but bigger and more important wars. Player is rewarded for jumping from war to war right after another. Increasing his budget with each victory, wars should be a rare and world changing events from 1910s. Maybe even modeled world wars.
9. Sane country leader requests - president shouldn’t ask me to build 4 battleships when there’s a treaty in place limiting ships to 10/15k tons and getting outraged when I don’t. These requests should come when there’s a very large surplus in naval budget and country can handle it.
10. Fix Germany losing due to prestige loss because you share your home zone with Britain and have no real battleships to speak off while under Versailles limitations. Your country leaders shouldn’t demand the impossible.
And lastly - peace treaties we can tailor ourselves. Limiting a nation to certain tonnages or making them scrap ships etc if they lose badly enough.
1. Naval fortresses - land based guns are seemingly placed randomly along the coast, maybe preplan positions for them, increase their range, sighting, accuracy by far - land based guns were way more dangerous than ship based one due to accuracy and ability to reach out. Lower upkeep. It should be possible to create some very dangerous positions that are actually useful.
2. Ability to control land based aircraft and call in actions once Radio is discovered. Simple enough, historically accurate and crucial for some countries to be able to fight off a stronger force.
3. Adjust the budget so realistic and massive fleets are possible for those that want them. Very disappointing to never be able to recreate the battle of Jutland due to budget constraints. I want my 30 battleships fights.
4. Ability to at least somewhat choose what ships we want in a certain fight. Exceptions of course for surprises and ambushes but generally it feels like player has very little agency when it comes to fights he has to fight. We should also be able to choose our formations and what ships we want in them.
5. Simulated AI wars - to feel less lonely and give some dynamism to the map.
6. Ability to invade and occupy neutral countries or put some into your sphere of influence.
7. Ability to give ships over to AI but also have them follow certain plans - I should be able to give my carriers over to AI and tell them to keep their distance from enemy battle line rather than rush on in.
8. Less but bigger and more important wars. Player is rewarded for jumping from war to war right after another. Increasing his budget with each victory, wars should be a rare and world changing events from 1910s. Maybe even modeled world wars.
9. Sane country leader requests - president shouldn’t ask me to build 4 battleships when there’s a treaty in place limiting ships to 10/15k tons and getting outraged when I don’t. These requests should come when there’s a very large surplus in naval budget and country can handle it.
10. Fix Germany losing due to prestige loss because you share your home zone with Britain and have no real battleships to speak off while under Versailles limitations. Your country leaders shouldn’t demand the impossible.
And lastly - peace treaties we can tailor ourselves. Limiting a nation to certain tonnages or making them scrap ships etc if they lose badly enough.