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Post by nikademus on Jul 25, 2023 21:37:59 GMT -6
Hi, So i've been playing around with this campaign. The RJW has a charm and challenge of it's own, as with the 1914 campaigns. There's a problem however. Once Port Arthur falls.....the game becomes unplayable....even if one has edited the campaign to allow the Russians to fight on after the fall of the base. (or not) I've attached one of the several errors that occurs once P.A. falls. The other major error being "Base not found." I assume this is due to P.A's unique status in the campaign and game as a major port that can change sides with capture, based on scripted conditions, influenced by the results of the campaign. Point being, once this error appears, you can't play the campaign anymore. Activate a ship or squadron and nothing appears. In one case where a squadron did appear, it had the entirety of Port Arthur's Forts as part of the division with a speed of zero. I'm messing with the campaign editor to see if there's a fix but i fear this is a code error in which case......one is just screwed. Thought i'd ask though. Any fix to this? Thx! Attachments:
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Post by williammiller on Jul 27, 2023 21:21:42 GMT -6
I'll point Fredrik W towards this; I'm not sure if there is some fix that can be used for it. If you can post the save/save folder for that game it might help.
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Post by nikademus on Jul 31, 2023 17:59:05 GMT -6
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Post by williammiller on Aug 1, 2023 11:23:01 GMT -6
Thanks for the post nikademus Unfortunately we really need the entire save game folder to test a save - say if your game was in the 'Game2' slot you would just zip up the entire 'Game2' folder and post it here.
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Post by nikademus on Aug 15, 2023 18:46:17 GMT -6
Ok. I'll set something up and attach. thx for the response.
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