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Post by vonfriedman on Aug 18, 2023 10:31:10 GMT -6
In a future edition of SAI (the famous SAI2 long awaited by some), it would also be necessary to review the repair procedure.
Currently a damaged ship is repaired in the base in which she is located, however small or large, and always in the same number of weeks, eventually returning "as new".
It would be more realistic to envisage both minor repairs, possibly necessary to reach a large repair shipyard, and speeds of repair differing from case to case. It would also be appropriate to allow very urgent and/or incomplete repairs, such as those that made it possible for the USS Yorktown to participate in the battle of Midway.
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Post by williammiller on Aug 21, 2023 9:35:53 GMT -6
If (and please see this as an IF in capital letters) we ever published a new SAI game it would greatly benefit from our experience with the RTW series as well as a number of new ideas.
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Post by vonfriedman on Aug 22, 2023 1:20:12 GMT -6
I'm flattered, but that capitalized IF makes me think that the hope of having a SAI2 is not going to come true. Is there at least some chance to get a user friendly scenario (campaign?) editor with game mechanics like RTW2 or 3?
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Post by williammiller on Aug 22, 2023 7:39:07 GMT -6
No plans for updating the existing SAI game at this time, sorry vonfriedman :-(
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