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Post by kaiserwilhelm on Mar 28, 2016 8:32:04 GMT -6
I was thinking about starting a succesion game. We would be playing in 5 year terms. The Nation that we chose will be determined by a poll. We wont be takeing the game too serious. If you want to participate just reply here.
Save Slot 3 Large fleet size no historical resources manual build of legacy fleet
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Post by srndacful on Mar 28, 2016 9:39:45 GMT -6
1st for GrossGermanium (and no, it's not my favourite just because I got the highest Prestige score in it )
P.S. herr 1st player: extra Panzer bitte!
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Post by kaiserwilhelm on Mar 28, 2016 9:53:55 GMT -6
You think that we could do an AAR of the game
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Post by kyle on Mar 28, 2016 10:28:06 GMT -6
I was thinking about starting a succesion game. We would be playing in 5 year terms. The Nation that we chose will be determined by a poll. We wont be takeing the game too serious. If you want to participate just reply here. Save Slot 3 Large fleet size no historical resources manual build of legacy fleet You may want to explain what a succession game is. I'll admit, I don't have a clue and I suspect I'm not alone!
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Post by kaiserwilhelm on Mar 28, 2016 10:34:24 GMT -6
So basically someone starts a game and plays lets say for 5 years.After he played for those 5 years he sends the zipped safefile to the next player who plays his 5 years and sends the safefile further to the nexy player this continues until the game has reached an end.
Edit:Because there are multiple people involved thus different playstiles it can be great fun.
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Post by srndacful on Mar 28, 2016 14:21:32 GMT -6
Right!
So ... let's get the ball rolling, shall we? kaiserwilhelm is unavailable at the moment, and has asked me to begin - hopefully, he'll be playing the next 5 years.
I have just done the preliminary preparations - just as specified by the Starting Post - and this is the beginning screen for me:
Here are garrison force requirements, research settings and general navy sizes:
And, finally, our ships:
Yes, Gefions are gamey as f#$& and should probably be illegal - but since any nosy Inquisitors will be directed towards the (real) Hela-class Gefion, I foresee about 5 peaceful years before all confusion is cleared, paperwork sorted out, and the entire mess cleanly swept under the rug. They (Gefion class) are, basically, intended as raiders / colony guardships, and should be kept out of combat with anything other than AMC.
Anyway: As you can see, most of the Imperial Navy is in Mothballs/Reserve where it will stay until war is imminent. So far, the greatest threat seems to be Russia, but I expect that to change quickly. I concentrated the Research on creating more powerful battleships - since sinking the enemy ones is where the money's ... ahem ... Prestige's ... at. Herthas should be able to sink CL's and run away - or cripple and then run away - from enemy CA's and Helas are there merely to support them. Destroyers and Minesweepers have tons of guns because my primary tactics in small unit actions is Volume of Fire - i.e. more bullets = more chances of hitting them. I started upgrading the Docks - so my successor should have 22000 tons of Docking space available - for any Dreadnought he chooses to make. I'm also currently building 2 batteries - and will continue doing so until all German territories have one. this will, hopefully, make it harder for the enemy to invade, and also provide lots of minefields into which their ships might (hopefully) be lured.
Cheers!
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Post by marcorossolini on Mar 29, 2016 6:36:19 GMT -6
Awesome idea. I think it'd be highly amusing if there a joke succession game where each player did their best to screw over the next player without scrapping everything or being fired. So you'd make sure to make the worst possible ships for your next player and see how they could try to turn it around.
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Post by mrnkovac on Mar 29, 2016 8:37:27 GMT -6
Looking at the screenshots (first one with all battleships mothballed) reminded me, that getting ships from reserve and especially mothballed status (= raise crew quality) should take more time.
The maintanance cost for mothballed ship is very low (1/5 of standard maintanence cost). It is really tempting to put your heavy ships (or majority of them) into mothballed status not because they are obsolete, but because you want to save money. When tensions rise, you can activate them and they recover (have crew quality 0) in few months. If the war starts unexpectedly, you simply survive first few months avoiding major action and you are o.k.
My opinion is, that getting mothballed ship to the same level as active should take more than 1 year and they should remain with - 2 quality (and reserve ships with - 1 quality) for long period. Also switching mothballed ship to active status should result in significantly higher maintanence costs than you pay other active ships (not previously mothballed). Long-term mothballing maybe may (?) result in decrease of gun quality, lower top speed and lower reliability of engines.
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Post by kaiserwilhelm on Mar 29, 2016 9:37:54 GMT -6
Thats an awsome idea.I think we shall do this. By the way are you interested in joining.
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Post by srndacful on Mar 29, 2016 11:25:00 GMT -6
Right!
So, after some rather comfy early turnspamming - along with a few simple decisions to make - usually picking the result with Prestige advancement (or at least no reduction) in it - have got me to 1903 and WAR!
But, let's take it slow, shall we?
First off: State of the Main Screen in January of 1901 & 1902:
As you can see, Tensions quickly went up due to my Prestige-pumping jerkassery - but then quickly went down again as my potential opponents became Grossed out by my GrossFlotte. Especially by my absolute superiority in Minesweepers! None can stand before them! ... well, no boat, anyway ... Also, my scientists managed to figure out how to build 600-tonne ships (Apparently, that number was a mystery to them so far ... f$%&n geeks) so I began building new (and Improved) Destroyers.
But then events took a sharp turn for the worse!
France decided to go on a shopping spree for Christmas & New Year '02/'03 and acquire Mozambique and Angola. Naturally, I objected to those developments in the most jerkasstic tone possible - and they suddenly got all snippy on me! Seriously - some people. Anyway - we're at War now - and I'm off to fight some battles. Hopefully I won't lose too much ships before I manage to refit them all with our brand-new Central Firing systems. (Seriously? They couldn't have figured it out earlier??? F$%&n geeks ...)
Cheers!
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Post by srndacful on Mar 29, 2016 18:51:39 GMT -6
Right!
Well, it's January 1905, folks, and I'm bored as f$%k! No, no, War's not over yet - it's just my fleet, doing what it's supposed to do: Blockade the enemy, and wait for the inevitable revolution. Here's some of the Battle reports: (only the important ones - I won't bore you with raids, convoys, actions and interceptions - you're Admirals yourselves: you know the drill by now)
1st I managed to corner and sink one of their Cruisers in a Cruiser Action (no, I have no idea what the Battleship was doing there, either) after which I was feeling so smug that I failed to notice something that became glaringly apparent in next 2 battles (once I no longer had numerical superiority) - the French have already equipped their ships with Central Firing. Points of damage inflicted were a dead giveaway - so to speak ... Naturally, once my own ships became fully re-equipped (and the full superiority of the German design broke through) it all became a different tune - as seen in battle no.4. Unfortunately, 1 Prestige gained there didn't cover the 2 lost in the previous battle (1 for losing the battle, and another for Kaiser being pissed) but it sure brought a warm and fuzzy feeling of savage glee to my GrossGerman heart. Unfortunately, the very next battle proved to be one of those 'rage-at-the-random-numbers-god' kind of things - as a stray (i.e. totally not well-aimed at all) French shell found it's way to my leading AC's heart (i.e. powder magazine) in the very first few minutes of the battle. And, if anyone doubted the result of the war at all, it was put to rest in the brief (just before sunset) Fleet Battle - that brings my (more exciting) AAR's to the end. The last of the major Battles was fought at the end of the 1903. France has been blockaded since mid-1903, and it's fleet adamantly refuses to fight any more battleship engagements - sometimes 3 times per turn. 2 hugely successful Army offensives also helped here, and in the Colonies I managed to grab Tonkin.
So, it's January 1905, and here are some reports:
First off: state of the War in the beginning of 1904 - note the absolute advantage in blockading points in the Northern Europe theatre, as well as my AC's in Indian Ocean, on their way to Southeast Asia. Next is the end-report itself - note the Russian kibitzing, nice lead in VP's for yours truly, and (last but not the least) 7.5 Mil income & 110 Mil piggy-bank - both of them waiting for young and eager Dreadnoughts to drain them. But first I have to discover them - and here is where the deficiencies in the German educational system are finally revealed: as the tech-weenies discovered the way to make superfiring turret, but can't imagine why a battleship might have more than 2 turrets at all ... I mean, seriously ...
Anyway - best of luck to my successor! Cheers!
Attachments:Game3.rar (474.4 KB)
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Post by kaiserwilhelm on Mar 30, 2016 7:02:12 GMT -6
January 1905 So first things first.My first action as grand admiral was to look at the "ships in service First thing i notice we have a 7 million surplus.So I decided to build 3 new ships of the Titanic Class:The Titanic, The Metal Box and The Unsikable In Addition to that I decide to build 12 destroyers of the S-20 class+ 20 subs.I also change some research priorities.
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Post by kaiserwilhelm on Mar 30, 2016 8:02:00 GMT -6
February 1905 The french navy cowardly declines all the battles that could been fought.Only thing they do is a bit of raiding. In the meantime a new cruiser has left construction and I give another B of the Titanic class(Jeff) into construction March 1905 the war has been won germany got a few colonies.Hurray,it could have been if I didn't click the wrong button.oh well April 1906 The 20 subs have been commisoned I decide that we need 10 more go U-Boots go September 1906 The first unit of the tanker class has been laid down October 1906 The 12 new destoyers have been comisoned
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Post by ranger9000 on Mar 30, 2016 9:34:56 GMT -6
If spots are open I'd be interested in joining
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Post by kaiserwilhelm on Mar 30, 2016 10:23:02 GMT -6
yeah sure you can be after me
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