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Post by blarglol on Apr 22, 2024 21:18:19 GMT -6
Do you notice much less of these than in RTW2? As Italy, I used to get them fairly often in RTW2, especially with the "Inconsistent naval policy" modifier (which I know France suffers from as well). Yet in RTW3 I rarely get these ever. What do you see?
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Post by khorne8 on Apr 23, 2024 11:52:29 GMT -6
Do you notice much less of these than in RTW2? As Italy, I used to get them fairly often in RTW2, especially with the "Inconsistent naval policy" modifier (which I know France suffers from as well). Yet in RTW3 I rarely get these ever. What do you see? I agree. It feels as though the total number of these events the player can expect to see per full campaign has remained about the same between RTW2 and RTW3, so they're spread out across more (uneventful) years. These days you can hit end turn four or five times in a row in peacetime without anything of interest happening. Has anyone ever successfully added a modded event? My code abilities are very rusty but I could try to add some event variants, if there's prior art for me to draw on. Event ideas: - Small nation wants the player to design them a ship, to be built in the player's yards.
- More complex version of the above, in which the resulting design is entered into a competition with foreign yards.
- Fascist/Communist nation reneges on foreign debts, similar event to the Blitzkrieg event, but here the choice is to take a monetary hit or go to war.
- Someone lied about the reliability of turbine bearings. Either downrate the horsepower and accept a class-wide speed penalty, or accept a class-wide shift to 'speed' engine type.
- A version of the 'army wants money' event, but for the air force wanting money to support a strategic bombing campaign.
- Unfortunately the air force's engine procurement is terrible. Unprecedented, I know. Help them out by accepting a temporary aircraft replenishment malus in return for prestige.
- Variants of the existing officer misbehavior events, but for the officer in question being a son of a congressman or whatever, so cashiering the cad will hurt funding.
- A congressman who procured a lot of naval funding has passed away. There is public pressure to rename a capital ship on the stocks for him.
- A neutral nation in financial difficulties is willing to become a colony, but the exchequer can't make the math pencil. Similar to existing takeover events, but the downside is monetary.
- Marshall Plan: after a long war the player wins by revolution, the defeated nation asks for reconstruction funding in return for an alliance.
- For democracies after 1950, there is public pressure to head off future wars by forming a close alliance with other democratic nations. Does the navy agree?
- A few years after a war, a revanchist naval veteran enters parliament and demands another war against the same target.
- Milder variants of the Soviet purge events for democracies, to represent McCarthyism.
That's just off the top of my head.
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Post by brygun on May 1, 2024 3:56:54 GMT -6
Do you notice much less of these than in RTW2? As Italy, I used to get them fairly often in RTW2, especially with the "Inconsistent naval policy" modifier (which I know France suffers from as well). Yet in RTW3 I rarely get these ever. What do you see? Im playing Italy right now. 1953 and I've had several of those. Given that it takes years to build all the ships, if you actually let them finish, then having them every few months would cripple the player's ability to design the rest of their fleet. I have come to embrace the "build 18 destroyers" in my doctrine anyway. I don't build max size destroyers but look to balance them as effecient tropedo/SSM delivery. In 1953 I've only gone up to 2,000 ton DDs inorder to have Enhanced Sonars along with 4 SSM, 5 torps, a few guns, moderate ASW at 34 knots. I couldn't build out fully the CL requests as I was at that time needing 12,000 ton CL escorts and the money they give to match the "build 8 CL" isn't enough for that. Maybe 4,000 or 5,000 on CLs.
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Post by khorne8 on May 1, 2024 12:14:37 GMT -6
Do you notice much less of these than in RTW2? As Italy, I used to get them fairly often in RTW2, especially with the "Inconsistent naval policy" modifier (which I know France suffers from as well). Yet in RTW3 I rarely get these ever. What do you see? I'm nearing 1970 on a Germany campaign from 1890, and the Hohenzollerns are still in charge. So, I'm still enjoying the Bombastic modifier, which IIRC increases the rate of these events. And I'm getting them every few years. For whatever reason, the current Kaiser really loves him some submarines. It's convenient, because he demands about as many subs as I would build anyway.
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Post by ecrivain on May 1, 2024 15:51:22 GMT -6
I've had *so* many in my most recent France campaign that I'm doing an LP of. The minister has, in 35 years, requested 40 destroyers, 20 submarines and 20 cruisers.
I think that's everything, anyway. I have, of course, agreed to their demands every time.
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Post by khorne8 on May 1, 2024 16:37:53 GMT -6
I've had *so* many in my most recent France campaign that I'm doing an LP of. The minister has, in 35 years, requested 40 destroyers, 20 submarines and 20 cruisers. I think that's everything, anyway. I have, of course, agreed to their demands every time. That's so appropriately French that I wonder if the events are skewed towards different types of ships for different nations.
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