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Post by williammiller on Dec 14, 2013 20:03:09 GMT -6
ATTENTION ON DECK!
THIS IS AN OFFICIAL ANNOUNCEMENT FROM NWS:
STEAM & IRON: RUSSO-JAPANESE WAR IS NOW AVAILABLE FOR PURCHASE!
STEAM & IRON: RUSSO-JAPANESE WAR IS A STAND-ALONE GAME, OWNERSHIP OF THE STEAM & IRON BASE GAME IS NOT REQUIRED.
Command the first fleets of steel battleships ever to clash in the battles of the Russo-Japanese War. If you have a soft heart for pre-dreadnought battleships or armored cruisers, or just want to simulate the naval side of this important but mostly forgotten war this is the game for you. Bombard the forts of Port Arthur, sneak blockships in by night or sortie the mighty but doomed Russian Pacific Fleet. Sneak around enemy coasts to lay a minefield or try to bring on a major fleet action. Meet the enemy in the Far East, or try out the random battles covering the Mediterranean, Atlantic or North Sea. Make your own what if-scenarios. Steam and Iron - The Russo-Japanese War is a development of the popular and acclaimed Steam and Iron game system with many special features to accurately represent the conditions of the Russo-Japanese War. Includes a full Campaign covering the Russo-Japanese War.
Game Features:
* Tactical - operational scale. Scenarios last from hours up to several days. * Continuous action in one minute segments. * Covers any naval battle in the RJW era, from a single ship duel to the battle of Tsushima. * Includes minefields, submarines (yes) and groundings. * Includes Campaign covering the Russo-Japanese War. * Realistic command and control. * Nations include: Russia, Japan, Germany, Britain, Italy, Russia, Austria-Hungary, Spain, USA, France. * Individual ships accurately modeled with armor, guns, torpedo protection etc. * Realistic hit and damage results, including critical hits on rudder, fire control, bridge etc. * Strong AI. * Accurately modeled weather, night and day and visibility effects. * Command options range from Admiral's mode with realistic FOW and command and control limitations, to Captain's mode where most aspects and details can be controlled by the player. * Mission objectives include sinking enemy ships, mine-laying, bombardment and sinking blockships. * Fight battles anywhere in the world. * Scenario and ship editor included. * Battle generator included not only for the RJW but also for various other possible naval conflicts in the era with a range of setup options.
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Post by alex on Dec 15, 2013 0:35:45 GMT -6
It's great news! Thanks for my favorite RJW!
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Post by Rasputitsa on Dec 15, 2013 8:36:41 GMT -6
Thanks very much, so the inevitable, what next ?
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Post by saint19 on Dec 15, 2013 8:52:04 GMT -6
Tempting. I'll have to get this at some point. But right now, still being a newbie to the SAI thing, I need to concentrate on learning the mechanics of that North Sea campaign stuff.
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Post by fredsanford on Dec 15, 2013 11:39:59 GMT -6
Woohoo! Downloaded. Guess I won't be doing any of the chores I was intending to accomplish today.
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Post by Rasputitsa on Dec 15, 2013 13:39:22 GMT -6
Battle generator included not only for the RJW but also for various other possible naval conflicts in the era with a range of setup options.This is sooooo much more than just the RJW, as the potential regional conflicts and major power confrontations, which threatened to break out during the late Victorian era and the early 20th century, are almost boundless, with the gunboat often the weapon of choice. The title does not do the game full justice, it's much much more than just RJW, interesting as that may be. Finding that the ship editor is stuffed with so many pre-Dreadnought classes of warship of all nations, from one of the most interesting periods in history, just waiting to to be thrown at each other. The what-ifs are endless and this is much more than I expected, maybe I wasn't paying attention, but a very pleasant surprise.
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Post by Fredrik W on Dec 15, 2013 14:26:52 GMT -6
Good to hear! Much of the credit for the what if Victorian battle generators and ships goes to Randomizer, who has been untiring in his efforts to include a lot of interesting variations, not to speak of creating all those various ship classes.
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Post by kasuga on Dec 16, 2013 3:21:32 GMT -6
Nice, waiting the e-mail with the serial Its a little the release in sunday...
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Post by Rasputitsa on Dec 16, 2013 7:23:21 GMT -6
Nice, waiting the e-mail with the serial Its a little the release in sunday... I thought the same having downloaded on Sunday, but got intrigued and ran the set-up anyway and it worked without a serial.
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Post by kasuga on Dec 16, 2013 8:01:20 GMT -6
Thanks, you are right, can install and play the game without a serial.
I try it a little only to see the new guys and i feel a little disapointment with the amount of missing ship pics, specially the Nishin and Kasuga and ships for the 1898 war... and i find the first bug, when i try load battle generator with spanish-american war i have a "error reading position x x start point" you can continue doing a lot of accept clicks but you cant load the battle apart that appear as years avaliable 14 to 18.
Apart this is a great addition to SAI family and i see very good the expansion in the number of navies avaliable.
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Post by hschuster44 on Dec 19, 2013 16:35:55 GMT -6
Is it possible to get a list of the scenario titles the sim comes with? Thanks!
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Post by randomizer on Dec 19, 2013 18:53:31 GMT -6
Is it possible to get a list of the scenario titles the sim comes with? Thanks! The full Russo-Japanese War Naval Campaign. The attacks at Port Arthur and Chemulpo are given so the campaign starts 10 February 1904. The Battle of Chemulpo: Russian cruiser Varyag tries to fight a vastly superior force - February 1904 The Sea of Japan: A four day operational scenario with the Japanese Second Fleet hunting the Russian Vladivostok Cruiser Squadron - June 1904 The Battle of the Yellow Sea: The Russian Pacific Squadron tries to escape the trap of Port Arthur - 10 August 1904 The Battle of Ulsan: VAdm Kamimura finally catches Jessen's cruiser force - 14 August 1904 Beresford's Boast: Fictional RN Channel Fleet vs. Rozestvensky's 2nd Pacific Squadron - October 1904 Operational Tsushima: Commencing before the Russian Fleet hits the Japanese search line in poor weather and running more than a day - May 1905 Tsushima: The actual battle with Togo's battlefleet just over the horizon - May 1905 The Battle of Santiago: VAdm Cervera's armoured cruiser squadron try breakout from blockaded Santiago de Cuba - July 1898 German American War: Fictional North Atlantic action inspired by the novel 1901 - June 1901 The Venezuelan Crisis: Fictional naval action from the real 1903 crisis with the USN squaring off against an Anglo-German-Italian cruiser force Also included are nine random battle generators, DesignShip2 and a scenario editor. Thanks
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Post by hschuster44 on Dec 20, 2013 13:08:59 GMT -6
Thanks, Randomizer! Sounds like a must have - even though I'm still dreaming of a SNG style 1914 raider campaign ...
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Post by meroka37 on Dec 23, 2013 4:07:46 GMT -6
Just got it, superb!, I miss some more ship pictures anyway.
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