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Post by klavohunter on Sept 23, 2016 16:16:17 GMT -6
When it comes to "4 single-turret B's not being labeled BBs", I figure that covers my B's with single turrets in the 1234 spots.
Does this also apply to, say, a battleship with single turrets in the ABXY positions?
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Post by bcoopactual on Sept 23, 2016 17:33:28 GMT -6
I wouldn't think so. 3 or more centerline turrets is kind of the defining characteristic of a dreadnought in-game but 4 single centerline turrets could fall through a programming crack since they fixed the four single corner turret B's. Easiest way to find out would be to try to build one yourself and see if it changes from B to BB. I haven't updated to the latest rev yet because I want to finish the game I'm on first or I would let you know myself.
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Post by tillion on Oct 6, 2016 16:30:19 GMT -6
will those who own rtw1 get rtw2 at a discount or free?
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Post by williammiller on Oct 6, 2016 16:47:55 GMT -6
will those who own rtw1 get rtw2 at a discount or free? Hello - Sorry, way too early to even consider that at this point...
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Post by axe99 on Oct 7, 2016 16:06:48 GMT -6
will those who own rtw1 get rtw2 at a discount or free? While I'd have no issue if NWS wanted to give current RtW customers a discount (or free copy!) of RtW2, it doesn't make a lot of sense from a business perspective, and there's absolutely no justification for expecting one from a consumer perspective. It'll be a new game, that will have many development hours put into it, and should be charged for by everyone that plays it (it's not like by buying RtW 1 we did NWS a favour, any more than them developing it for us did us a favour therefore we should pay them in perpetuity). It's NWS' call though - I'm not trying to convince them not to give us all a free copy, I just can't imagine for a second there would be much sense in doing that (after all, people with RtW are likely to be RtW 2's core audience (or at least a significant portion of it) - give it away to most of the core audience and it's unlikely to make a great return).
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Post by ccip on Oct 7, 2016 21:36:32 GMT -6
Yeah, seriously, why?
I was 100% happy to pay full price for SAI, SAI:CE, SAI:RJW and RTW - and I would pay the same again in a snap. I know this is weird and you folks might need to tell me to zip it, but - I actually sort of wish it cost more, because I would love for NWS to have as much motivation as they can to keep producing these excellent titles. I might nitpick sometimes, even about game design choices - but let me tell you, as someone who works in the area of game/interactive software design, these titles are absolute gold. It's obviously not for everyone, but RTW could be more or less used as a case study about how creative, efficient, and historically-based game design should be done.
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Post by director on Oct 8, 2016 18:43:11 GMT -6
I'm with you - I love the game, consider the money well spent and find the attentive (and free!) service to patches and improvements a real delight. So I'll gladly pay for RtW2.
As I've said before I'm a lifelong naval history nut and a man who designed his own computerized version of Alnavco's Seapower rules so I have some idea of what NWS has accomplished. The game's AI is, by the standards of computer games, absolutely brilliant - it may be the best wargame AI I've ever seen; certainly the best since my old days of SSG titles (Carriers at War... Decisive Battles of the American Civil War... ah, good times).
Of course, if the NWS guys wanted to reward the faithful they could issue some special feature (like ship graphics, or an extra ship data set) to RtW owners as a freebie.
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Post by axe99 on Oct 9, 2016 14:37:47 GMT -6
Oh aye - I forgot to mention in my post that I would very, very happily pay for a sequel . I don't have the deeper appreciation of what's been achieved that you do Director, but I do have a very well (over 300 hours now, all this year!) developed appreciation that it's a bloody brilliant game (with a stack of replayability).
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Post by tillion on Oct 13, 2016 5:01:03 GMT -6
not all of us have a stable income is why i ask
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Post by zardoz on Oct 13, 2016 5:30:30 GMT -6
I love the game, it is a gem but honestly, I think the price is not low.
I understand that it is a game for a very small niche, so they will not have a b ig multiplier effect, even the success is bigger as estimated. But still, compared with other games it is really not cheap, more the opposite.
(and I will buy RTW II even without discount *s*)
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Post by ccip on Oct 13, 2016 9:04:43 GMT -6
Well, being objective about it, I'd say the price is right and salute NWS for their integrity Most wargames cost more, and IMO their prices are often inflated, maybe because of the expectation that since their audience is mostly older, they'll pay more... NWS have always struck me more as enthusiasts than a business, and I've got lots of respect for their ability to keep it that way! And boy, do I know about the whole unstable income thing! (source: being a grad student, working only contact jobs for the past 10 years )
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Post by HolyDragoon on Oct 13, 2016 11:03:12 GMT -6
Yeah, I'll admit the price had me a bit off at first, but after playing for a few hours? Money well spent, and it's not like AAA games out there are any cheaper for the quality they have, which most of the time, it's just a couple of polygons more, but they go and release that as the thousandth sequel to a certain game, even if it has jack squat to do with the original. I'm looking at you, CoD. For a reference, one of my favourite RTSes is Warzone 2100. It's old, graphics may pale compared to recent titles, but it has great features (customization, oh yes please) that you rarely see in RTS nowadays. The fact that RtW allows me to build my ships as I want had a lot to do with my decision to buy it, it's something that I like spending time on, and the amount of control you have in the game in regards to your units is simply amazing, not to mention the efforts of the community for the ship picture viewer. So yeah, I'm not too worried whether RtWII will have a discount or not. I'll probably get it either way, barring unforeseen circumstances. This is the kind of game makers that's worth supporting.
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Post by axe99 on Oct 13, 2016 14:43:28 GMT -6
I love the game, it is a gem but honestly, I think the price is not low. I understand that it is a game for a very small niche, so they will not have a b ig multiplier effect, even the success is bigger as estimated. But still, compared with other games it is really not cheap, more the opposite. (and I will buy RTW II even without discount *s*) It depends on your perspective - I remember when pretty much any decent game cost $40 minimum, and that was 20-odd years ago (so, in real terms, a lot more than $35 now!) Games are cheaper than ever, and RtW is cheaper than games used to be as well. I think it's important not to compare it with smartphone game prices (for obvious reasons) and sale prices (again, should be obvious). If, on the other hand, you compare it with similar war/strategy game prices, it doesn't look expensive at all - most strategy games start at $40, and while some are cheaper, I would argue RtW is on the cheaper side.
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Post by ccip on Oct 13, 2016 14:53:32 GMT -6
Yep. And remember that the average new game console title is still $60. Granted, there's not nearly the amount of sheer labour involved in something like RTW that has no graphics, vs. a AAA title with art budgets in the millions, but I sure do get a lot of value out of RTW when it comes to pure game ...And meanwhile I'm here way on the other end, having spent somewhere on the neighborhood of $1200 on third-party software add-ons for my flight simulator alone Be glad we're not all at those levels!
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Post by galagagalaxian on Oct 13, 2016 15:43:56 GMT -6
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