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Post by cleveland on Jul 22, 2015 7:21:01 GMT -6
Can't you reassign them? I've reassigned heavy cruisers from SCOUT to CORE. Can you reassign them from CORE to SCOUT? Or do yo not want them in Fleet Engagements at all?
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Post by cleveland on Jul 21, 2015 13:13:13 GMT -6
thanks, I didn't think so
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Post by cleveland on Jul 21, 2015 10:18:09 GMT -6
wow, thanks!
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Post by cleveland on Jul 21, 2015 9:06:46 GMT -6
* Fixed an error where Bari was an Austrian base in a battle AH vs Italy.
I observed also an error where Ancona was an Austrian base and Zara an Italian base Yes, I saw this too. You get this error when fighting a convoy battle between AH and Italy.
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Post by cleveland on Jul 21, 2015 8:28:32 GMT -6
Quick add to this about drawing superstructure - how do you actually do this?...it seems very temperamental to me in that it sometimes draws a line when I click and sometimes it doesn't.... It is a mystery! Has anyone successfully drawn anything?
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Post by cleveland on Jul 21, 2015 7:56:13 GMT -6
1) Does the number of ships in construction affect their due date? For example, if I have one ship under construction will it be completed sooner than if I have 10 ships in queue?
2) I don't understand the conning tower graphical interface, can you delete your drawings? I would suggest just having a generic superstructure list that you can choose from and have the ability to move it around the ship
3) Which is "better", an 11 inch gun (rated 0) or a 12 inch gun (rated -1). I'm guessing the advantage to the 12 inch gun is range. Any other advantages?
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Post by cleveland on Jul 19, 2015 14:53:56 GMT -6
The Austrian AI has a real hard time with the two jagged triangle shaped land masses just to the southeast of Pola. Could those two be "snipped" off the map? The AI is trying to escape to its own port but gets caught up there.
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Post by cleveland on Jul 15, 2015 10:57:42 GMT -6
What do those stars represent on the Constitution and the Connecticut?
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Post by cleveland on Jul 15, 2015 8:53:52 GMT -6
Another suggestion: Have the chance a blockade will fail every month. So if you have 110% superiority there's 40 percent chance of faliure, 120% superiority there's a 20 percent chance etc (use what ever numbers you desire). Sometimes blockades weren't always airtight. Or as an alternative: have the blockade cost money to the blockader every turn as a cost to maintain it.
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Post by cleveland on Jul 15, 2015 8:37:37 GMT -6
Suggestion: When you're at war have the option to go to a weekly or every two weeks turn. Time really flies!
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Post by cleveland on Jul 14, 2015 11:37:49 GMT -6
Will two nations ever get into a fleet engagement in overseas areas or is it strictly cruiser warfare? Say Italy and Great Britain in the Indian Ocean region.
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Post by cleveland on Jul 14, 2015 11:04:11 GMT -6
Declining major fleet engagements might also entail loss of prestige and/or unrest (mutinous sailors bored at port)
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Post by cleveland on Jul 13, 2015 17:39:29 GMT -6
Include the Black Sea as part of the Med? As Italy I had a war with Russia and it was just cruiser warfare. Kinda disappointed the Black Sea Fleet wasn't around for a fleet action. Bribing the Turks to sail through the straits might be a nice event.
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Post by cleveland on Jul 13, 2015 6:48:43 GMT -6
An optional auto resolve for raider battles might be useful. I do enjoy playing them out mainly to see if I can get some lucky hits but I've never had a decisive result. Otherwise I'll just put the game on FAST and wait until darkness, which doesn't take long.
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Post by cleveland on Jul 11, 2015 15:25:47 GMT -6
Why did I receive a serial number for both RTW and SAI? Do I have to do something with the SAI serial number? (I already owned SAI)
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