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Post by cv10 on Mar 16, 2021 22:36:46 GMT -6
bump
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Post by cv10 on Mar 16, 2021 22:36:07 GMT -6
You can put the end date beyond 11/11/18. IIRC the Arena of Steel mod goes into 1919.
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Post by cv10 on Mar 8, 2021 22:07:11 GMT -6
Hello Georgeles, I'm not sure why you're having this issue. I've found the campaign editor to be rather fickle in terms of getting it to work. I've had edited files get lost due to an error when saving (moral of story: make backups of everything before you save, and save frequently) 1. The campaign editor does indeed say "scenario editor" at the top when you open it up. 2. When you having the campaign editor running, are you clicking "load scenario" or clicking "File" and selecting "load campaign"? I'm sorry if these seems like a silly question, but I got tripped up by this the first time I tried to use the campaign editor. A. If you're trying to load a campaign and you get the "not responding" and blue circle, wait an extra minute or two to see if it will finish loading. I've seen this happen with the campaigns: if I click or move the mouse around, it will get marked as "not responding" but if I leave it alone, it usually finishes loading. B. This is what a campaign loaded into the editor looks like: C. It is possible for you to edit such things using the campaign editor. You find the ship's location in the OOB and can edit it from there.
I hope this helps.
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Post by cv10 on Feb 7, 2021 11:52:20 GMT -6
I mean, a destroyer engagement is supposed to show a couple destroyers on both sides. This, however, seems to be a wee bit excessive. Edit: Yes, this is pretty much every single destroyer i have in the area. View Attachment Before I rewrote the Netherlands war mission file, there was a Destroyer Action mission set to use the maximum size. I was fighting with Russia and every destroyer I had and every destroyer they had ended up being used. Consequently, I sank every destroyer in the Russian Navy...
It was a wee bit excessive!
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Post by cv10 on Feb 5, 2021 8:20:14 GMT -6
Ok. Interesting discussion. But does anyone want to chip in with any info that's available about what this DLC actually is going to be, or is that not known? The devs? I had understood the DLC to be quite near release, no? Could we get some info about it? Thanks. There hasn't been much. There's a small list of things which the Devs have said might be addressed in a DLC: missile warfare, munitions stowage on carriers, but nothing concrete has ever been outlined. The Dev team's been keeping pretty silent on this one, and I don't think they've said anything about how close or far it was from being ready.
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Post by cv10 on Feb 1, 2021 19:01:19 GMT -6
Steam and Iron's Campaign Expansions had an excellent strategic system complete with squadron organization and basing. You couldn't create new squadrons (aside from a minelayer force), but you at least had control over organization and what forces were used for a given mission. I can understand wanting to simulate the reality that ideal force compositions and squadron organizations were not always possible, but I can't believe that this requires the continued use of a system where the player has almost no input in force deployments and allocations aside from moving ships to different sea zones or putting them into RF/MB. Back in 2019, I suggested using the Fleet Exercises force creator to at least allow players to set up their forces for a mission as a compromise option: nws-online.proboards.com/thread/3625/proposal-player-generated-divisionsI'd like more strategic control over forces, primarily the creation of player defined squadrons and task forces and a bit more input into what actually gets deployed (as opposed to none).
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Post by cv10 on Jan 29, 2021 22:04:07 GMT -6
Any Dutchman familiar with the French War of 1906 knows that it was not an auspicious campaign for the Navy. Combined with the British, we were able to keep the French bottled up in their own ports. However, the actions and engagements at sea did not favor our side of the balance sheet. As self-aggrandizing as it may sound, I don’t think there was any other officer more cognizant of this than myself.
I didn’t see much initial action myself as the Venlo, paired with Hr. Ms. Arnhem, spent most of its time screening convoys as they returned home. This was not popular duty; most of us wanted to be scouting for the fleet or running down enemy coastal patrols like the cruisers attached to the Battle Force. Consequently, we did not get to participate in any of the early actions.
We were soon cured of our disappointment. The initial meetings went mostly in favor of the French. On April 6th, the cruisers Tilburg and Rotterdam had a narrow escape from a pair of far larger French cruisers. While they took no damage, they didn’t inflict any either. Then in May, the battleships Zeeland and Konig Willem I failed to intercept a large French convoy with vital materials bought in the United States.1 Instead, they traded a few meaningless shots with a French cruiser force, inflicting no damage. Again, the French enjoyed a considerable moral victory, if not a large material one.
Even worse was on June 4th, as the Zeeland, Willem de Zwijger, and a trio of British battleships failed to locate enemy forces off the French coast. The cruiser Hr. Ms. Grave managed to find a French transport off Rochelle but ended up colliding with her. While the transport sank, the damage to Hr. Ms. Grave was not inconsequential. Again, the day went to the French.2
There was little glory to be had anywhere. Convoy duty is not glamorous, but neither is maintaining a blockade. Between our Home Fleet and the might of the Royal Navy, we had the French bottled up in port by July. Their battleships road at anchor in Brest, Le Havre, and Saint Nazaire while our own battleships road at anchor in Rotterdam and Plymouth. Helping the British block off access to the North Sea and keeping an eye on the Biscay ports won the Battle Fleet few laurels. I was the there for the worst day of the war. The one positive aspect of protecting trade is that eventually, enemy raiders blunder into you and you either flee or fight. This is what happened to us. On July 29th, the Venlo was patrolling off the French coast with concert with Hr. Ms. Arnhem when we spotted a French Sfax-class cruiser heading out to have a go at our shipping. We formed a sort of ad-hoc line of battle with the Arnhem to stern and closed with the Frenchman to engage at close range where our 4-inch guns would be most effective. I spent the action up in the spotting mast. Like every other man aboard, I felt certain that we’d pay the French out for all of our dashed expectations of victory in the previous actions. Indeed, I felt lucky that I was to have such a good view of the action from my perch high above the main battery. It was thrilling to watch as the distance between our cruisers and the French receded. The French ship had the range of us and started peppering away, but the initial shots didn’t come close and I put them out of my mind. The Sfax-class were ungainly ships with only a pair of centrally controlled single gun turrets, and their shooting was wide. Before I knew it, I heard a crash below as our own 4-inch guns began their rapid smashing fire. At 2-to-1, it seemed like victory was only a matter of time.
I don’t clearly remember what happened next. Indeed, I’ve had to read other accounts of the action from people on the Arnhem and on the French cruiser to understand what happened. From what was pieced together later on, it seems that a lucky French shell hit us and set off a flash fire.3 The poor old Venlo blew up. Most of the crew died with her. Those of us in the spotting mast and upper works were lucky. Instead of killing us, the explosion which broke the Venlo apart sent us flying off into space. It still seems strange to me, but I have no memory of this. One minute, I was at my battle station, about to inform the bridge of an enemy course change and the next thing I knew, I was floating amid a tangle of wreckage.
It was only luck, basic decency, and conformity to rules in an era when powers strictly adhered to the Hague Convention that saved my life. The Arnhem, damaged herself and facing a superior enemy, disengaged after the Venlo exploded and was unable to search for survivors. Fortunately, the French cruiser (the namesake Sfax herself as it turned out to be) declined to pursue and spent the rest of the day looking for survivors. The French pulled 17 survivors, me included, out of the Biscay.4
We were taken to Paris for interrogation. At the time, we were the only Dutch prisoners of war and were held in a disused barrack at one of the forts surrounding the city. Our party was grilled for useful information but stuck firmly to the general principle that we were only to inform them of our names, ranks, and service identification numbers. Happily, the French did not press the issue.
I wasn’t there for this. I was laid low in a French hospital. I received some minor wounds when the Venlo exploded, but nothing that the Sfax’s doctor couldn’t handle. Unfortunately, I ended up with a sore belly and was doubled over by the time we reached Paris. They took me to the Val-de-Grace where they diagnosed appendicitis and removed my appendix. The surgery, as the existence of this memoir would indicate, was a success. However, I contracted pneumonia in the hospital and damn near died. I didn’t fully recover until three months after the war ended.5
I was held in that hospital for the rest of the war. Aside from the doctors, a number of French naval officers came to visit, including some that I’d met before the war in port visits and regattas. They tried to innocuously ferret information out of me, and I responded by politely and subtly indicating that they could go to hell. An official from the American Embassy came to visit as well: as a neutral power that we enjoyed close relations with, they were handling some diplomatic interests on our behalf, including looking after Dutch prisoners as best they could. Say what you want about them, but I’ll always feel gratitude for the Americans. It was their embassy which first notified Amsterdam (and more importantly, my wife!) that I was still alive.
These visits from American consular officials, ostensibly to see that I was recovering, gave me the chance to keep up to date on the war news. In a monstrous violation of the spirit of neutrality, and likely the actual rules, the Americans smuggled newspapers to me. It was from them that I learned of the Dutch Navy’s first drawing of blood. On August 22nd, Hs. Ms. Ravenstein caught the French cruiser Cosmao and battered her into a burning wreck. Then, an Anglo-Dutch destroyer squadron caught a convoy bringing French colonial troops up from Senegal and bagged the lot of them, pulling over 700 enemy prisoners out of the water.
Then came decidedly mixed news. With the war going poorly but not yet badly for them, the French decided to seek peace terms. From what I understand, old Admiral de Graaf and the Admiralty were united (for the only time I can think of!) in recommending against peace. The French had been blockaded by a combination of Dutch and British sea power and fighting on was almost certainly going to benefit the country. However, the Molen Cabinet’s dovish tendencies won out. In exchange for certain trading concessions in Indochina, an indemnity paid to the family of the poor Venlo’s dead, and an assurance that the French would avoid meddling in Antillean independence for at least 5 years, the Cabinet agreed to a peace arrangement.6 The ended October 31, 1906.
Notes
1. While the U.S. Congress enacted a neutrality law to prevent American ships from carrying war materials for either side, the law permitted foreign powers to buy weapons and munitions If the materials were shipped on their own cargo vessels. On one occasion in New York Harbor, a British ship and a French ship were docked next to each other as the longshoremen loaded them with arms. Jaques Belloq became the only Frenchman to die on North American soil during the war: he was executed in the electric chair at Sing Sing Prison for stabbing John Lakey to death in saloon. 2. There’s rather little for me to comment on. These actions have all been well-documented and there’s nothing that De Jong says that clashes with the accepted narrative. 3. A flash fire or a magazine hit are the generally accepted explanations. 4. De Jong was the only surviving officer. 5. From what records survived, it seems that the French were worried about De Jong dying in their custody and have serious consideration to repatriating him so that they would not be held responsible if he did. 6. Prime Minister Molen’s statement to Parliament was simple: the French aggressors conceded, and national honor was satisfied. Privately, he described the desires of more hawkish members of the States-General for French territory in Indochina as “seizing a burning coal with a bare hand.”
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Post by cv10 on Jan 18, 2021 10:16:21 GMT -6
You could give the Netherlands the Surprise Attack trait and then add a surprise attack war mission in against the British, but for no one else. How would that work? You would need to edit the Netherlands .nat file to give the Netherlands the ability to launch surprise attacks, and then you would need to edit the Netherlands WarMissions file and add a surprise attack at the desired location. You can use the RTW I WarMissions editor to do this last bit.
Looking at the Japanese section of the Nations file and their war missions might be helpful in terms of seeing what needs to be added.
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Post by cv10 on Jan 17, 2021 18:37:58 GMT -6
I have a question. Would it be possible to mod surprise attacks in against a specific nation. Like for example only against Great Britain. Because i know how to mod it in myself to get surprise attacks against all nations but i don't think there is anything like what i am asking for. If this would be possible it would realy satisfy my itch for another raid on the medway. You could give the Netherlands the Surprise Attack trait and then add a surprise attack war mission in against the British, but for no one else.
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Post by cv10 on Jan 10, 2021 23:04:44 GMT -6
I think that the Baltic would work better if it was separated from Northern Europe and turned into its own region
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Post by cv10 on Nov 25, 2020 15:51:13 GMT -6
hawkeye decourcy2 IIRC the reason that the devs implemented DRM was something like 50% of the last RTWI players pirated the game (Devs correct me if that number's off). Hell, every week or so someone shows up on the official discord (Or a related one) and asks how to pirate the game William Miller said that the number of pirated downloads of RTW I outnumbered the sales of the game by a factor of more than 2-to-1. Here's the thread and post: nws-online.proboards.com/post/40247/thread
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Post by cv10 on Nov 23, 2020 22:59:28 GMT -6
I've been working on an update central powers campaign in this mod: mostly, it boosts the Entente to make it more of a a challenge (the Allies should have qualitative and quantitative superiority). If anyone's interested, I can post it as well
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Post by cv10 on Nov 13, 2020 19:07:25 GMT -6
Yes, but i can't dump fish into it to make sure, because friendly ship in the line of fire and the AI is cheating anywayaü!!!1111one Sorry, my inner 7-year-old couldn't resist:D This may not be a popular opinion, but I don't mind the "friendly ship in the line of fire" issue. Having played a lot of SAI, where you can take friendly torpedo fire, I can live with my ships missing a good line up every now and then if it means that I don't have to worry that they'll torpedo my own battleline.
Apologies if friendly torpedo fire can happen in RTW 2: I've not seen it happen to me yet.
The worse case I had in SAI was when my destroyer force tried to fire torpedo salvoes through my own battle line. 4 BBs were hit, 2 were sunk. I swear that my DD skippers were in the pay of the enemy.
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Post by cv10 on Nov 10, 2020 22:01:14 GMT -6
Yes. Ships at Level-2 will not lose any proficiency but I'm unsure if any additional gains are significant or not. Sorry. I'm sorry for the thread necro, but I have a question: does this mean that once a ship reaches Level 2 Crew Quality, the crew will not lose proficiency (drop down to Level 1)?
As a side question, what does Division quality/proficiency do?
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Post by cv10 on Nov 6, 2020 12:37:44 GMT -6
It is easy to see that no effort was made to avoid a war with France - rather the opposite. I do think having Britain at your back made the idea of war with France more easy to contemplate. With command of the seas you can't be starved out or invaded amphibiously, and if Belgium and Germany remain neutral there is no land border for France to cross. The military prowess of the British and Dutch Armies will likely not be put to the test in Europe. Assuming you have some naval success, what would you like to gain from the war? I. I made zero effort to give peace a chance! Once tensions reached yellow, I figured that the best thing to do was press on and fight. With the Brits alongside, I was pretty sure that I'd win. It seems to me that once you reach a certain level of tension, it's generally impossible to have good relations again until you've fought a war. II. With the German Empire acting as guarantor for Belgium in this case, neutrality should be maintained. The Germans and Dutch don't like each other, but the Germans have no love for the French and little desire to fight the British. III. I'd be inclined to stick with reparations. If what I remember from RTW is still true, reparations are more beneficial in the long term for the budget. I've got enough land to defend and the larger budget would be more helpful. The only overseas territory I'd like is something in Northeast Asia as a base to fight Japan, but the French don't have that.
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