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Post by aeson on Apr 13, 2018 16:28:54 GMT -6
I was defending against a British Coastal raid on Panama which ended up being two British light cruisers. One magazine explosion on each side later (my submarine service picked up the slack and avenged USS Albany at the end of the scenario) I was looking at post fight tracks and I'm like what? "What's with the semi-circle?" And then it hit me, the AI couldn't see the target at night to hit it and couldn't get close enough. Hahahaha, how do you like it AI!!! Take that! I can't say I've seen that happen to the computer before, though it - or things like it - has happened to me often enough, and good job to the submarine service.
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Post by garrisonchisholm on Apr 13, 2018 16:57:42 GMT -6
LOL!! (guys, I *so* needed this today- bless you lol) (( I am *so* going to build 4 of those next game lol)) Good luck waiting for those things to get to the battle. You could read at least one Massie book by the time they get there from the start of the scenario. I was defending against a British Coastal raid on Panama which ended up being two British light cruisers. One magazine explosion on each side later (my submarine service picked up the slack and avenged USS Albany at the end of the scenario) I was looking at post fight tracks and I'm like what? "What's with the semi-circle?" And then it hit me, the AI couldn't see the target at night to hit it and couldn't get close enough. Hahahaha, how do you like it AI!!! Take that! Beautiful! That reminds me of that time an Austrian DD torpedoed one of its own 40,000 ton DNs as the first shot of the night-engagement, and the thing then sailed between 2 of my 15x10" CAs. That was sweet revenge. p.s. nws-online.proboards.com/thread/1199/goes-comesFound it. I would paste it in full, but the images don't seem to transfer.
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Post by aeson on Apr 16, 2018 14:37:17 GMT -6
All things considered, this old 1914 battlecruiser took the torpedo hit fairly well - flooding was controlled before things got too serious, and the speed loss wasn't terrible - but... Did the torpedo have to destroy Y turret? (What do people think - a sympathetic detonation of ammunition/powder in the turret, structural damage leading to a partial collapse of the barbette, turret launched skyward by the torpedo detonation, something else?) I suppose I should be happy that it's only yard time (and only a month, at that), rather than a magazine detonation or something similar which would've sunk the ship. Also, I think Kai Chi might be working on a new, rather dangerous tradition - I'm not certain, but I think Kai Chi's lost a turret in every engagement it's been in this war. We struck back with a vengeance, though: Sadly, none of the 31 heavy hits came from Kai Chi's remaining 15" guns, but some of the medium-caliber hits did.
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Post by garrisonchisholm on Apr 16, 2018 16:50:34 GMT -6
...I dunno, Stour might've been still twitching, they probably shouldn't have stopped at 78. As far as your Y-turret, it could have been something as simple as the rotation machinery. If the game gave us casualties that might tell a different tale, but I don't think we need to presume a conflagration of any sort necessarily.
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Post by bcoopactual on Apr 16, 2018 17:11:28 GMT -6
...I dunno, Stour might've been still twitching, they probably shouldn't have stopped at 78. As far as your Y-turret, it could have been something as simple as the rotation machinery. If the game gave us casualties that might tell a different tale, but I don't think we need to presume a conflagration of any sort necessarily. I was thinking that as well, some kind of shock damage to the rotating load bearing structure or semi-permanent damage to the feed mechanisms themselves. Maybe it just flooded the magazines so no ammo was available and the game considers that to be destroyed. That tin can paid the price though. aeson , that's not any kind of tradition I would want to start in my navy. You're only going to find "volunteers" for your turret crews in your prison system. Not the people I want playing with the stuff that goes boom.
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Post by aeson on Apr 16, 2018 17:41:27 GMT -6
As far as your Y-turret, it could have been something as simple as the rotation machinery. If the game gave us casualties that might tell a different tale, but I don't think we need to presume a conflagration of any sort necessarily. Personally, I feel like knocking out the rotation machinery would be more in the line of jamming/disabling the turret than destroying it, but yeah, I could see that being the case. Can't say I like it, either, but such are the risks of playing with early battlecruisers in the 1930s. For perhaps obvious reasons, Kai Chi is high on my list of ships I want to replace in the near future, but I can't afford to do so right now, and I can't really afford to let 20% of my battlecruiser force sit on the sidelines, either.
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Post by director on Apr 17, 2018 11:02:21 GMT -6
I'd point out my Byzantine experience with battlecruisers - the first lost power and was repeatedly torpedoed on one of her first missions, while the next two - Typhon and Kraken - had contest to see how much damage they could take and still make port. This was due to my handling, which I corrected. Charging at flank speed into dark, stormy waters is gallant, dashing, romantic and results in large holes that let water into the boat. Typhon in particular became known as 'the monster who eats her young' and kept that evil reputation for many years. I still remember celebrating the first time those two came home without serious torpedo and shell damage.
As to the turret - look at the video of HMS Barham (https://www.youtube.com/watch?v=aROwbjD_ScM) and give thanks. All of the explanations given above are good ones, but I incline to shock damage glitching the roller path and jamming the turret. At 25500 tons, she's light and a torpedo hit would give her quite a shove. Could be, as others have said, something as simple as damage to the electrical and hydraulic systems. At any rate, you got to keep the ship, which is good.
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Post by aeson on Apr 17, 2018 12:05:43 GMT -6
I'd point out my Byzantine experience with battlecruisers - the first lost power and was repeatedly torpedoed on one of her first missions, while the next two - Typhon and Kraken - had contest to see how much damage they could take and still make port. This was due to my handling, which I corrected. Charging at flank speed into dark, stormy waters is gallant, dashing, romantic and results in large holes that let water into the boat. Typhon in particular became known as 'the monster who eats her young' and kept that evil reputation for many years. I still remember celebrating the first time those two came home without serious torpedo and shell damage. Kai Chi is a 25-year-old ship whose turrets no longer have a zone of immunity against her own 15"/Q-1 guns, let alone the 16" guns carried by most of the British capital ships. It's far more a "this ship is becoming dangerously obsolete" situation than an "I'm being too reckless with my handling of the ship" situation.
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Post by director on Apr 17, 2018 13:49:04 GMT -6
Sounds to me like taking that ship into combat is being too reckless... but poor nations have to do what poor nations have to do.
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Post by noshurviverse on Apr 17, 2018 18:55:59 GMT -6
During a routine raider interception, my CL suddenly and abruptly vanished. What happened? Was this some in-game effect I've never seen before? Were krakens modeled in-game and decided that 2500t of steel was a good meal? Oh nevermind, they just hit the portal to Australia. Attachments:
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Post by director on Apr 17, 2018 20:16:05 GMT -6
I once was chasing an enemy light cruiser when suddenly it took off across the sands of Africa...
We reduced the rum ration and haven't seen that since.
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Post by joebob73 on Apr 17, 2018 21:01:33 GMT -6
During a routine raider interception, my CL suddenly and abruptly vanished. What happened? Was this some in-game effect I've never seen before? Were krakens modeled in-game and decided that 2500t of steel was a good meal? Oh nevermind, they just hit the portal to Australia. This actually happens more often than you would expect. I’ve had DDs suddenly appear in the middle of the enemy formation, entire squadrons abruptly vanish and then appear on the other side of the world, or been reinforced by duplicates of my own ships.
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Post by bcoopactual on Apr 18, 2018 16:34:06 GMT -6
During a routine raider interception, my CL suddenly and abruptly vanished. What happened? Was this some in-game effect I've never seen before? Were krakens modeled in-game and decided that 2500t of steel was a good meal? Oh nevermind, they just hit the portal to Australia. Never gets old.
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Post by gornik on Apr 18, 2018 17:59:30 GMT -6
Ground cruising seem very popular between sailors, so our raider decided to try this too. Unfortunately, Germans found us even there, so... Great Naval Trans-Sakharian Rally begins, from Mostaganem to Gold Coast! Maybe we also capture caravan or two on route...
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Post by director on Apr 18, 2018 18:31:34 GMT -6
I suppose those could be very early models of hovercraft; that would explain why they didn't have to stop to change over from props to treads. Or it could be this...
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