Post by dickturpin on Jan 28, 2014 16:23:41 GMT -5
I have just started a Japanese campaign.
I turn 2, I sortied with the bulk of the battlefleet to carry out a bombardment mission and demonstrate in front of Port Arthur. I expanded the mission to include the laying of a minefield. After probing the defences (from a distance) I decided to await nightfall but my cruisers did sight at least 1 battleship raising steam in the harbour. Whilst the minefield was laid without incident, a significant clash occurred in the darkness.
The flagship Mikasa spotted a large ship in the darkness which turned out to be Petropavlosk. A gun duel broke out and the retreating Russian appeared to get the worst of it. The Destroyers had been ordered to attack and Inadzuma launched 2 torpedoes, at least 1 hit and the Russian erupted with a massive explosion. The van of the line encountered Russian destroyers and in a dramatic clash 2 were sunk by gunfire and Hatsuse rammed and sank a third.
Whilst Mikasa had only received 3 hits, one had caused damage at the waterline and had suffered some flooding. As a precaution, the bombardment mission was cancelled, speed was reduced to 8 knots and the fleet headed for home.
Meanwhile, reports had been received of a Russian attack on Maizuru. Izumo and Azuma were hastily readied and sent to investigate. On nearing the port, they encountered the Bogatyr and Gromoboi. A running battle developed; Azuma had developed engine trouble and was struggling to keep up. She also suffered a fire and was left behind. However, as it appeared that the Russians were holding there own and would probably escape, Bogatyr suffered damage and began to circle out of control. By the time her streering problems were resolved, the Japanese cruisers were upon her and she was smashed to pieces with close range gunfire.
These battles were classics in my mind and thoroughly enjoyable. However, I discovered that Rurik and Rossiya had both been lost to the shore batteries.
I believe that shore batteries are much improved in RJW S&I and are far more realistic. I also believe that the A.I. is very good in S&I. However, does losing 2 major warships to shore batteries represent reasonable behaviour?
Should I abandon the campaign and start again (to give the AI another chance)? This will result in the battles fought being lost.
Should I continue the campaign and treat the AI's loss of the cruisers as a reasonable mistake?