bakara
Junior Member
Posts: 55
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Post by bakara on Sept 5, 2018 11:11:11 GMT -6
Could I just confirm the time-frame for RTW2? Is it 1925-50, or 1900-1950? The time frame covered by RTW2 is 1900 through 1950. You can choose to start a new game in either the year 1900 or 1920. Wait, how does washington naval treaty kick in then? Does it fire as a scripted event? Is it present 2 years early?
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Post by aeson on Sept 5, 2018 13:26:24 GMT -6
Wait, how does washington naval treaty kick in then? Does it fire as a scripted event? Is it present 2 years early? Historical accuracy probably won't be significantly affected by having the Washington Naval Treaty in force two years early, and an exception for legacy construction programs would take care of most of the rest. It's not like you'd be able to get a non-Treaty-compliant battleship or battlecruiser laid down Jan 1920 or later into commission before the Washington Naval Conference and the resultant treaty interrupted and cancelled construction programs on more historical dates anyways, especially if you're playing a power other than the US, Britain, or Japan, whose historical construction programs were largely unaffected due to nonexistence anyways.
Historically, it's mostly just Britain, Japan, and the United States whose planned or actual construction programs were interrupted and cancelled by the Washington Naval Conference and the resultant treaty. Work on the French Normandie class was suspended but for design work and the Italian Francesco Caracciolo class was cancelled for lack of funds before the Washington Naval Conference was even on the horizon, and none of the other naval powers in the game were limited by the Treaty. Even if they were, Austria-Hungary no longer existed, Germany was more severely limited by the Treaty of Versaille than any power was by the Washington Naval Treaty, Russia was preoccupied with a civil war and the Allied intervention in the early 1920s and wasn't that interested in building up a powerful navy until fifteen or twenty years later, and Spain's Reina Victoria Eugenia class was pretty much abandoned on the drawing board in the First World War and never reclaimed while the Espana-class Jaime I probably wouldn't have been affected anyways. Hood, Tennessee, California, Colorado, Maryland, West Virginia, Nagato, and Mutsu are pretty much the only historical capital ships which would actually have been threatened by a 1920 instead of a 1922 Washington Naval Treaty, and while I'd have to check to be certain I don't think that the cruiser and carrier clauses limited any power's actual construction programs.
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Post by Fredrik W on Sept 5, 2018 14:44:20 GMT -6
Yes, the timing is not exactly right, but with a start date in 1920, it would have seemed silly to have an option to select a treaty that is predetermined to come into force 2 years later. And open to various cheesy exploits. And it would be too complicated to have an additional option to start in 1922.
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Post by JagdFlanker on Sept 5, 2018 17:03:55 GMT -6
Could I just confirm the time-frame for RTW2? Is it 1925-50, or 1900-1950? The time frame covered by RTW2 is 1900 through 1950. You can choose to start a new game in either the year 1900 or 1920. out of curiosity can you keep the game going past 1950, preferably indefinitely or at least 100 years? i love playing at 10% research rate so would be a lot of fun to stretch the game out
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Post by millsian on Sept 6, 2018 0:50:16 GMT -6
It’s my birthday today and shame game isn’t released yet otherwise I would have treated myself to it as a present !
One question re custom nations - are there some out of box (in which case which ones ) or are there templates which you can modify using the guide in the RTW1 forum - I saw reading that forum that some people have been quite creative:-)
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Post by alexbrunius on Sept 6, 2018 7:26:33 GMT -6
Yes, the timing is not exactly right, but with a start date in 1920, it would have seemed silly to have an option to select a treaty that is predetermined to come into force 2 years later. And open to various cheesy exploits. And it would be too complicated to have an additional option to start in 1922.
Why not simply only have a 1922 start instead? It's a quite significant year for Naval development and nothing says start dates must be an even number anyways.
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Post by steveh11 on Sept 6, 2018 7:44:14 GMT -6
Could I just confirm the time-frame for RTW2? Is it 1925-50, or 1900-1950? The time frame covered by RTW2 is 1900 through 1950. You can choose to start a new game in either the year 1900 or 1920. Thank you!
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Sept 6, 2018 9:43:54 GMT -6
Yes, the timing is not exactly right, but with a start date in 1920, it would have seemed silly to have an option to select a treaty that is predetermined to come into force 2 years later. And open to various cheesy exploits. And it would be too complicated to have an additional option to start in 1922. And what about adding some script for ship surrender, like in the battle of Tsuchima? For example if the enemy ship has broken engines, and somehow limited ability to defend itself, and your ships are all around, then there may be some chance for enemy ship surrender. This may not work for Japan of course, as we all know, Japanese rather kill themselves...
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Post by Fredrik W on Sept 6, 2018 14:29:32 GMT -6
Yes, the timing is not exactly right, but with a start date in 1920, it would have seemed silly to have an option to select a treaty that is predetermined to come into force 2 years later. And open to various cheesy exploits. And it would be too complicated to have an additional option to start in 1922. And what about adding some script for ship surrender, like in the battle of Tsuchima? For example if the enemy ship has broken engines, and somehow limited ability to defend itself, and your ships are all around, then there may be some chance for enemy ship surrender. This may not work for Japan of course, as we all know, Japanese rather kill themselves... Never really happened after Tsushima, so I don't think the complication is worth it.
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Post by axe99 on Sept 6, 2018 16:51:16 GMT -6
Yes, the timing is not exactly right, but with a start date in 1920, it would have seemed silly to have an option to select a treaty that is predetermined to come into force 2 years later. And open to various cheesy exploits. And it would be too complicated to have an additional option to start in 1922.
Why not simply only have a 1922 start instead? It's a quite significant year for Naval development and nothing says start dates must be an even number anyways.
1922 is still an even number . I like the idea though, in all it's even-numbered glory .
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Post by stratos on Sept 8, 2018 2:13:09 GMT -6
Thanks for the custom nations. Lock alliance to replicate WW2. You mean like the Molotov-Ribbentrop pact? ;-) Not exactly a good example, but you know what I mean lol
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Post by noshurviverse on Sept 10, 2018 3:27:32 GMT -6
You mean like the Molotov-Ribbentrop pact? ;-) Not exactly a good example, but you know what I mean lol This actually brings up something I've been think about for a while. In WWII one often overlooked event was the British Attack on Mers-el-Kébir. For those unaware, after the Fall of France, the British were worried that the French fleet would end up under German control and turned against the Allies. As a result, after demands for the French to surrender the fleet to Britain fell through, the British launched a raid on the bulk of the French fleet, sinking some ships (including a battleship) and damaging many more.
Would something like this be possible to have happen in RtW2? Perhaps an ally in a tough war might capitulate to the enemy, with a chance of them switching sides altogether or surrendering ships to the enemy fleet. Then allow the player a chance to launch a Japanese-style raid to perhaps remove the biggest threats that a turned Navy might pose.
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Post by pirateradar on Sept 11, 2018 21:34:27 GMT -6
Sorry if the question's been answered before, but I don't remember it: will we be able to convert hulls under construction to aircraft carriers, as was historical, in a Washington Naval Treaty-type situation?
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Post by oldpop2000 on Sept 18, 2018 10:42:03 GMT -6
I know that we will be able to research radar but will we be able to research and develop airborne radars for installation on fighters and light bombers for night fighting. There were two dedicated F6F versions as night fighters. The F6F-3N and 5N. The 5N had an AN/APS-6 radar in a fairing on the outer-starboard wing. It would great to be able to duplicate this kind of installation
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ilyusin28
New Member
I'm Japanese,so I can't write English well.
Posts: 35
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Post by ilyusin28 on Sept 19, 2018 4:28:16 GMT -6
I want to konw about Seaplane Fighter.(For example,Nakajima A6M2-N,Macchi M.5) I want to operate in small bace capacity area. I want to develop original plane. Do you it can?
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