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Post by dorn on Nov 6, 2018 2:36:19 GMT -6
Well, I think you have to look at where they were escorting their convoys. Through the Med, it would be the Italian fleet and battleships might be handy. In the North Sea and Atlantic, possibly the presence of Scharnhorst and Gneisenau, and the pocket battleships made it necessary. This is what I have read. ok that does make sense based on what Ive read about incidents like convoy hx-84. Still I am surprised that given the uboat situation early in the war (and Italian/German air presence)they were willing to take that risk. I think there were several factors. Firstly RN have these ships. R class had no major reconstruction during interwar period and most of them have still old fire control, were capable only 18-20 knots max. So they were at disadvantage in case of fight however they still have old, but her excellent 15" guns were still lethal. So they were mainly used on secondary duties except earlier in the war. Nelsons had similar issue. QEs was at best condition as most of them were modernized but all of them suffer speed of modern battleships and except of Nelsons their armor protection was not on par with modern battleships. So escorting convoys was best thing to do as at the early stage of war raiders were the issue for RN. On the other hand if you look at submarine threat, RN do not recognize it correctly. You can see several losses of large ships to u-boats early in the war. So I think RN do not realistically see the risk from u-boats. Other point is that RN is not passive, it is not nature of this "organization". So what these ship can do? Sitting in port is not the answer. So they protected shipping. R class mainly in North Atlantic and the Mediterranean in the early years.
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AiryW
Full Member
Posts: 183
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Post by AiryW on Nov 6, 2018 4:48:56 GMT -6
I think the raids where a battleship are present are supposed to be covered by the events where an escort prevents a raid in the first place. So it's sort of two issues: 1) It's not very transparent 2) Because the emphasis is on the battles not the events, it skews things in favor of quality over quantity
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Post by dorn on Nov 6, 2018 5:24:07 GMT -6
I think the raids where a battleship are present are supposed to be covered by the events where an escort prevents a raid in the first place. So it's sort of two issues: 1) It's not very transparent 2) Because the emphasis is on the battles not the events, it skews things in favor of quality over quantity 2) I hope that it will be solved somehow as is one of the worse part of RTW 1. Something are more proportional numbers of ships. Strategy on numbers is working in RTW however the focus on quality is still easier.
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Post by bluenexus on Nov 6, 2018 10:17:40 GMT -6
I know this is an odd request, but could you *please* add an option to not automatically select a new force leader. My reasoning is as follows - I am a naval minister in-game. I am happy with that position. I am not an admiral, and I do not want to be an admiral. I play this game to design ships and watch the AI kill stuff with them by setting every ship to AI controlled, and seeing how they do. That's how I know if they're good designs.
So please, give us the option of not having to control a ship ourselves. Having to set a ship to be AI-controlled every five seconds is not fun, and I don't enjoy being an admiral.
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Post by enterprisefan on Nov 6, 2018 17:52:21 GMT -6
Is there anyway one can pay for the game via money order?
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Post by williammiller on Nov 6, 2018 18:35:46 GMT -6
Is there anyway one can pay for the game via money order? enterprisefan - Please contact the NWS Owner/Store Operator, Chris Dean , he may be able to setup some sort of arrangement for you.
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Post by thatzenoguy on Nov 6, 2018 21:41:06 GMT -6
Can we get some pictures/info on the AA system? ;D
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Post by worldwarli on Nov 7, 2018 6:51:31 GMT -6
Will there be an option to sell off old and obsolete ships to foreign nations? For example how the US sold the Mississippi and Idaho to Greece or how Brazil sold the Rio to the Ottomans?
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AiryW
Full Member
Posts: 183
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Post by AiryW on Nov 8, 2018 10:29:49 GMT -6
I know this is an odd request, but could you *please* add an option to not automatically select a new force leader. My reasoning is as follows - I am a naval minister in-game. I am happy with that position. I am not an admiral, and I do not want to be an admiral. I play this game to design ships and watch the AI kill stuff with them by setting every ship to AI controlled, and seeing how they do. That's how I know if they're good designs. So please, give us the option of not having to control a ship ourselves. Having to set a ship to be AI-controlled every five seconds is not fun, and I don't enjoy being an admiral. Plus even if I do want to micro I dont want to micro 100% of the time...
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bakara
Junior Member
Posts: 55
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Post by bakara on Nov 8, 2018 13:53:13 GMT -6
I know this is an odd request, but could you *please* add an option to not automatically select a new force leader. My reasoning is as follows - I am a naval minister in-game. I am happy with that position. I am not an admiral, and I do not want to be an admiral. I play this game to design ships and watch the AI kill stuff with them by setting every ship to AI controlled, and seeing how they do. That's how I know if they're good designs. So please, give us the option of not having to control a ship ourselves. Having to set a ship to be AI-controlled every five seconds is not fun, and I don't enjoy being an admiral. this would be great
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Post by rimbecano on Nov 8, 2018 15:35:00 GMT -6
I think the raids where a battleship are present are supposed to be covered by the events where an escort prevents a raid in the first place. So it's sort of two issues: 1) It's not very transparent 2) Because the emphasis is on the battles not the events, it skews things in favor of quality over quantity I think part of it may be that convoy raids in RTW aren't always raids in the sense of "dedicated raiding forces hunting commerce away from the main theater". I don't use surface raiders at all, but still get plenty of such raids, and very often in the main theater of operations. So it's more like "fleet sortie in a combat zone stumbles across a troop convoy with heavy escort headed to a contested territory". In other words, it's more akin to intercepting the Tokyo Express than to Atlantic convoy operations (not exactly equivalent, as with the Tokyo Express, warships were used as transports).
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Post by boomboomf22 on Nov 8, 2018 15:44:35 GMT -6
I also think convoy attacks where heavy ships are present represent the number of times scharnhorst and Gneisenau sortied with the express purpose of attacking and destroying convoys.
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Post by dorn on Nov 9, 2018 2:06:15 GMT -6
I am really interested how land will be integrated into RTW2.
In case of RTW1 it was minimal by victory points and possibility to transfer some resources from navy to army. This system was simple, has sense at times of trench warfare. However extending RTW2 to 1950 give us mobile warfare when naval warfare has less impact on continental Europe where most of major naval powers were. As there is no more stalemates in trenches the war is moving quite quickly on land. This mean that resource situation for several nations could shift dramatically. In times of RTW1 naval blockades were far more devastating in Europe than in times in RTW2 where conquering land could give you additional resources so you can be less dependent on naval trade routes.
Would be there any changes how land warfare impact RTW?
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Post by garrisonchisholm on Nov 9, 2018 8:37:15 GMT -6
I am really interested how land will be integrated into RTW2. In case of RTW1 it was minimal by victory points and possibility to transfer some resources from navy to army. This system was simple, has sense at times of trench warfare. However extending RTW2 to 1950 give us mobile warfare when naval warfare has less impact on continental Europe where most of major naval powers were. As there is no more stalemates in trenches the war is moving quite quickly on land. This mean that resource situation for several nations could shift dramatically. In times of RTW1 naval blockades were far more devastating in Europe than in times in RTW2 where conquering land could give you additional resources so you can be less dependent on naval trade routes. Would be there any changes how land warfare impact RTW? I have started a few discussions on this, so I will take up the stylus to be the one to say "we can't say yet." We have discussed exactly what you point out, but that is still in the future at this point, as the chief tinker is still making thousands of tiny pretty airplanes in his North Pole shop. ( Yes, I just equated Fredrik to Santa Claus. I just got my first snow of the season! Its topical. )
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Post by joebob1337 on Nov 9, 2018 12:28:11 GMT -6
Was wondering if destroyer raiding will be a thing, as I seem to never come across it in RTW 1
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