asimo
New Member
Posts: 6
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Post by asimo on Apr 26, 2019 5:51:39 GMT -6
I wondered if there has ever been internal talk about Nuclear Propulsion for ships as a late game tech?
I know that the first ship using this type of propulsion was the CV Enterprise (1958) and thus after the tech cutoff at 1950, so I doubted if it'd be in the game in the first place.
Would it be possible to mod it in? Add a uranium resource like oil, and then make an option for nuclear propulsion while designing a capital ship? And then have nuclear ships be able to operate further away from bases without deteriorating crew quality?
Just throwing the idea out there. Seeing that the hard cutoff is 1975. Unlocking it around 1955 would still give you some playtime.
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Post by noshurviverse on Apr 26, 2019 6:51:50 GMT -6
There was a rather extensive thread on the matter. In short, no.
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Post by bcoopactual on Apr 26, 2019 6:52:41 GMT -6
USS Nautilus SSN 571 commissioned in 1954 was the first nuclear powered warship. Sorry, as a former submariner I couldn't let that pass, LOL.
I'm sure it would be possible but I don't know how much benefit it would provide for a surface ship in the game. For a fleet unit like a carrier it wouldn't matter much because the rest of the fleet uses oil and would need resupply anyway. If aviation fuel and supplies are tracked in some manner than a nuke carrier could carry more of that but I don't know if that is a thing in-game or not. Food and spare parts and the crew's efficiency would still be limiting factors.
A nuclear powered surface raider would be very difficult to run down unless you had ships that were significantly faster (or aircraft carriers available) because you can't starve the raider for fuel.
But really, nuclear power was true game changer mostly for submarines because it essentially made them invulnerable to contemporary ASW tactics and surface fleets could no longer just run away from them once they were spotted.
If it would be doable within the team's budget it's a good idea to add at a future date but the effect on submarines really has to be looked at closely because it was truly an unbalancing technology.
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Post by rob06waves2018 on Apr 26, 2019 9:32:50 GMT -6
As I made clear in the other thread, nuclear power is impossible in RTW as it cannot be separated from nuclear weapons.
If nuclear reactors existed, the same bright spark who came up with them would also have come up with weaponising them. In a game where all-out war is quite common, this would be inevitable.
As this game is primarily a naval game, nuclear weapons would render the main units obsolete and therefore cannot and will not be included.
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Post by pirateradar on Apr 28, 2019 20:15:40 GMT -6
While the idea of a nuclear raiding battlecruiser with effectively infinite range is certainly appealing, we already know that nuclear power won't be in RtW2.
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Post by hrcak47 on Apr 29, 2019 4:07:10 GMT -6
As I made clear in the other thread, nuclear power is impossible in RTW as it cannot be separated from nuclear weapons. If nuclear reactors existed, the same bright spark who came up with them would also have come up with weaponising them. In a game where all-out war is quite common, this would be inevitable. As this game is primarily a naval game, nuclear weapons would render the main units obsolete and therefore cannot and will not be included. Excuse me, but who are you to state this in the name of the devs?
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Post by rob06waves2018 on Apr 29, 2019 6:24:18 GMT -6
As I made clear in the other thread, nuclear power is impossible in RTW as it cannot be separated from nuclear weapons. If nuclear reactors existed, the same bright spark who came up with them would also have come up with weaponising them. In a game where all-out war is quite common, this would be inevitable. As this game is primarily a naval game, nuclear weapons would render the main units obsolete and therefore cannot and will not be included. Excuse me, but who are you to state this in the name of the devs? OK, I'm not a dev. Not suggesting I was... There is a long drawn out thread specifically on the issue in which I commented frequently. I would suggest it as reading material. I made this very argument about nuclear power. The devs seemed to agree with my sentiment and HAVE confirmed that nuclear power will not be included. (all opinions I have articulated are my own)
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Post by Antediluvian Monster on Apr 29, 2019 7:26:40 GMT -6
Nuclear propulsion is boring anyway, just another kind of steam. Can we instead get a specific option to work brutalist architechture into French legacy fleet, with enough tumblehome to make you feel like it's 16th century all over again.
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Post by oldpop2000 on Apr 29, 2019 10:57:44 GMT -6
It seems to me that nations like Italy, AH, German, Russia and maybe Japan could have used diesels or combined diesel and gas turbine engines. John Barber got patent for the gas turbine engine in 1791, Aegidius Elling of Norway built the first successful gas turbine with rotary compressors and turbines in 1903, 1872 Dr. Stolze developed the first multistage turbine. 1914 Curtis file for the application of the gas turbine and in 1918 GE began a gas turbine division. There are many nations that could use a rotary gas turbine engine and the diesel for coastal work, transports and merchant vessels.
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Post by oldpop2000 on Apr 29, 2019 11:09:42 GMT -6
It seems to me that nations like Italy, AH, German, Russia and maybe Japan could have used diesels or combined diesel and gas turbine engines. John Barber got patent for the gas turbine engine in 1791, Aegidius Elling of Norway built the first successful gas turbine with rotary compressors and turbines in 1903, 1872 Dr. Stolze developed the first multistage turbine. 1914 Curtis file for the application of the gas turbine and in 1918 GE began a gas turbine division. There are many nations that could use a rotary gas turbine engine and the diesel for coastal work, transports and merchant vessels. The US still uses LM2500 gas turbine engines for most of its warships except carriers. The gas turbine combined with the diesel could be or should be included in the game for engine research. The diesel could be used for cruising to extend range and reduce fuel usage but the gas turbine would be switched in for high speed operational needs. You could have used the submarine configuration with diesel electric, and then the gas turbine. The footprint would be smaller than the steam turbine. Currently, the typical cruising speed of CODAG warships is 23 mph with a maximum speed of 35 mph. Seems could to me.
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Post by dizzy on Apr 29, 2019 22:56:47 GMT -6
As I made clear in the other thread, nuclear power is impossible in RTW as it cannot be separated from nuclear weapons. If nuclear reactors existed, the same bright spark who came up with them would also have come up with weaponising them. In a game where all-out war is quite common, this would be inevitable. As this game is primarily a naval game, nuclear weapons would render the main units obsolete and therefore cannot and will not be included. Rubbish. There is always the possibility of engagement without the use of nuclear weapons. It is therefore easy to separate nuclear weapons from nuclear propulsion. I'd love to see an expansion that introduces Nuclear Propulsion.
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Post by dorn on Apr 29, 2019 23:06:31 GMT -6
As I made clear in the other thread, nuclear power is impossible in RTW as it cannot be separated from nuclear weapons. If nuclear reactors existed, the same bright spark who came up with them would also have come up with weaponising them. In a game where all-out war is quite common, this would be inevitable. As this game is primarily a naval game, nuclear weapons would render the main units obsolete and therefore cannot and will not be included. Rubbish. There is always the possibility of engagement without the use of nuclear weapons. It is therefore easy to separate nuclear weapons from nuclear propulsion. I'd love to see an expansion that introduces Nuclear Propulsion. As I understand game time is 1900-1950. Ať this time there was no nuclear propulsion. Second thing is that submarine warfare is simplified that it would be not visible. And to be able sustained operation without refueling is difficult to show except to have much reliable engine and very extreme range with large increase of cost - would be proable not useful in RTW2 scope.
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Post by pirateradar on Apr 29, 2019 23:14:04 GMT -6
It seems to me that nations like Italy, AH, German, Russia and maybe Japan could have used diesels or combined diesel and gas turbine engines. John Barber got patent for the gas turbine engine in 1791, Aegidius Elling of Norway built the first successful gas turbine with rotary compressors and turbines in 1903, 1872 Dr. Stolze developed the first multistage turbine. 1914 Curtis file for the application of the gas turbine and in 1918 GE began a gas turbine division. There are many nations that could use a rotary gas turbine engine and the diesel for coastal work, transports and merchant vessels. The US still uses LM2500 gas turbine engines for most of its warships except carriers. The gas turbine combined with the diesel could be or should be included in the game for engine research. The diesel could be used for cruising to extend range and reduce fuel usage but the gas turbine would be switched in for high speed operational needs. You could have used the submarine configuration with diesel electric, and then the gas turbine. The footprint would be smaller than the steam turbine. Currently, the typical cruising speed of CODAG warships is 23 mph with a maximum speed of 35 mph. Seems could to me. I can see the argument here, but I don't know very much about when turbines were first applied to naval use. Wikipedia tells me they're within the year scope for RtW2 (the RN converted an MGB to use a gas turbine in 1947) but I don't think turbines for larger vessels, not to mention CODAG systems that give the advantages you're looking for, were developed until later. I'm also not sure how it would be represented in-game. Would it be less weight for the same amount of speed, and would it do anything to fuel consumption?
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Post by dizzy on Apr 30, 2019 0:07:14 GMT -6
As I understand game time is 1900-1950. Ať this time there was no nuclear propulsion. Did I make this argument?
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Post by oldpop2000 on Apr 30, 2019 0:13:36 GMT -6
It seems to me that nations like Italy, AH, German, Russia and maybe Japan could have used diesels or combined diesel and gas turbine engines. John Barber got patent for the gas turbine engine in 1791, Aegidius Elling of Norway built the first successful gas turbine with rotary compressors and turbines in 1903, 1872 Dr. Stolze developed the first multistage turbine. 1914 Curtis file for the application of the gas turbine and in 1918 GE began a gas turbine division. There are many nations that could use a rotary gas turbine engine and the diesel for coastal work, transports and merchant vessels. The US still uses LM2500 gas turbine engines for most of its warships except carriers. The gas turbine combined with the diesel could be or should be included in the game for engine research. The diesel could be used for cruising to extend range and reduce fuel usage but the gas turbine would be switched in for high speed operational needs. You could have used the submarine configuration with diesel electric, and then the gas turbine. The footprint would be smaller than the steam turbine. Currently, the typical cruising speed of CODAG warships is 23 mph with a maximum speed of 35 mph. Seems could to me. I can see the argument here, but I don't know very much about when turbines were first applied to naval use. Wikipedia tells me they're within the year scope for RtW2 (the RN converted an MGB to use a gas turbine in 1947) but I don't think turbines for larger vessels, not to mention CODAG systems that give the advantages you're looking for, were developed until later. I'm also not sure how it would be represented in-game. Would it be less weight for the same amount of speed, and would it do anything to fuel consumption? The first installation of a gas turbine was by the British on the MGB2009 in 1947.. The Germans developed a 5000 horsepower and 10,000 horsepower during WW2 and the US Navy was interested in 1940. There were other installations in Liberty ships. Gas turbines have a better power to weight but higher fuel consumption. When combined with diesels that can be easily compensated for. Large gas turbines have a fuel consumption rate of around .55lb/hp/hr. Engines below 10000 hp have a rate much lower.
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