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Post by peregrine on May 17, 2019 19:41:39 GMT -6
Sorry, what is a KE? I haven't seen that abbreviation before. Corvette, they replaced MS with KE in RTW 2.
From the manual: "The ship type MS - minesweeper in RTW1 has been replaced with the type KE - Corvette, to better reflect that the type covers various kinds of small surface combatants. Corvettes of 500 tons displacement or smaller are assumed to be civilian trawlers and similar craft impressed for wartime duties. Small corvettes are fast to build but cannot be built in peacetime. They will be automatically sold off after a war, like AMCs."
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Post by bobsenjr on May 17, 2019 19:42:53 GMT -6
Ooh okay. Thanks!
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Post by dougphresh on May 17, 2019 19:48:22 GMT -6
I've found armoured KEs are pretty useful in fighting off DDs. Were the Tribal Class and other larger, heavy RN destroyers armoured in any way? e: Looking at more interwar DDs I'm continuing my petition for DP 2in guns. The medium AA guns on French and Soviet DDs definitely added to their surface striking power against light forces. How do you deploy these armored KEs? Are they as escorts for larger vessels? Harbor or coastal patrol vessels? No destroyers that I know of had any sort of meaningful armor. I use them as coastal patrol in contested sea zones and the faster ones I use as escorts. I haven't looked at the data but none of these MS or KE are lost in surface shootouts with SS, I like to think this has given them an edge.
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Post by skyhawk on May 17, 2019 19:50:57 GMT -6
How do you deploy these armored KEs? Are they as escorts for larger vessels? Harbor or coastal patrol vessels? No destroyers that I know of had any sort of meaningful armor. I use them as coastal patrol in contested sea zones and the faster ones I use as escorts. I haven't looked at the data but none of these MS or KE are lost in surface shootouts with SS, I like to think this has given them an edge. Can you offer up a design or two so that we can see what you're doing to make these invincible KEs?
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snwh
Full Member
Posts: 121
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Post by snwh on May 17, 2019 19:52:05 GMT -6
really interesting idea you hit on there. When you say use as escorts, are you meaning that they're in your active fleet btw?
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Post by dougphresh on May 17, 2019 20:09:35 GMT -6
They seem to show up in convoy defence, defensive coastal raids and bombardments I think it would be more economical to use coal and sloped deck, but I haven't tried it yet. I'll try to replicate the 1500 ton RTW 1 design.
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Post by goodcaptinkirk on May 17, 2019 21:10:04 GMT -6
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Post by dougphresh on May 17, 2019 21:33:05 GMT -6
Wow 30 Aircraft on 8000 tons! That's fantastic.
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Post by skyhawk on May 17, 2019 21:39:34 GMT -6
Wow 30 Aircraft on 8000 tons! That's fantastic. That speed though...ouch. Once catapults are a thing that design, or one close to it, would be acceptable imo...sort of.
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Post by dougphresh on May 17, 2019 22:03:16 GMT -6
I suppose you could detach it to putter around and hope that your surface units can either keep it safe or lure the enemy away. 14kts is just a good target.
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Post by larryc on May 17, 2019 22:08:03 GMT -6
I think a seaplane carrier is meant to anchor at remote islands and operate her planes from a bay or harbor. Speed in transit isn't important. Destroyer Tenders operate in a similar manner and their speed is likewise low.
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Post by skyhawk on May 17, 2019 22:10:01 GMT -6
I suppose you could detach it to putter around and hope that your surface units can either keep it safe or lure the enemy away. 14kts is just a good target. Assuming you can actually organize a strike with such aircraft you could threaten lightly armored slow moving ships or ground targets. Being able to recreate the zeppelin base raids of WW1 would be awesome. To keep such ships relevant however is going to force you to constantly push the bounds of Float Scout aircraft. Gotta get the range and payload up. You'll likely never carry torpedoes on those aircraft and the floats rule out dive bombing so its level bombing or, maybe, skip bombing later on. Really limits your options if you're aiming for any sort of strike ability.
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Post by avimimus on May 17, 2019 22:22:04 GMT -6
I suppose you could detach it to putter around and hope that your surface units can either keep it safe or lure the enemy away. 14kts is just a good target. Assuming you can actually organize a strike with such aircraft you could threaten lightly armored slow moving ships or ground targets. Being able to recreate the zeppelin base raids of WW1 would be awesome. To keep such ships relevant however is going to force you to constantly push the bounds of Float Scout aircraft. Gotta get the range and payload up. You'll likely never carry torpedoes on those aircraft and the floats rule out dive bombing so its level bombing or, maybe, skip bombing later on. Really limits your options if you're aiming for any sort of strike ability. But the Short Type 184 of 1915 was able to carry a torp... ...just saying!
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Post by aeson on May 17, 2019 22:46:19 GMT -6
I think a seaplane carrier is meant to anchor at remote islands and operate her planes from a bay or harbor. Speed in transit isn't important. Destroyer Tenders operate in a similar manner and their speed is likewise low. By the Second World War, yes, that's how AVs were used. In the First World War, though, seaplane carriers were used rather more aggressively - three seaplane carriers (Engadine, Riviera, and Empress) were used to launch an air strike on Cuxhaven from a position near Heligoland and Engadine accompanied the Grand Fleet for the Battle of Jutland (Campania should have as well, but sailed late and was ordered to return to port rather than being allowed to attempt to reach the fleet without escort), for example.
Arguably, the way that the game names AVs - seaplane carrier rather than seaplane tender - suggests that they're envisaged acting more in the WWI role than the WWII role, though it could easily be the case that their role evolves from the historical WWI to the WWII role as proper aircraft carriers become more capable and more widely available.
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Post by dougphresh on May 17, 2019 22:51:42 GMT -6
More to the point, in RTW do we have a choice?
I'd much rather use AVs for ASW and to improve spotting in a sea zone. More than that, if it could help me have raider interceptions or more advantageous cruiser actions that would be great.
What I'm afraid of is AVs showing up on the battle map, when as you say I'd hope they'd be at anchor somewhere.
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