euchrejack
Full Member
Don't feed the Trolls. They just get bigger and more numerous.
Posts: 139
|
Post by euchrejack on Jun 22, 2019 0:07:48 GMT -6
I use the destroyers. Because the KEs need to be over a certain size to remain outside of wartime, they're always heavier than the destroyers, and thus more useful for Foreign Service. Adding that Colonial Marines, Long Range, Reliable engines tends to fill up the tonnage.
|
|
|
Post by rodentnavy on Jun 22, 2019 3:32:50 GMT -6
I like corvettes in part because you can design them with colonial service facilities and also because lacking torpedoes their maintenance is lower. In peacetime they handle a significant chunk of colonial policing. Of course some nations might be better off just retaining old destroyers.
|
|
|
Post by arminpfano on Jun 22, 2019 4:22:38 GMT -6
Some data:
- Old 500/600 ts DD refitted for ASW give 4/5 ASW points. Total cost is about 400 to 500 for 30 years ASW duty (24 peace, 6 war) per ASW point. - New 900 ts KE optimized for ASW, and including colonial service give 4 ASW points, total cost is about 1600 per ASW point. - New 900 ts DD optimized for ASW give 8 ASW points, total cost is about 800 per ASW point.
So old buckets are the most economical way to build up ASW points, because the construction costs are not to take into account. If I need new ships for ASW DDs seem to be more efficient than KE. One may argue that you have double usage for KE also for colonial duties, but in the same way you could use the 900 ts DD also for fleet duties. It still makes 30 knots and has 3 or 4 torpedos (the famous "Hunt" style).
I never build KE and up to now I do not miss them at all. The colonial duties I cover with extremely cheap AV, that´s enough.
|
|
|
Post by jorgencab on Jun 22, 2019 6:13:47 GMT -6
I use the destroyers. Because the KEs need to be over a certain size to remain outside of wartime, they're always heavier than the destroyers, and thus more useful for Foreign Service. Adding that Colonial Marines, Long Range, Reliable engines tends to fill up the tonnage. You have to notice though that being larger does not mean they are more expensive and most often cheaper in maintenance than most destroyer designs. A late KE designed for long range trade protection with diesel engines will be very cheap and quite effective at their job and cheap at the same time even if they are much larger than an equivalent destroyer. I use a mix of destroyers (or rather frigates or destroyer escorts), KE minesweeper (colonial) and CL mine-layer ships. All the ships serve different purposes and have important attributes that make them useful in different ways. I do think this is quite effective in general.
|
|
|
Post by jorgencab on Jun 22, 2019 6:31:39 GMT -6
Some data: - Old 500/600 ts DD refitted for ASW give 4/5 ASW points. Total cost is about 400 to 500 for 30 years ASW duty (24 peace, 6 war) per ASW point. - New 900 ts KE optimized for ASW, and including colonial service give 4 ASW points, total cost is about 1600 per ASW point. - New 900 ts DD optimized for ASW give 8 ASW points, total cost is about 800 per ASW point. So old buckets are the most economical way to build up ASW points, because the construction costs are not to take into account. If I need new ships for ASW DDs seem to be more efficient than KE. One may argue that you have double usage for KE also for colonial duties, but in the same way you could use the 900 ts DD also for fleet duties. It still makes 30 knots and has 3 or 4 torpedos (the famous "Hunt" style). I never build KE and up to now I do not miss them at all. The colonial duties I cover with extremely cheap AV, that´s enough. Yes... I reuse allot of my older destroyer as decent ASW in my trade protection force. But I also build KE but mainly as minesweepers... I don not have them around for their ASW abilities. In my current early game my 600t destroyer cost around 2 million and have a wartime maintenance of 18 while my 600t minesweeper corvette have a cost of 1.3 million and 12 in maintenance. The destroyer have twice the ASW ability but no mine sweeping ability. I then have a slightly larger 900t KE which cost roughly as much as the destroyer but they are for colonial use and will usually be a jack of all trade vessel in comparison and not that numerous. They are suppose to fill the colonial needs during peace at as a cheap price as possible. I'm also sure that at some point number of ships in trade protection have a diminishing return of effectiveness so having bigger more capable ships will then be important. For this reason I tend to replace my older destroyers and KE with newer bigger versions later in the game. I still want to retain an approximate 2x the necessary trade protection ratio but after this I want my trade protection ships to be more capable not just more in numbers. I don't know if this is actually a good approach, but to me it is realistic so that is how I assume the game handles the mechanics as well.
|
|
|
Post by aeson on Jun 22, 2019 9:56:05 GMT -6
- New 900 ts KE optimized for ASW, and including colonial service give 4 ASW points, total cost is about 1600 per ASW point. - New 900 ts DD optimized for ASW give 8 ASW points, total cost is about 800 per ASW point. Destroyers and corvettes of the same size equally optimized for ASW work have the same ASW score. Your KE "optimized for ASW" has minesweeping gear, does it not? Don't do that if you want an ASW ship - minesweeping gear halves a ship's ASW score.
|
|
|
Post by arminpfano on Jun 22, 2019 13:54:58 GMT -6
Ah, thanks, did´nt know that!
|
|