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Post by polyarmus on Jun 9, 2019 13:59:04 GMT -6
I wonder, whether anybody has answers to the questions below.
- Does the AI have "realistic" budget? That is, does it face the same options and restrictions as players? If yes, does it use "reserve fleet" and "mothball" ship statuses?
- Do the AI nations trade technologies among themselves?
- Does the AI have similar "foreign stations tonnage" requirements as players?
- This might be my bad luck, but it seems to me, that unless constrained by treaties, the AI tends to completely ignore CLs and mostly also CAs. Do you have similar experience?
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Post by aeson on Jun 9, 2019 14:28:50 GMT -6
The computer's budget is determined in the same manner as the player's, with the exception that if you set the optional game rule AI Advantage during setup it gets a 10% bonus. Namely, annual naval budget B can be computed as:
B = C * F * (Rb + d * Rc) where C is a budget modifier (stored for each state individually in the save file; look for BudgetModifier lines), F is the fleet size factor (one tenth of the FleetSize listed in the save file; Small = 0.2, Medium = 0.3, Large = 0.5, Very Large = 0.7), Rb is the state's base (domestic) resources as listed in the Almanac (listed for each state individually in the save file; look for BaseResources lines), d is a discount factor that the manual implies exists for colonial resources but has always seemed to be about 1 whenever I've done a spot-check, and Rc is the state's colonial resources ("From Possessions" as listed in the Almanac; roughly 25 times the total point value of all the colonies held).
It uses both. You can see it in the crew qualities of the computer's ships early in a war, or if you're reluctant to work with inferences you can open the save file and look at the Status= lines in each state's ship list - 0 is Active Fleet, 1 is Reserve Fleet, 2 is Mothballed, 3 is Trade Protection, 4 is Raiding, 6 is Foreign Station, 9 is a Museum Ship, and 10 is Working Up. At a guess, 5 might be Interned, but I don't have a way to check at the moment.
Yes. You will occasionally see a message in the Turn Messages along the lines of "a trade mission acquired important results in such-and-such field from [nation]" - that's a report of one of the computer powers buying technology from the named power.
Based on fleet deployment, it would appear that they do.
Varies a bit, but yes, my feeling is that in Rule the Waves 2 the computer builds top-heavy fleets - certainly by comparison to what it built in Rule the Waves.
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Post by polyarmus on Jun 9, 2019 14:30:47 GMT -6
Thank you aeson for very comprehensive answer.
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