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Post by sloanjh on Jul 26, 2019 22:02:25 GMT -6
Just got CVL conversion, so I'm refitting my 16kton B --> CVL. In the past, I've always gotten the "new turret" error when I try to add non-centerline guns to a CVL conversion because I didn't know the "it's ok in casemate" trick. So this time I tried putting 6" guns in casemates. When I hit the check button (or save) I get an access violation. Using 1.06 (started at 1.05b). Save attached. To reproduce, refit a Magenta class B --> CVL, clear the centerline turrets, and 6" at positions 1,2,3,4 and check. This behavior survived a save/restore btw. [EDIT] - it looks like the 6" casemates have something to do with it - if I go to 7" or 8" the access violation seems to go away. Attachments:Game4e.7z (310.22 KB)
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Post by aeson on Jul 26, 2019 22:33:55 GMT -6
Just got CVL conversion, so I'm refitting my 16kton B --> CVL. In the past, I've always gotten the "new turret" error when I try to add non-centerline guns to a CVL conversion because I didn't know the "it's ok in casemate" trick. So this time I tried putting 6" guns in casemates. When I hit the check button (or save) I get an access violation. Using 1.06 (started at 1.05b). For future reference, the "new turret" error will not occur with individually-mounted 6" guns having 2" or less armor (shielded guns only; casemates do not count), or with 5" or lighter guns regardless of the armor protection provided or the type of mount used, regardless of ship class. Carriers additionally have a special rule allowing 7", 8", 9", and 10" guns to be added in casemates, single turrets, or twin turrets regardless of armor protection.
Personally, I think the exclusion of 6" guns from the special exemption that carriers have was an oversight probably arising from the rule for the initial CV originally being minimum 8x8" and an assumption that most players would only want to put DP/HAA guns rather than SP guns on their carriers.
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