IIRC the variation in pen can be in the range of 20% or so -- please note that this is a simplification as its a bit more complicated than that in the code...
Bear in mind that belt protection was often not 100% uniform, a few tapered at certain points (ends or bottoms), some indeed did have issues with buckling under hits at joints or weak spots, and the geometry of some belt designs did present issues with certain lower-probability hits. The belt thickness you select for a ship in the game is the *thickest* rating of the belt, and with the above issues in mind it may effectively be less than that under some circumstances when hit.
Thanks.
tapered belts should be an option and not a given in game just like magazine protection is it is a huge diffrence in armor thickness if you intended to have a ship able to defeat shells with 20 inch pen BUT SIKE your armor is 33% weaker on 50% of the belt
it is also to be noted i cannot find a single example of a battleship or battlecruiser having a non uniform thickness belt armor that is not using a magazine protection armor scheme if you can find one please do post it because i cant find one
we have an option for narrow belt and one for a magazine protection belt and so on but not tapered ?
also in the instance of things like nelson and rodney which had very shallow belts (dident go very deep into the water) those belts should ONLY appear in game as the NARROW belt option
and if belt armor in game is tapered by default they are too heavy
as in game armor is already slightly too heavy (as multiple threads have showed) yet if those belt thicknesses are not even full thickness and could taper to as much as 33% weaker than their actual thickness stated thus 33% lighter armor weights way more than it should
the baltimores belt went from 150mm to 100mm
that is quite the diffrence (33%)
in game i dont know if my belt is 150 mm or 100 mm effective protection
?
i get armor had week points but 20% pen variation is something i refuse to believe and if possible would like a source on it
the diffrence in pen from a yamato at point blank range would be insane
assuming we are firing at british cemented armor used on ww2 battleships with yamato and we are going for the EFF limit (british cemented armor is according to nathan okun and facehard the best armor of ww2)
standard pen is 31,7 inches but using 20% variance
we could get 34,87 inches of penetration
or we could get 28,53 inches of penetration
using the worst armor according to facehard which is US class A armor
it gives us 37,4 inches of penetration with no variance
41,14 inches of pen assuming 10% increase in pen due to variance
33,66 inches of pen assuming -10% pen variance
in short you are rolling the dice
source used for penetration
www.navweaps.com/index_nathan/Penetration_Japan.phpfacehard the most accurate penetration program to date
THATS JUST A SLIGHT SLIGHT DIFFRENCE totally not more armor penetration diffrence than most ships have in actual armor thickness (s)
thats 6,34 inches of armor a whole ,34 inches more armor penetration variance than the renown had in total belt thickness (assuming the british armor pen)
yes guns had muzzle velocity variation (usually less than 10m/s due to the fact any more would make them horribly inaccurate) and shells werent identical (again very close to identical as a slight weight change means higher dispersion (example is roma or any italian battleship with horrible weight diffrences in shells resulting in insane dispersion)
but usual armor pen variance in real life was closer to 5-10% depending on gun and thats as a whole which means -2,5 or +2,5 pen for the good quality gun
also to be mentioned that hits at joints or weak spots would be impossible as the armor belts are bolted on thus there is minimal welding involved
www.ibiblio.org/hyperwar/USN/ref/Seamanship/img/Seamanship-4-3.jpghere is a good picture of it
at best you could be lucky to hit exactly where a bolt is located although the bolt itself also serves as armor thus hitting a bolt is probably worse than hitting the armor belt
"The installation of heavy armor plates was no easy task and the method of fastening them to the ship structure is worth mentioning. A typical upper armor belt plate is 30 feet wide and 10’ 6" high. The upper plate fits directly over three of the lower belt plates and is bolted to a backing plate with specially designed watertight bolts. Since it is impossible to fit the belt snugly against the backing plate, the bolts stand off the armor about 2 inches, creating a small void between the belt and the plate. After the installation is complete, the void space is filled with concrete, which provides support for the armor over the entire surface. One bolt for every five square feet of surface area is used to secure the plate. This method, along with welding and heavy rivets is used in the armor belt assembly process."
also lastly
its incredibly unfun when so much of the game is hidden we have no idea how the hell any of anything works as can be shown by the frustration of the auther of this thread
how effective is armor I HAVE NO IDEA how effective are oxygen torpedoes I HAVE NO IDEA and this i have no idea line can be said about a large part of the game
he made a battleship which had a designed immunity zone against HIS OWN guns only to suddenly be lolpenned by the enemy WITH SMALLER guns
and thats before taking into account the fact his armor was angled thus giving it 10% more effectiveness
doing quick maths on his armor he should have 19,25 inches of armor and his enemies gun with +10% penetration variance (assuming enemy as using the same 17 inch guns as him which we know they arent they are using worse guns)
and i get 18,315 inches of penetration and thats before accounting for things such as angle of ship and so on and so on
in short he had almost an intire inch of freedom FROM MAXIMUM VARIANCE on the enemy shells IF NOT MORE due to 16 inch shells
thats using that 20% variance aka -10% performance to +10% performance
in short he should not have been penetrated by the enemy
there is something giving the enemy atleast 1 to 2 inches of extra penetration than they should have (assuming +10% -10% variance)
as far as i know there are 3 possibilities
range is not what he said it was
the enemy has higher ap projectile research
he has bad armor research
also there is not a single example of a battleship battlecruiser which has a tapered belt above the waterline
all the tapered part of the tapered belts on battleships and battlecruisers are UNDERWATER
should be 7 ships as examples i can find more if needed
frm-wows-us.wgcdn.co/wows_forum_us/monthly_2017_10/Yamato.PNG.6ccb05203e5a65e84951f3201cb89fde.PNGexternal-preview.redd.it/AHPU14QFYSsprgEIeoLsGe-UCfQXfkTIRXZqmPv_EsQ.png?auto=webp&s=420db222c050f1f5eac6d9d6bc7ebd0e2351553fmiro.medium.com/max/1400/1*iiJsTWOFF_YSc8TXeQxGMw.pngand yes i know this is probably not where to post this and il be making a suggestion for a reworked armor system sometime as i feel the current one really does not do naval warfare armor justice (nor guns but i already made a gun suggestion which seems ignored so)