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Post by entar256 on Nov 21, 2019 4:45:02 GMT -6
When did you start the game - 1900 or 1920? 1900 What nation were you playing? Germany Were there any start options that were not the default? Large, varied technologies, 80% tech Describe the issue in detail. Start game, look in "ship under construction" and find two light cruiser classes with 10 4-inch guns in dualpurpose mounts, and 2 light AA guns. Both classes (rather all 3, as I restarted to try to replicate the bug) has the same template. What were you doing when the bug occurred? Just starting the game. What did you expect to happen and how was the result you saw different than you expected. Well, dont think that newly constructed light cruisers in 1900 should have dualpurpose 4-inchers. Can you describe how to reproduce the bug? Start the game in 1900, select 90% tech, varied tech - look into ships under construction. Successfully replicated the bug atleast two times. What version of the game were you playing (v1.00, v1.01, etc)? v1.12 imgur.com/gallery/ymtOdKV
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Post by brygun on Nov 21, 2019 7:21:20 GMT -6
What nation were you playing? (those are German ships, were you playing Germany)
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Post by entar256 on Nov 21, 2019 11:50:48 GMT -6
What nation were you playing? (those are German ships, were you playing Germany) In my first post: "What nation were you playing? Germany" So, yes, I was playing as Germany both times. Also, when I opened the shipdesigner on that ship I got a double error due to the gun combination not legal for DP and that I didnt have the tech for DP-mounts.
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Post by brygun on Nov 21, 2019 17:07:11 GMT -6
My bad on missing that.
then yes, its really messed up on not checking the allowed technology
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