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Post by ashburner on Jun 12, 2021 6:57:37 GMT -6
later in the game (Late 30s-40s) the Ai starts to trash their BBs and BCs. I know its because of the CVs. But is there a way for example a Mod, which prevents the Ai from following this behavior? Sometimes the Ai even scraps some of their newest BBs, like 5 year old.
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Post by sjpc302 on Jun 12, 2021 8:25:05 GMT -6
Some mods that add ship designs give them ships to build out into the 50's. On the other hand, at least with the ones I'm using have them making 89,000 ton monsters. It's ironic because once SAMs are a thing big guns become dominant again as whole air wings get decimated in one go even without CAP, but in vanilla the AI has no BB/BC so they get slaughtered.
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jatzi
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Post by jatzi on Jun 12, 2021 19:20:06 GMT -6
Well I generally get rid of them too lol. Or most of them. Shift more towards AA focused heavy cruisers. SAM's are heavy so it's hard to fit tons of them on ships.
SSM's are needed to totally obsolete BBs/BCs though. Without them yeah guns become dominant again, with them lightly armored cruisers and destroyers become king.
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Post by noshurviverse on Jun 12, 2021 19:59:32 GMT -6
AI logic with scrapping also needs to be adjusted during treaties. It makes little sense for the AI to scrap perfectly good 1920's BBs that weigh 40,000t and carry 15" guns in order to build treaty compliant BBs that are half the weight with 12" guns.
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indy
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Post by indy on Jun 20, 2021 3:06:48 GMT -6
Devs, PLEASE address this problem before the DLC!
Watching the AI scrap perfectly good BB’s is demoralizing. It’s such a let down while playing this game and seeing how the AI is defeating itself before you can bring it to battle. It’s quite disappointing. Very sad to invest such a long time in the game only to have the AI ruin it all by getting rid of their fleet.
I’ve seen this happen two ways. The first is where, starting in 1942 or so, the AI starts scrapping big BB’s sometimes in favor of BC’s but I’ve watched Japan scrap a HUGE BB, in excess of 65k tons for no good reason. Tensions were high and I shared sea zones and had as big BB’s and it just didn’t make sense. Ruined the game IMO.
The other way was as stated above where the AI will scrap perfectly good BB’s in order to build new ones under a treaty with smaller displacement and smaller Guns. WTH! Lol. Dumb.
Both are horrible and it needs to stop. In the 1940’s, if tensions are bad and some one is hanging on to some BB’s, notably the player, having the AI scrap it’s biggest BB that’s only a few years old is asinine. Seriously, the BB that was scrapped had only been in service a few years. It just boggles my mind. WTH is going on? Please stop this! It’s not like it’s the late 40’s where carriers start to dominate, it’s the era before that where perhaps a war hasn’t taught the lesson of Midway yet.
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Post by tornado1555 on Jun 20, 2021 18:46:35 GMT -6
Yeah, whatever combat value (or equivalent) that AI is using at the strategic level is wonked. If something like combat value isn't being used, it really should be because a value of a ship or plane could be made to change depending on a countries technology, as opposed to having game breaking scrapping sessions just because a year or single benchmark is passed, as it seems now.
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Post by christian on Jun 21, 2021 5:00:30 GMT -6
I honestly dont mind the AI scrapping BBs from before 1920 most of them in game get quite common catastrophic flooding events in combat and sink extremely fast nevermind their reduced armor efficiency and old engines
but yeah ships after 1920 shouldnt be commonly scrapped DD/CLs i dont mind the AI scrapping because they can very quickly become outdated if they are 10 years old as in they become borderline useless
Also yeah the AI scrapping during treaties as others have stated REALLY needs work
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Post by dia on Jun 21, 2021 21:11:48 GMT -6
AI scrapping newer BB's in the late 1940's makes sense since they don't really have enemy BB's to counter...oh wait the player has plenty though. Yeah, something needs to be done about that. It's really cheesy when the AI scraps all their battleships and battlecruisers late game despite the player having many. Then they end up with only CAs to guard their carriers.
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Post by stevethecat on Jun 27, 2021 0:52:07 GMT -6
This problem has been addressed once, the AI was even worse at it back when the game launched! This was what it would do back in 2019: nws-online.proboards.com/attachment/download/7430All nations would scrap everything so that they could afford to build horrifically inefficient 65,000t BBs/BCs
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indy
Full Member
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Post by indy on Jan 8, 2022 21:22:34 GMT -6
I wonder if this has been addressed properly? I know there was something about the DLC that stated the AI will respond to your large BB designs, but scrapping large 1940 designed BB’s while another nation still has them is questionable.
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Post by williammiller on Jan 9, 2022 23:26:01 GMT -6
I wonder if this has been addressed properly? I know there was something about the DLC that stated the AI will respond to your large BB designs, but scrapping large 1940 designed BB’s while another nation still has them is questionable. This area is undergoing some changes, yes.
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