indy
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Posts: 118
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Post by indy on Jan 14, 2022 22:41:35 GMT -6
So I designed this CV and waited a month to build it. But in the interim, I developed Bulbous Bow tech and wanted to update the design before I built it to a new spec saving weight. But when I loaded the design, despite being a ready to build design, there was no way to update the design without incurring a new design cost and a 4 month time period for a new design rather than the 10% cost change and 1 month delay for slight modifications. So I had to 'build' the unupdated CV, then Open Design and redo it. Then I noticed that I was charged 6 Million for simply laying down the design. To add insult to injury, the Finance Minister said there would be no scrapping of building warships for some reason. This sucks.
So how do you update a completed design thats ready to build? You cant. I think this should be fixed.
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Post by christian on Jan 15, 2022 4:18:23 GMT -6
When its laid down you cant
But if you have finished the design and havent laid it down you can update it (but its expensive)
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Post by stevethecat on Jan 15, 2022 7:03:41 GMT -6
There's no way of updating a ship once its construction has started. Which is hugely irritating but can understand how trying to model those cost and delays of a *massive* amount of possible changes would be too much of a pain in the backside.
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stww2
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Post by stww2 on Jan 15, 2022 7:52:51 GMT -6
In fairness, if you're updating a completed design then it's no longer a "completed design" and I would expect there to be development costs associated with changing it, especially if you're making significant changes to the hull-form of the ship (not sure exactly what adding a bulbous bow entails, so maybe it's more minor).
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Post by hawkeye on Jan 15, 2022 8:53:15 GMT -6
Once you design a ship and authorize the design to be finalized (and pay for it), once the design then _is_ finalized, you have the option to modify the design (large ships take up to 4 months to finalize and if you unlock new technology during that time, you can use the freed tonnage to add stuff). If the changes are small, you get a discount for finalizing the modified design (between 90 and 50%, depending on how much you changed the design).
You get the same discount if you use an existing design, either a completed ship or one under construction, you get the same discount.
Effectively, adding an additional Bofors mount is not deemed such a drastic change that a complete re-design is necessary.
If, however, you just open the design that has already be finalized in the ship-designer a month later, you will not get that discount. I.e. now, suddenly, adding that same Bofors mount does require a complete re-design.
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indy
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Posts: 118
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Post by indy on Jan 15, 2022 11:20:59 GMT -6
If, however, you just open the design that has already be finalized in the ship-designer a month later, you will not get that discount. I.e. now, suddenly, adding that same Bofors mount does require a complete re-design. This is the problem. Why can’t we modify a completed design without incurring a 4 month completely new design cost? thanks to all who responded.
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Post by cormallen on Jan 15, 2022 15:52:06 GMT -6
I'm ok with the costs but it's the full four months bit that bugs me! Also I'd love to be able to tweak things more in rebuild... Adding "colonial" abilities, changing range along with a new power plant, changing armour more extensively, changing armament more ("boring out" and relining old guns? Though different lengths - IG "quality" really should weigh differently!) and maybe even recycling major elements... Go Go gadget Vanguard!
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Post by janxol on Jan 16, 2022 9:10:07 GMT -6
If, however, you just open the design that has already be finalized in the ship-designer a month later, you will not get that discount. I.e. now, suddenly, adding that same Bofors mount does require a complete re-design. The way around that is to order a ship of the class. Then make a design based on that, giving you the dicsount but forcing you to change the class name. Then immediatewly get rid of the ship you just ordered - hence it costs nothing as youre not actually building the ship, you just need to have it visible in the building list so you can click on it, but requires to change the name of class.
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indy
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Posts: 118
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Post by indy on Jan 16, 2022 15:27:06 GMT -6
If, however, you just open the design that has already be finalized in the ship-designer a month later, you will not get that discount. I.e. now, suddenly, adding that same Bofors mount does require a complete re-design. The way around that is to order a ship of the class. Then make a design based on that, giving you the dicsount but forcing you to change the class name. Then immediatewly get rid of the ship you just ordered - hence it costs nothing as youre not actually building the ship, you just need to have it visible in the building list so you can click on it, but requires to change the name of class. M pretty sure that isn’t the case. When you lay down a ship, you’re charged all the monies for the first initial build of it, which is considerable. Cancelling it, which in my case I could not because of minister involvement, but scrapping it immediately afterwards does not refund you the monies used to start the build.
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Post by hawkeye on Jan 17, 2022 3:11:06 GMT -6
Correct
Btw, you actually _can_ use the same name if you do this: Open the design you want to change and then scrap the ship that's under construction. That frees the name up for the redesign.
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Post by janxol on Jan 17, 2022 3:50:17 GMT -6
The way around that is to order a ship of the class. Then make a design based on that, giving you the dicsount but forcing you to change the class name. Then immediatewly get rid of the ship you just ordered - hence it costs nothing as youre not actually building the ship, you just need to have it visible in the building list so you can click on it, but requires to change the name of class. M pretty sure that isn’t the case. When you lay down a ship, you’re charged all the monies for the first initial build of it, which is considerable. Cancelling it, which in my case I could not because of minister involvement, but scrapping it immediately afterwards does not refund you the monies used to start the build. You dont pay anything to start the build, so no, ibe literally just checked it. You dont actually finish the ship. You dont even advance the turn after laying it down. It costs 0 to lay it down and you are refunded 0 when you scrap it. The only costs are the original design development cost + discounted development cost from new design. If minister is involved then indeed you cant scrap it immediately but in all other cases that's how you do discounted design based on a ship you have no intention of completing.
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indy
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Posts: 118
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Post by indy on Jan 17, 2022 21:06:31 GMT -6
M pretty sure that isn’t the case. When you lay down a ship, you’re charged all the monies for the first initial build of it, which is considerable. Cancelling it, which in my case I could not because of minister involvement, but scrapping it immediately afterwards does not refund you the monies used to start the build. You dont pay anything to start the build, so no, ibe literally just checked it. You dont actually finish the ship. You dont even advance the turn after laying it down. It costs 0 to lay it down and you are refunded 0 when you scrap it. The only costs are the original design development cost + discounted development cost from new design. If minister is involved then indeed you cant scrap it immediately but in all other cases that's how you do discounted design based on a ship you have no intention of completing. Yes and No. When building the latest design, you're charged for laying it down. When I tested previous designs, no charge. So my OP is the same. You cannot make changes to a design after accepting it and then not building it (also being charged for laying down) without causing a completely new redesign charge, which is 4 months in the case of a BB.
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sampa
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Post by sampa on Jan 28, 2022 19:08:52 GMT -6
There's no way of updating a ship once its construction has started. Which is hugely irritating but can understand how trying to model those cost and delays of a *massive* amount of possible changes would be too much of a pain in the backside. that, and, well, need I reference the story of the French pre-dreads? XD
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