indy
Full Member
Posts: 118
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Post by indy on Jan 26, 2022 22:26:22 GMT -6
So I designed a DD that has a couple guns and low ammo, maybe 140 Rnds. Once either the ammo is gone or in the case of Turret destruction, I am no longer able to use that design's many Torp mounts, which is really the reason for its existence as it's a torpedo destroyer. So... Does NWS have a work-around for that or is it possible to fix this?
I also noticed this when a Cruiser I built that had only one turret that subsequently had that turret destroyed, was no longer able to use its torpedo targeting to use any of its remaining many torpedoes.
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Post by christian on Jan 27, 2022 1:11:04 GMT -6
This has also been my experience a fix to this would be nice
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Post by williammiller on Feb 2, 2022 10:37:57 GMT -6
Thanks - I will put this up as a priority in our internal issue thread.
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Post by nobody on Jul 9, 2022 4:13:27 GMT -6
I was just able to "prove" this as well (in v1.26). I would also like to detach ships that have run out of ammo, but that is not possible either.
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