indy
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Post by indy on Jun 5, 2022 23:36:56 GMT -6
Since the devs have stated RTW3 will roll out not having nuclear power, is there still a point in talking about it? I believe there is and I’m one for open debate as long as it’s respectful. Nuclear power is a big deal for a navy sandbox game that extends through to 1970. IRL there were many nuclear powered ships by this time. It started in the 1940s and was implemented in the 1950s so that leaves 20 years of gameplay that any serious naval sim should showcase if you take it seriously, but maybe you don’t. That’s okay too.
So I wanted to just know from the community if you guys wanted to see it in rtw3 as either a mod or a dlc since we won’t be getting it on roll out. What do you guys think? Beyond this, since we have not discussed in depth the consequences of damaging and destroying ships with nuclear reactors, this thread could serve as a dlc or mod ideas Forum where we give our opinions on the matter. I for one believe nuclear powered vessels are in and of themselves a war deterrent due to the unforeseen consequences of damaging or sinking one. It’s quite a mind bending topic.
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Post by zedfifty on Jun 7, 2022 3:28:35 GMT -6
SSNs will make this RTW4.
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Deleted
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Post by Deleted on Jun 7, 2022 11:07:54 GMT -6
There is such a huge amount of other stuff that I find more interesting and important (like shallow water warfare, river warfare, minor nations navies, submarines expansion, fixed locations for coastal batteries, minefields improvements, etc) than this super-late game stuff.
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Post by tbshift on Jun 7, 2022 15:32:10 GMT -6
There is such a huge amount of other stuff that I find more interesting and important (like shallow water warfare, river warfare, minor nations navies, submarines expansion, fixed locations for coastal batteries, minefields improvements, etc) than this super-late game stuff. I agree - It is far more exciting than flinging missiles at each other from far away!
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Post by planetbrain on Jun 7, 2022 16:18:11 GMT -6
SSN-571 was laid down in Jun52, not much later than the missile era start. Why then have missiles & not nuclear propulsion esp. considering the development of submarines? IMO the era this game represents requires the eventual research & acquisition of nuclear propulsion, otherwise it's too gamey. (Not that it won't be a first day purchase).
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Post by thesovietonion on Jun 7, 2022 19:36:27 GMT -6
Totally not worth the time at present.
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indy
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Post by indy on Jun 8, 2022 6:47:22 GMT -6
Totally not worth the time at present. What makes you say that?
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Post by Adseria on Jun 8, 2022 10:49:36 GMT -6
It depends on the time frame you're talking about. Next few years? Absolutely not. Some time in the distant future? Sure.
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indy
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Posts: 118
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Post by indy on Jun 8, 2022 23:41:48 GMT -6
It depends on the time frame you're talking about. Next few years? Absolutely not. Some time in the distant future? Sure. So by 2025, or 2026, you'd like to see RTW3 introduce nuclear powered engines between the game years of 1950-1970? That's just in time for RTW3 to introduce a DLC called, RTW3: Nuclear Power for $29.99, which they will then claim to say it's a whole new game because of such extensive changes and market it as RTW4. Okay, wow. You know what, Adseria, I don't even know how to tell you how to vote on that one, bro.
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indy
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Post by indy on Jun 27, 2022 15:53:21 GMT -6
After 100 votes, I think we have a fairly representative poll and the majority would like to see nuclear power represented in the game. I don’t know how I feel, yet, on buying the game without it added. I think I’ll wait until I see the complete list of features before deciding, but I’ll say this, if the game does not intend to ever have it, I will be able to say clearly that I wouldn’t want to buy rtw3 if that were the case. So I’ll put it to the developers, do you intend to add nuclear power to rtw3, yes or no?
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Post by ludovic on Jun 28, 2022 8:10:54 GMT -6
The only thing that would change the game for me would be nuclear-powered subs (if they aren't going to have them already). Nuclear-powered surface ships would neither have the advantages nor the drawbacks to implementation others have brought up in my opinion. It would be easy to implement them - it would just make Long and Extreme ranges even easier than diesel and even less subject to fuel shortages. The drawback of nuclear contamination, while bad in terms of lives, wouldn't have as much an effect on the navy. Perhaps a chance of nuclear contamination if you lose a nuclear vessel, with a corresponding decrease in your Prestige. But there are plenty of things that cost a lot more lives than a small nuclear reactor leak that aren't represented in RTW right now, so not dealing with the wider aspects of contamination beyond the prestige wouldn't be necessary in my opinion.
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Post by JagdFlanker on Jun 28, 2022 9:50:09 GMT -6
it has been mentioned many times there will be no nuclear power in RtW
doesn't mean you can't try and relentlessly harass William and Fredrick until they finally give in, but since there is no real fuel management in the game, there's only 1 programmer, and there's tons of other cool game details that could be fleshed out more, i personally think nuclear power wouldn't add anything to gameplay except a headache for Fredrick
even if they decided to add nuclear weapons (which would change gameplay drastically once they are researched), adding nuclear power at the same time would still add nothing to gameplay
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indy
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Post by indy on Jun 28, 2022 11:52:00 GMT -6
it has been mentioned many times there will be no nuclear power in RtW doesn't mean you can't try and relentlessly harass William and Fredrick until they finally give in, but since there is no real fuel management in the game, there's only 1 programmer, and there's tons of other cool game details that could be fleshed out more, i personally think nuclear power wouldn't add anything to gameplay except a headache for Fredrick even if they decided to add nuclear weapons (which would change gameplay drastically once they are researched), adding nuclear power at the same time would still add nothing to gameplay What a toxic post! You make me not want to visit this community anymore. I’m not harassing anyone. I’m posting my own opinions based on a majority vote. For you to jump on me like that is toxic. Secondly, on what authority do you have to say nuclear power ‘would add nothing to gameplay’? What!? Dude. F#%$ off. I’m done. Bye.
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Post by cwemyss on Jun 28, 2022 19:17:05 GMT -6
it has been mentioned many times there will be no nuclear power in RtW doesn't mean you can't try and relentlessly harass William and Fredrick until they finally give in, but since there is no real fuel management in the game, there's only 1 programmer, and there's tons of other cool game details that could be fleshed out more, i personally think nuclear power wouldn't add anything to gameplay except a headache for Fredrick even if they decided to add nuclear weapons (which would change gameplay drastically once they are researched), adding nuclear power at the same time would still add nothing to gameplay What a toxic post! You make me not want to visit this community anymore. I’m not harassing anyone. I’m posting my own opinions based on a majority vote. For you to jump on me like that is toxic. Secondly, on what authority do you have to say nuclear power ‘would add nothing to gameplay’? What!? Dude. F#%$ off. I’m done. Bye. In fairness.... while his tone wasn't perfect, you're the one who's beating a dead horse long after the questions been answered, and your last post was basically to tell a 2-man development team "do my pet thing or I'll take my ball and go home." I dont think you get to be *too* aggrieved. Edit... on further consideration, actually I dont have much beef with JFs tone either. Definitely didn't deserve an f-bomb.
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Post by williammiller on Jun 28, 2022 19:56:17 GMT -6
it has been mentioned many times there will be no nuclear power in RtW doesn't mean you can't try and relentlessly harass William and Fredrick until they finally give in, but since there is no real fuel management in the game, there's only 1 programmer, and there's tons of other cool game details that could be fleshed out more, i personally think nuclear power wouldn't add anything to gameplay except a headache for Fredrick even if they decided to add nuclear weapons (which would change gameplay drastically once they are researched), adding nuclear power at the same time would still add nothing to gameplay What a toxic post! You make me not want to visit this community anymore. I’m not harassing anyone. I’m posting my own opinions based on a majority vote. For you to jump on me like that is toxic. Secondly, on what authority do you have to say nuclear power ‘would add nothing to gameplay’? What!? Dude. F#%$ off. I’m done. Bye. indy You violated one (or more) of the forums TOS/rules with your above posting. Consider this a warning - do not push this any further or action will be taken.
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