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Post by attemptingsuccess on Jul 25, 2022 18:12:38 GMT -6
I have noticed that there are a few techs that could be added and are not present. I feel these techs would improve certain parts of the game, most specifically the quite barren, aircraft, lighter than air research field.
1. 3 inch guns as medium AA This tech is to simulate the 3 inch 50 cal guns that were used as a replacement for the bofors AA gun. this would be a late game tech (1945-1950) that either a. allows medium AA to give a bonus to heavy AA b. allows 3 inch heavy AA to give a medium AA value
2.ASW airships This tech would allow airships to have an higher ASW score to implement their role as long range airborne escort and patrol. This tech should unlock at some point between 1939-1941
3.AEW airships This 1950s tech would allow airships to carry large and long ranged radar pieces inside their envelope helping with the detection of enemy ships and aircraft
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Post by wlbjork on Jul 25, 2022 23:07:35 GMT -6
(b) would be the better solution, but I suspect how the game is designed would preclude such an option. Bear in mind the weight of the 3" system meant that it certainly couldn't swap out on a one-for-one basis, meaning single 40mm Bofors were still in use. Even swapping single 3" guns for twin 40mms and twin 3" guns for quad 40mms saw an increase in topweight so the 3" gun was never really a replacement unlike the lightweight SAM systems such as SeaCat.
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Post by laplace420 on Jul 26, 2022 13:29:01 GMT -6
I have noticed that there are a few techs that could be added and are not present. I feel these techs would improve certain parts of the game, most specifically the quite barren, aircraft, lighter than air research field. 1. 3 inch guns as medium AA This tech is to simulate the 3 inch 50 cal guns that were used as a replacement for the bofors AA gun. this would be a late game tech (1945-1950) that either a. allows medium AA to give a bonus to heavy AA b. allows 3 inch heavy AA to give a medium AA value 2.ASW airships This tech would allow airships to have an higher ASW score to implement their role as long range airborne escort and patrol. This tech should unlock at some point between 1939-1941 3.AEW airships This 1950s tech would allow airships to carry large and long ranged radar pieces inside their envelope helping with the detection of enemy ships and aircraft Did there exist AEW airships in real life? It seems that by the '50s aircraft technology had advanced to the point that large, powerful radars could be mounted on even single-engine aircraft. For instance, late in World War II, the U.S. created a modified TBM Avenger to serve as a primitive AWACS:https://www.history.navy.mil/content/history/museums/nnam/explore/collections/aircraft/e/e-1b-tracer.html Maybe instead there should be a late game tech to enable both land-based and carrier based early warning/dedicated electronic warfare aircraft?
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Post by attemptingsuccess on Jul 26, 2022 13:54:48 GMT -6
N class airships were used as both ASW and AEW blimps
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Post by andrzej597 on Jul 26, 2022 18:23:10 GMT -6
I have noticed that there are a few techs that could be added and are not present. I feel these techs would improve certain parts of the game, most specifically the quite barren, aircraft, lighter than air research field. 1. 3 inch guns as medium AA This tech is to simulate the 3 inch 50 cal guns that were used as a replacement for the bofors AA gun. this would be a late game tech (1945-1950) that either a. allows medium AA to give a bonus to heavy AA b. allows 3 inch heavy AA to give a medium AA value 2.ASW airships This tech would allow airships to have an higher ASW score to implement their role as long range airborne escort and patrol. This tech should unlock at some point between 1939-1941 3.AEW airships This 1950s tech would allow airships to carry large and long ranged radar pieces inside their envelope helping with the detection of enemy ships and aircraft If I correctly remember, 3-inch autocannons were mentioned in expansion preview PDF posted on RTW2 forum, weren't they?
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Post by jwsmith26 on Jul 27, 2022 6:46:07 GMT -6
RTW3 has added 3" autoloading DP guns and they are impressive. I believe the USN operated a fleet of around 50 to 60 ASW blimps patrolling the US eastern seaboard in WW2. They were quite successful in this limited role but overall they played a relatively small role in the war. They are not currently included in the game.
The USN tested an AEW blimp in the 50s, which worked just fine. The issue was the difficulty of operating such a fragile vessel with the fleet, especially since contemporary airplane-mounted AEW systems were much more robust and could be carried aboard carriers or operated from shore using long-range multi-engined aircraft.
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Post by benjamin1992perry on Jul 27, 2022 8:34:50 GMT -6
RTW3 has added 3" autoloading DP guns and they are impressive. I believe the USN operated a fleet of around 50 to 60 ASW blimps patrolling the US eastern seaboard in WW2. They were quite successful in this limited role but overall they played a relatively small role in the war. They are not currently included in the game. The USN tested an AEW blimp in the 50s, which worked just fine. The issue was the difficulty of operating such a fragile vessel with the fleet, especially since contemporary airplane-mounted AEW systems were much more robust and could be carried aboard carriers or operated from shore using long-range multi-engined aircraft. I wonder if the AEW Blimps could be implemented as having impressive ASW and detection scores given the massive radars they historically mounted but a far higher chance of accidents and losses.
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Post by maxnacemit on Jul 27, 2022 10:02:08 GMT -6
RTW3 has added 3" autoloading DP guns and they are impressive. I believe the USN operated a fleet of around 50 to 60 ASW blimps patrolling the US eastern seaboard in WW2. They were quite successful in this limited role but overall they played a relatively small role in the war. They are not currently included in the game. The USN tested an AEW blimp in the 50s, which worked just fine. The issue was the difficulty of operating such a fragile vessel with the fleet, especially since contemporary airplane-mounted AEW systems were much more robust and could be carried aboard carriers or operated from shore using long-range multi-engined aircraft. How are 3'' autoloaded DP guns in RTW3 different from their implementation in RTW2?
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Post by jwsmith26 on Jul 27, 2022 12:37:12 GMT -6
As AA weapons they are quite a bit more effective than 4" or 5" DP guns, even when those guns are equipped with autoloaders.
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Post by maxnacemit on Jul 27, 2022 12:57:06 GMT -6
As AA weapons they are quite a bit more effective than 4" or 5" DP guns, even when those guns are equipped with autoloaders. How effective will autoloaded guns be in an anti-surface role? Will their fire rate and effectiveness approach 5''/54, AK-130 or Mk 34 levels?
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Post by abclark on Aug 5, 2022 9:56:26 GMT -6
As AA weapons they are quite a bit more effective than 4" or 5" DP guns, even when those guns are equipped with autoloaders. How effective will autoloaded guns be in an anti-surface role? Will their fire rate and effectiveness approach 5''/54, AK-130 or Mk 34 levels? I'd even take historical performance (capabilities AND drawbacks) for SP guns.
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Post by umbaretz on Aug 19, 2022 9:31:21 GMT -6
As AA weapons they are quite a bit more effective than 4" or 5" DP guns, even when those guns are equipped with autoloaders. Will we be able to adjust ammo for them? At least ammo count.
And now, after looking at Matrix announcement screenshot I can see that we'll be.
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