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Post by cormallen on Sept 1, 2022 8:14:16 GMT -6
Just a thought, does anyone who's had access to the BETA version know if the games data files, save games etc are still accessible using simple Notepad style "Modding for Dummies" methods (almost all I'm personally capable of so absolutely no offence!)
One of my joys with many games is playing around "under the hood" a little to tune it to taste...
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Post by williammiller on Sept 1, 2022 12:24:06 GMT -6
RTW3 is/will be at least as mod-able as RTW2 is, if not more.
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ironduke666
New Member
Forum residential Furry
Posts: 27
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Post by ironduke666 on Sept 9, 2022 14:54:19 GMT -6
I would like the ability to fork the game-files into a separate mod-directory, not having to juggle files before every update.
EDIT:
basically the game checks if the currently selected mod-directory contains a copy of a game-file, which if present, overrides the base-game version, perhaps throwing a warning if the game-version doesn't match.
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Post by JagdFlanker on Sept 10, 2022 5:20:51 GMT -6
I would like the ability to fork the game-files into a separate mod-directory, not having to juggle files before every update.
EDIT:
basically the game checks if the currently selected mod-directory contains a copy of a game-file, which if present, overrides the base-game version, perhaps throwing a warning if the game-version doesn't match.
this would be great if possible since game updates won't run if you change anything and i end up rarely updating the game since it's such a hassle to do
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ironduke666
New Member
Forum residential Furry
Posts: 27
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Post by ironduke666 on Sept 11, 2022 11:24:44 GMT -6
I would like the ability to fork the game-files into a separate mod-directory, not having to juggle files before every update.
EDIT:
basically the game checks if the currently selected mod-directory contains a copy of a game-file, which if present, overrides the base-game version, perhaps throwing a warning if the game-version doesn't match.
this would be great if possible since game updates won't run if you change anything and i end up rarely updating the game since it's such a hassle to do precisely my reasoning for this feature.
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Post by dman1791 on Sept 14, 2022 14:22:27 GMT -6
I would like the ability to fork the game-files into a separate mod-directory, not having to juggle files before every update.
EDIT:
basically the game checks if the currently selected mod-directory contains a copy of a game-file, which if present, overrides the base-game version, perhaps throwing a warning if the game-version doesn't match.
Isn't it possible to just clone the game directory now that there's no DRM in the latest version?
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Post by williammiller on Sept 14, 2022 16:31:32 GMT -6
I would like the ability to fork the game-files into a separate mod-directory, not having to juggle files before every update.
EDIT:
basically the game checks if the currently selected mod-directory contains a copy of a game-file, which if present, overrides the base-game version, perhaps throwing a warning if the game-version doesn't match.
Isn't it possible to just clone the game directory now that there's no DRM in the latest version? You can copy the original game folder to a backup folder and then mod the original to your hearts content, that way you always have a backup of the original files if something ever goes wrong.
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