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Post by vonfriedman on Oct 7, 2022 13:38:55 GMT -6
Having recently played, as Germany, a SAI North Sea 1916 campaign, in which in a few weeks the HSF destroyed half of the Grand Fleet without losing even a pre-dreadnought, I wonder if the rule of hidden flaws, which afflict His Majesty's ships making them blowing up one after the other, does not require an afterthought.
The explosion of three British BCs at Jutland is now almost unanimously attributed to "suicide magazine practices". Not all ships adopted them, in fact the BC Lion survived a turret explosion. After the battle - without too much publicity - those practices were modified, so that hidden flaw tended to disappear as WW1 progressed.
In WW2 the fate of Hood once again made suspicion that there were other hidden flaws in British ships. However, it is not proven that the other British capital ships were so vulnerable (e.g. the old BB Warspite survived two guided bomb hits, of the type that had already sunk the brand new BB Roma).
Summing up. The hidden flaw rule might have been reasonable for a relatively unsophisticated game like SAI. In RTW2 or, better, in RTW3 one might expect something more dynamic, more evolutionary, with hidden flaws being cured while others appear, eg. in torpedo fuzes, not only in the Royal Navy, but in all navies of war.
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Post by beastro on Oct 14, 2022 18:51:33 GMT -6
Having recently played, as Germany, a SAI North Sea 1916 campaign, in which in a few weeks the HSF destroyed half of the Grand Fleet without losing even a pre-dreadnought, I wonder if the rule of hidden flaws, which afflict His Majesty's ships making them blowing up one after the other, does not require an afterthought. The explosion of three British BCs at Jutland is now almost unanimously attributed to "suicide magazine practices". Not all ships adopted them, in fact the BC Lion survived a turret explosion. After the battle - without too much publicity - those practices were modified, so that hidden flaw tended to disappear as WW1 progressed. In WW2 the fate of Hood once again made suspicion that there were other hidden flaws in British ships. However, it is not proven that the other British capital ships were so vulnerable (e.g. the old BB Warspite survived two guided bomb hits, of the type that had already sunk the brand new BB Roma). Summing up. The hidden flaw rule might have been reasonable for a relatively unsophisticated game like SAI. In RTW2 or, better, in RTW3 one might expect something more dynamic, more evolutionary, with hidden flaws being cured while others appear, eg. in torpedo fuzes, not only in the Royal Navy, but in all navies of war. There was also issues with cordite more than a few to a year old sweating before crystalizing as hairs that would then break off to create dust which spread around. IIRC, one of the lead gunners that was new to Lion before Jutland tried to get things to change and got ignored. He then swept a bunch of the dust up for a demonstration, laid it out on the deck in a line and then set a match to it. That got people cleaning the place rather quickly, but that couldn't be done in the middle of a battle with the stresses of battle and damage creating more dust from all the powder charges being moved.
The greater issue has been asked why there wasn't any more trouble than there already was.
With that said, many nations had issues with this, and France was arguably worse than Britain given how many of their ships exploded due to Poudre B, which seemed to be far sensitive to the hotter climate of the Mediterranean.
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