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Post by brygun on Oct 23, 2022 8:20:54 GMT -6
High speed 31 knot dashing destroyers going for a torpedo launch position
Lead ship gets a rudder jammed
Player selects detach that lead ship so the others can continue
Denied -> Insufficient damage
Really?
Change that.
Rudder damage means it cant stay on the formation's mission and that damn well is a good enough reason to get out of the way.
>>>
Even better...
a few ticks later it has auto detached.
Really? wont manually detach but will auto detach.
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Post by williammiller on Oct 23, 2022 9:57:27 GMT -6
brygun Will post his in our internal beta threads, I agree that a jammed rudder should allow for manual detachment.
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