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Post by blarglol on Jun 5, 2023 11:35:31 GMT -6
Anytime shore guns do something useful, put em here to raise morale for those poor coastal artillerymen who sit around all day waiting for action!
You see them actually managing to hit and sink a rogue DD. Anytime they do anything to hurt the enemy I love.
I had a battery scare off a couple battleships once, launching fixed shore-tube torpedoes and dinging them up with some good hits. 6in seems to be a good compromise of caliber-to-cost. 8in is good later on, and I rarely build any big batteries because of the random deployment of the guns, meaning that giant turreted 12" emplacement might end up in the middle of nowhere when you need it....
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Post by cormallen on Jun 5, 2023 11:46:44 GMT -6
Anytime shore guns do something useful, put em here to raise morale for those poor coastal artillerymen who sit around all day waiting for action!
You see them actually managing to hit and sink a rogue DD. Anytime they do anything to hurt the enemy I love.
I had a battery scare off a couple battleships once, launching fixed shore-tube torpedoes and dinging them up with some good hits. 6in seems to be a good compromise of caliber-to-cost. 8in is good later on, and I rarely build any big batteries because of the random deployment of the guns, meaning that giant turreted 12" emplacement might end up in the middle of nowhere when you need it....
They are rarely directly useful though I've seen them be excellent distractions allowing allied ships to attack or escape more easily. Biggest help is restraining rebellions. I find putting three in Ireland calms things down fairly conclusively!
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Post by sagaren on Jun 5, 2023 12:30:13 GMT -6
Anytime shore guns do something useful, put em here to raise morale for those poor coastal artillerymen who sit around all day waiting for action!
You see them actually managing to hit and sink a rogue DD. Anytime they do anything to hurt the enemy I love.
I had a battery scare off a couple battleships once, launching fixed shore-tube torpedoes and dinging them up with some good hits. 6in seems to be a good compromise of caliber-to-cost. 8in is good later on, and I rarely build any big batteries because of the random deployment of the guns, meaning that giant turreted 12" emplacement might end up in the middle of nowhere when you need it....
How did you get the shore launched torpedoes?
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Post by colprice on Jun 5, 2023 14:50:28 GMT -6
The NWS3 shore batteries seem to have a pair of torpedo launches built-in. I guess you need better than 1890 tech to let them operate usefully.
Look up the Hipper ww2
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Post by asdfzxc922 on Jun 5, 2023 20:07:52 GMT -6
Anytime shore guns do something useful, put em here to raise morale for those poor coastal artillerymen who sit around all day waiting for action!
You see them actually managing to hit and sink a rogue DD. Anytime they do anything to hurt the enemy I love.
I had a battery scare off a couple battleships once, launching fixed shore-tube torpedoes and dinging them up with some good hits. 6in seems to be a good compromise of caliber-to-cost. 8in is good later on, and I rarely build any big batteries because of the random deployment of the guns, meaning that giant turreted 12" emplacement might end up in the middle of nowhere when you need it....
How did you get the shore launched torpedoes? All 6" shore batteries have torpedoes, up until they're replaced by their modernized variants ("6in Coastal BatteryA") in the 20s. Oddly enough, they seem to be the only batteries with this feature.
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Post by blarglol on Jun 5, 2023 23:28:44 GMT -6
Anytime shore guns do something useful, put em here to raise morale for those poor coastal artillerymen who sit around all day waiting for action!
You see them actually managing to hit and sink a rogue DD. Anytime they do anything to hurt the enemy I love.
I had a battery scare off a couple battleships once, launching fixed shore-tube torpedoes and dinging them up with some good hits. 6in seems to be a good compromise of caliber-to-cost. 8in is good later on, and I rarely build any big batteries because of the random deployment of the guns, meaning that giant turreted 12" emplacement might end up in the middle of nowhere when you need it....
How did you get the shore launched torpedoes? As indicated, I have noticed them with 6" guns. I will look and see if they appear on larger batteries. For Blucher, we would need to see them on 11" guns
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Post by imperatoraugust on Jun 6, 2023 0:56:14 GMT -6
I am going to look into modding this during the latter part of the week to make batteries more dynamic and useful, partly to help my Med Thunderdome mod.
That said I had a 10" gun wreck an enemy BC in the southern part of the Messina strait. AI **** the bed and sailed around it for a while.
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Jager
New Member
Posts: 4
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Post by Jager on Jun 6, 2023 1:15:55 GMT -6
How did you get the shore launched torpedoes? All 6" shore batteries have torpedoes, up until they're replaced by their modernized variants ("6in Coastal BatteryA") in the 20s. Oddly enough, they seem to be the only batteries with this feature. 11" don't seem to get them. Not sure of those between 11" and 6" though
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Post by cormallen on Jun 6, 2023 2:02:08 GMT -6
Oscarborg denied!
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Post by bobert on Jun 6, 2023 17:46:11 GMT -6
When it happens I'll post it. That includes my rtw and rtw2 games.
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Post by sullawasright on Jun 7, 2023 0:48:01 GMT -6
I built an 8 inch battery in Albania as Austria. It’s been very helpful due to the constricted seas, to the point where Italian destroyers were spawning in gun range of the batteries and immediately taking hits.
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Post by blarglol on Jun 7, 2023 10:55:01 GMT -6
I built an 8 inch battery in Albania as Austria. It’s been very helpful due to the constricted seas, to the point where Italian destroyers were spawning in gun range of the batteries and immediately taking hits. Spawning in range of shore guns? Sounds like a bug...
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Post by polygon on Jun 10, 2023 16:15:46 GMT -6
Shore battery radar can spot the enemy fleet in the late 40s and beyond, and my MTBs actually hit their targets a couple times in 1946. Both of these were around Corisca, although the English Channel is also a good location for batteries.
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Post by colprice on Jun 12, 2023 0:46:22 GMT -6
I’d suggest that the best location for heavy batteries are the choke points - Channel, Djibouti, Baltic. It may be worth adding them to island possessions - I had a scenario where a French CA (1895 build) was tasked to destroy a land target. First I knew about it was a request to pick up survivors. Looks like the shore battery just torpedoed the CA before any gunfire…
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Post by blarglol on Jun 12, 2023 6:17:08 GMT -6
I’d suggest that the best location for heavy batteries are the choke points - Channel, Djibouti, Baltic. It may be worth adding them to island possessions - I had a scenario where a French CA (1895 build) was tasked to destroy a land target. First I knew about it was a request to pick up survivors. Looks like the shore battery just torpedoed the CA before any gunfire… That's awesome!
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