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Post by Super Trouper on Jul 29, 2023 14:25:18 GMT -6
This is an update of my Byzantine mod for RTW2. I made a few ship templates designed for an 1890 start but also playable on 1900. Using the Russia warinfo file this time so battles in the Atlantic can happen once in a while, especially when fighting France.
Naming Scheme BB- Roman Emperors\dynasty names and the most badass of roman generals BC- notable cites and historic greco-roman battles CA- Roman province names, impressive greco roman characters (generals or philosphers etc.) and important government position names in ancient Rome. CL- various greco-roman characters, lesser roman generals and famous hero's from mythology CV- great works of roman engineering\town locations of aqueducts etc. and gods from greco-roman mythology CVL- Roman equipment, inventions and a few ancient tribe names
I added more DD names and abandoned a strict naming scheme for them; I have tested up to the very large fleet size.
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akic
New Member
Posts: 1
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Post by akic on May 16, 2024 5:52:42 GMT -6
Are you aware of the issue where the starting position of fleet exercises is incorrect?
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Post by Super Trouper on Jun 5, 2024 1:08:05 GMT -6
Yes. It has to do with me using the russian WarInfo file. I know there used to be an editor for creating that file for Rtw2 but I believe it doesn't work with Rtw3 due to the increased number of nations. Some time has passed since I last investigated this so ill ask around when I have some time.
I hardly ever check the forums here but I am always lurking in the discord if anyone has info on this.
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Post by Super Trouper on Jun 17, 2024 22:35:31 GMT -6
Ive managed to kitbash a few of the other war info files and most of the weirdness is gone. You can now also do fleet exercises.
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Post by snksnk on Jun 20, 2024 2:42:48 GMT -6
Thanks for a great mod!
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Post by cv10 on Nov 9, 2024 14:25:06 GMT -6
Just wanted to say that I've been through a bunch of Byzantium games and have had a wonderful time. The mod is great!
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