Late game scenario generation / Carrier Battlegroup Concept
Sept 21, 2023 21:29:02 GMT -6
dqh1993 likes this
Post by delor on Sept 21, 2023 21:29:02 GMT -6
Two possibly related questions here...
I'm playing a game, small fleet size, and it's 1956. I've divested from BB and BC entirely some years ago, as did every nation except USA and Russia. At this point the core of my fleet is three CV and two HSSM CA, supported by a bunch of HSSM CL, and then there's a bunch of non-missile CL and a mix of missile and non-missile DD to screen them alongside a collection of CL and KE for foreign station and trade protection. (two more CA and one more CV are under construction)
They're organized into divisions:
1) The CA are my flag fleet.
2) The CV are independent, lacking any "Carrier Flag" option.
3) No scout flag. I'd love to have one, but apparently CL can't be scout flags even when they're missile CL and armor is on its way to becoming less relevant. With only two CA and no BB/BC, there's just no ships free at the moment.
4) The rest of my active fleet is largely organized into screen and scout divisions.
For the longest time, scenario generation was pretty good. It started with the usual semi-organized mis-mash when I started in 1900, but eventually I was getting a main fleet and a scout fleet that looked something like I'd organized them in the division editor pretty reliably. When I didn't get that, I'd still get something that made sense as a scaled down version of my fleet, like just a division of DDs, or some cruisers screened by DDs, etc. As the age of air power arrived I started pretty regularly getting a carrier fleet as well.
Then, things started to degenerate. I stopped having a scout fleet, presumably because post-war budget cuts made me scupper my fleet down to the point where I just didn't have the surplus BB/BC/CA to assign to a scout flag. Then I stopped getting a CV fleet despite having about as much carrier presence as I'd had before. Now pretty much every mission just throws me a haphazard collection of ships in random divisions that have little to do with my official fleet division setup. Often I've got lots of little groups of 2-ish ships instead of my ships mostly showing up in the larger divisional groups I'd organized them- even when there's enough of them present that I could have had a single group of 5 ships instead of two or three tiny fragments.
It's obnoxious to control and track to the point where I've lost interest in playing. It also made protecting my CVs on the occasion when they show up very hard to do, because they're don't get sectioned off into their own fleet.
(I'm also getting a couple of "Access Exception" errors when I hit "End Turn", which I presume to be unrelated... and which I have vague memories of experiencing lategame in RtW1?)
Possibly relatedly, although the degeneration predates this, I also semi-recently acquired the "Carrier Battlegroup Concept" and I have no idea what it does or how to use it.
So, on that note...
1) Is there anything I can do to get sensible fleet organizations again, instead of this awful mishmash that I don't particularly enjoy trying to manage?
2) What does the Carrier Battlegroup Concept do?
I'm playing a game, small fleet size, and it's 1956. I've divested from BB and BC entirely some years ago, as did every nation except USA and Russia. At this point the core of my fleet is three CV and two HSSM CA, supported by a bunch of HSSM CL, and then there's a bunch of non-missile CL and a mix of missile and non-missile DD to screen them alongside a collection of CL and KE for foreign station and trade protection. (two more CA and one more CV are under construction)
They're organized into divisions:
1) The CA are my flag fleet.
2) The CV are independent, lacking any "Carrier Flag" option.
3) No scout flag. I'd love to have one, but apparently CL can't be scout flags even when they're missile CL and armor is on its way to becoming less relevant. With only two CA and no BB/BC, there's just no ships free at the moment.
4) The rest of my active fleet is largely organized into screen and scout divisions.
For the longest time, scenario generation was pretty good. It started with the usual semi-organized mis-mash when I started in 1900, but eventually I was getting a main fleet and a scout fleet that looked something like I'd organized them in the division editor pretty reliably. When I didn't get that, I'd still get something that made sense as a scaled down version of my fleet, like just a division of DDs, or some cruisers screened by DDs, etc. As the age of air power arrived I started pretty regularly getting a carrier fleet as well.
Then, things started to degenerate. I stopped having a scout fleet, presumably because post-war budget cuts made me scupper my fleet down to the point where I just didn't have the surplus BB/BC/CA to assign to a scout flag. Then I stopped getting a CV fleet despite having about as much carrier presence as I'd had before. Now pretty much every mission just throws me a haphazard collection of ships in random divisions that have little to do with my official fleet division setup. Often I've got lots of little groups of 2-ish ships instead of my ships mostly showing up in the larger divisional groups I'd organized them- even when there's enough of them present that I could have had a single group of 5 ships instead of two or three tiny fragments.
It's obnoxious to control and track to the point where I've lost interest in playing. It also made protecting my CVs on the occasion when they show up very hard to do, because they're don't get sectioned off into their own fleet.
(I'm also getting a couple of "Access Exception" errors when I hit "End Turn", which I presume to be unrelated... and which I have vague memories of experiencing lategame in RtW1?)
Possibly relatedly, although the degeneration predates this, I also semi-recently acquired the "Carrier Battlegroup Concept" and I have no idea what it does or how to use it.
So, on that note...
1) Is there anything I can do to get sensible fleet organizations again, instead of this awful mishmash that I don't particularly enjoy trying to manage?
2) What does the Carrier Battlegroup Concept do?