|
Post by cheatereater on Jan 17, 2024 2:21:36 GMT -6
A minor item in 1.00.34, there are a few typos in ship design tooltips: For minesweeping gear: "Ships with minesweepiong gear will reduce..." (minesweeping)
For flight deck armor: "Flight deck armour is heavy and will reduce the weigh avalible for aircraft..." (weight) (available) For spot value: "This will determine the maximum number of aircraft in a strike form the carrier." (from)
|
|
|
Post by williammiller on Jan 17, 2024 9:33:16 GMT -6
Thanks!
|
|
|
Post by cheatereater on Jan 20, 2024 1:49:47 GMT -6
Another typo spotted: in the AP projectiles tech, it is "Improved ballistc cap" (ballistic)
|
|
|
Post by cheatereater on Jan 23, 2024 12:14:53 GMT -6
Another tooltip error: for aircraft group experience on mouseover, it only gives (Elite, Good, Fair, Poor) as options, but V (veteran) is another.
|
|
|
Post by cheatereater on Feb 1, 2024 10:38:01 GMT -6
1.00.35: Another typo in AP projectiles, it says, "Improved streamlinging" (streamlining) In Fleet Tactics: "Improved radar vecoring of CAP" (vectoring) For Circular AA screen: "improves AA effectivness." (effectiveness) For Effective sigint: "enemy strength asessment" (assessment) For fleet cruising formation: "Enables crusing formation..." (cruising)
Not a typo, but for Wireless telegraphy the description is too long and extends past the text box, with no way to scroll.
Although one Flight deck armour tooltip typo was fixed, it still says, "weight avalible for aircraft" (available)
|
|
|
Post by williammiller on Feb 1, 2024 15:09:05 GMT -6
Thanks!
|
|
|
Post by cheatereater on Feb 5, 2024 2:08:31 GMT -6
ASW mortar/rockets tooltip: "Inncrease the ASW..." (increase) For a missile launcher: "Number, types and positions of misssile launchers installed..." (missile)
|
|
|
Post by cheatereater on Feb 7, 2024 1:27:53 GMT -6
In the radar and electronics limit, "The radar limit is the maximum radar level that can ibe installed on the ship." (be)
|
|
|
Post by williammiller on Feb 8, 2024 10:25:53 GMT -6
Thanks!
|
|
|
Post by cheatereater on Feb 9, 2024 1:31:02 GMT -6
Not really a typo but an ambiguity, in the manual it says that autoloaded guns have a 10% ROF increase and a 30% ROF boost when the target is straddled. I checked in game and was surprised to see the autoloader bonus go from 0.10 to 0.40 when the target was straddled, when I realized the manual meant an additional 30% ROF boost when the target is straddled. If the manual is ever updated, it might be helpful to clean up that ambiguity; I've seen it reported in the forum too that it was 30% when straddled.
And some typos in the tips:
"Tactical battle: Waiting for the battle to end? You can try to force an early end to the the battle by pressing the end battle button." (just one the)
"Tactical battle: If your carriers do seemingly erratic course changes, they are probably turning into the wind to launch aircraft. CAP and recon will be launched continously." (continuously)
"Constantly presssing for higher funds for the navy will eventually raise the unrest level in your nation." (pressing)
"Cruisers on Trade Protection duty can catch enemy raiders or will att least reduce sinkings by them." (at)
"Jet fighters are considerably more powerful that prop fighters, but early jet fighters tend to have low range which can make them unsuitable for escort missions." (than)
"For your fist game, you are recommended to use medium fleet or smaller and to use auto design for your legacy fleet and your first ship designs." (first)
|
|