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Post by blarglol on Feb 29, 2024 23:19:37 GMT -6
Annoying bug that once started, pops up every turn that the Marco Polo tries to fire. This is saved mid-battle, so you should be able to find the issue. Still playing .27 because I haven't decided to move on from my AAR Attachments:
Game2.zip (958.51 KB)
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Post by williammiller on Mar 2, 2024 10:18:45 GMT -6
Thanks, pushed to internal testing.
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Post by blarglol on Mar 2, 2024 13:17:53 GMT -6
Thanks, pushed to internal testing. One thing I did notice, to test I saved mid-battle and returned. No more problem, or at least no more message.
I suspect whatever bugged "targeting data" or what have you that the vessel was receiving somehow reset upon reloading.
Just an passive observation - this seems strangely inverse to the people who have bugged land batteries, where it is in reloading a saved battle that the issue occurs...
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Post by williammiller on Mar 2, 2024 15:08:04 GMT -6
Thanks. There are some 'sanity checks' when you reload a game that can correct some issues, so likely it was one of those.
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Post by Fredrik W on Mar 4, 2024 11:30:46 GMT -6
Annoying bug that once started, pops up every turn that the Marco Polo tries to fire. This is saved mid-battle, so you should be able to find the issue. Still playing .27 because I haven't decided to move on from my AAR Sorry, bug was either fixed in 1.00.37 or didn't survive the save.
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