attemptingsuccess
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Justice for Heavy Cruisers!!! and Corvettes!!!
Posts: 213
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Post by attemptingsuccess on Jul 2, 2024 14:36:24 GMT -6
Add a Nation Trait to Japan in the 1900, 1920, and 1935 starts, and to other Fascist Nations which is "Inter-service Rivalry" This trait has a few effects: 1. The cap at which funds are diverted from the navy to the army is lowered 2. Adds event "The Army/Air forces have convinced [government] to increase their budget at the expense of the navy" which reduces budget 3. Adds event "We have convinced [government] to increase our budget at the expense of the army/airforce" which increases budget 4. Adds event with a chance to trigger either upon building the first carrier or possibly when building any carrier "The air force refuses to provide aircraft to CV [Name]. Which prevents replacement aircraft for that carrier/all planes (I assume the current system is just a set replacement rate so it might be hard to code just one CV not getting planes, possibly tell the game that that ships need aircraft is 0 or something, IDK I'm not a coder) 5. Adds event "officer [name] has been assassinated, the perpetrators were officers in in the army/navy looking to increase their influence"
Alternatively, each nation could get an "Inter-service rivalry Number" similar to corruption which could increase/decrease the likelihood of these events, event 2-3 can happen at low rivalry, 4 at moderate-high, rivalry and 5 at high rivalry.
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Post by blarglol on Jul 3, 2024 14:59:29 GMT -6
Very interesting idea - hopefully not *too* much of a pain to code.
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