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Post by blarglol on Jul 8, 2024 18:59:09 GMT -6
1.00.49 Beta, never seen this before. Matrix Version, Windows 10.
Please see attached save pics. Possibly related to the allied USA joining A-H?
Attachments:Game1.zip (502.07 KB)
![](//storage.proboards.com/5448234/thumbnailer/STZXDSniVotRkc0TJIMQ.png)
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Post by blarglol on Jul 8, 2024 18:59:27 GMT -6
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Post by blarglol on Jul 8, 2024 19:28:23 GMT -6
Error continues to occur in following turns. Access violation is the same, however these two later ones have different "read of addresses": Attachments:![](//storage.proboards.com/5448234/thumbnailer/hNkDMVPtMHPCGUtfoQOY.png)
![](//storage.proboards.com/5448234/thumbnailer/JaVKQWBPqWmEirhhOkZM.png)
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Post by blarglol on Jul 8, 2024 19:53:43 GMT -6
I believe what this error may have been doing is preventing my build and repair times from progressing - a serious problem if true. It finally disappeared, and I noticed my repair times advance.
Save attached when error stopped:
Attachments:![](//storage.proboards.com/5448234/thumbnailer/0KuXxDiXjCICiqjJxTxy.png)
Game1.zip (522.59 KB)
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Post by williammiller on Jul 9, 2024 8:40:14 GMT -6
Thanks, assigned to internal testers.
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Post by blarglol on Jul 22, 2024 22:43:45 GMT -6
Thanks, assigned to internal testers. Happened again, same game later on. War was declared, and this is immediately after the 1st engagement, a coastal raid by me on them. No losses on my end, 4 transports on theirs. 3 sunk by surface action, one by an SSC as it was retiring. Also, not sure if it has anything to do with it, but I discovered lighter than air tech this same turn. Attachments:![](//storage.proboards.com/5448234/thumbnailer/zoroRmOHtDsgeHAgFSEV.png)
Game1.zip (1.46 MB)
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Post by williammiller on Jul 23, 2024 11:18:43 GMT -6
Thanks blarglol - this may be related to a tech tree item modifier that is bad.
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Post by blarglol on Jul 23, 2024 14:36:35 GMT -6
Thanks blarglol - this may be related to a tech tree item modifier that is bad. If something was modified in it in the latest round of betas, than possibly. Before in past versions I have never seen this type of error on my machine.
Edit: Tried to see if it came up in a new game in different circumstances, it did. Clean USA game, 1890. Immediately after the first battle, one CL vs. their BB on the West Coast, and I get the error. Doesn't seem to be any tech involved, but after a battle.
The access violation is repeatedly at the same address: 005FB635, however the read of the address changes. This is as the game moves on time I suspect.
Attachments:![](//storage.proboards.com/5448234/thumbnailer/MFHCxcXwIlzHgxkeRkXC.png)
Game2.zip (418.2 KB)
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