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Post by golingarf on Jul 15, 2024 17:16:16 GMT -6
This was posted 11 months ago along with the solution but I am reposting because it is still not fixed.
In a design file you have things like
TertiaryTurrets4Used=0 (!!!) but they need to read
TertiaryTurret4Used=0 in order to work.
The extra "s" causes ghost turrets to appear when you open a saved design or do a rebuild.
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Post by golingarf on Jul 20, 2024 10:29:21 GMT -6
William Miller Do you understand what I am saying here? I can post a more detailed description of the problem or even a video if necessary. It should be a relatively easy fix as it's literally just a typo. "TertiaryTurrets4Used=0" fails to suppress the turret 5 depiction while "TertiaryTurret4Used=0" actually does. But "clear tertiary graphics" applies the ineffective setting "TertiaryTurrets4Used=0" to the design file, so when it is reloaded again, the 5th turret depiction comes back to life, even if there is not any gun for it to represent. I didn't realize this until just now, but right-click removing the turret depiction actually sets all the numbers related to that turret to 0, which does solve the problem, so this was probably the fix applied last year. The remaining issue is just with "clear tertiary graphics" not working.
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Post by williammiller on Jul 21, 2024 9:25:19 GMT -6
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