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Post by jwsmith26 on Jun 1, 2017 12:16:39 GMT -6
I love this game but there are moments when I just can't look it in the face anymore. It can be so cruel. Here are the three most discouraging events I have encountered in RTW.
1. Losing a war and then having to cede 5 of your best ships to the enemy. (This happened to me while I was playing the USA and handily winning a war against France. I foolishly allowed a subversive agent to be deployed (I was so naive at the time). 6 months later my own government was overthrown and my navy demolished to enrich the enemy.)
2. Losing ships that are being built in a foreign yard. (This happened while playing as the Japanese. I was having the first two BCs in the world built in French yards. Oh, were they beautiful. Things went south with the French and they absconded with my two new ships when they had fewer than 3 months left on their construction. 200 million dollars down the drain and ceded to my next enemy. Grrr!)
3. Losing brand new dreadnoughts to enemy submarines. (This is about as discouraging as it gets. After lovingly designing and paying for these things for years, only to have them plunge before they've fired a single shot in anger, is incredibly irritating. And then having it happen month after month is just devastating to your morale.)
Anyone have any worse experiences?
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Post by axe99 on Jun 1, 2017 14:03:45 GMT -6
Haha - RtW definitely doesn't pull all of its punches . Related to 3, those mines can be similarly brutal, and then there's when one of your subs sinks a neutral liner and your war snowballs .
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Post by konstantinua00 on Jun 2, 2017 18:11:01 GMT -6
The most frustraiting event for me was appearing of alliance offer from my high-tension enemy I foolishly accepted, thinking that it would get rid of the biggest threat AND making me a friend
"Negotiations resulted in comleate disagreement", lost budget, enemy is still in high tension
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aube
New Member
Posts: 1
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Post by aube on Jun 2, 2017 20:40:10 GMT -6
For me it's easily ships being torpedoed while retiring from an engagement. Losing a brand new ship on a random pop-up in the monthly reports is unfortunate but regardless of losing the ship I find myself fairly detached from it. However, barely winning a hard-fought battle and just having a pop-up afterwards effectively saying "naw, you didn't actually win that fight" puts me on tilt, since that after-the-fact event is reflected in the battle score.
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Post by Airy W on Jun 2, 2017 22:49:51 GMT -6
For me it's easily ships being torpedoed while retiring from an engagement. Losing a brand new ship on a random pop-up in the monthly reports is unfortunate but regardless of losing the ship I find myself fairly detached from it. However, barely winning a hard-fought battle and just having a pop-up afterwards effectively saying "naw, you didn't actually win that fight" puts me on tilt, since that after-the-fact event is reflected in the battle score. Normally that's annoying as hell but once it was highly entertaining for me. Italy had lost like it's entire fleet but the war just wouldn't freakin' end already. So I ended up in a battle where it was like 1 light cruiser against an entire battlefleet including multiple battleships and battlecruisers. The battle went exactly how you would expect but after the battle I got a popup saying that one of my CAs had sunk to a mine. They didn't have a navy but it still counted as a victory. I wasn't even mad.
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Post by director on Jun 7, 2017 23:15:56 GMT -6
The most aggravating and frustrating events for me are the loss of 4-6 submarines every month to an enemy WHO IS BLOCKADED IN PORT.
And you can't pull your subs out of an area, can't put them in reserve, can't do anything but spend millions and millions just trying to rebuild the subs you've already lost.
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Post by bcoopactual on Jun 8, 2017 2:59:01 GMT -6
The most aggravating and frustrating events for me are the loss of 4-6 submarines every month to an enemy WHO IS BLOCKADED IN PORT. And you can't pull your subs out of an area, can't put them in reserve, can't do anything but spend millions and millions just trying to rebuild the subs you've already lost. Very True. I just had this happen in my last war with the French. They were under blockade for most of the 4 years we were at war because I was allied with the British (Hey, no one ever said war was fair). I never had more than 24 submarines in commission and I lost 29 submarines to all causes. 1 never returned in a scenario, 2 to Q-ships and the rest during the Merchants Sunk/Submarines Lost phase. It was brutal to be a submariner. Only 4 submarines of the 24 in commission/building at the start of the war survived till the end. The French submariners didn't have it any better. The last couple of years the AI started sub spamming because I had his capital ships bottled up and was steadily knocking them off in major battle after major battle. You could almost walk on top of the Bay of Biscay from Gijón, Spain to Brest, France in this game. The French lost 50 submarines taking 148 merchant ships. Back to your point it would be very much appreciated if RTW 2 had a Recall or Refit/Replenish button where you could bring your submarines in once you had the blockade well established.
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Post by cv10 on Jun 8, 2017 23:01:29 GMT -6
As the US I spent millions amassing a fleet of 300-400 submarines. They were war winners, as enemy nations quickly starved into surrender. A treaty outlawed submarines and every last one of them was scrapped. Russia declared war on me the next turn.
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Post by bcoopactual on Jun 9, 2017 2:10:28 GMT -6
You have to admire the skill of the Russian diplomats to eliminate the adversary's greatest weapon with a stroke of a pen just before you attack. That's some Vezzini level diplomacy right there.
To misquote the Princess Bride:
Let me put it this way. Have you ever heard of Bismarck, Machiavelli, Richelieu?
Yes.
Morons.
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Post by director on Jun 9, 2017 7:56:03 GMT -6
I've always thought that was a viable war-winning strategy but never had the self-control to try it. Also never seen that particular treaty on submarines... maybe it was triggered by a certain number of subs. Of course the treaty was invalidated by the declaration of war, but all 300 subs were miraculously scrapped in 30 days.
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Post by JagdFlanker on Jun 9, 2017 15:04:01 GMT -6
spamming subs is a good way to make sure that the war ends up in your favour, and since winning is fun i see no problem in going that route. i stick to about 120 coastal subs in service or building, and they do their part as long as i'm winning most battles
coastal subs can only operate in seazones that you have territories in so i consider it fair since i mostly play Austria-Hungary
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Post by imperialist on Jun 9, 2017 20:15:36 GMT -6
Just finished the working up of my most modern Scharnhorst-class BC, only for it to immediately be blown up by Italian saboteur's the next turn, and in the first major engagement of the war, I lose 2 further BC's to a 500-ton DD firing torpedoes :/
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Post by Airy W on Jun 9, 2017 20:39:55 GMT -6
Italy stronk. Frogmen bestmen.
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Post by bcoopactual on Jun 10, 2017 6:32:17 GMT -6
Just finished the working up of my most modern Scharnhorst-class BC, only for it to immediately be blown up by Italian saboteur's the next turn, and in the first major engagement of the war, I lose 2 further BC's to a 500-ton DD firing torpedoes :/ Ouch.
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Post by marcorossolini on Jun 10, 2017 10:46:19 GMT -6
only for it to immediately be blown up by Italian saboteur's the next turn, Is that your navy's story for drunken incompetence on the part of your seamen and you fully intend to stick to it? More seriously: ouch.
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