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Post by williammiller on Apr 12, 2019 9:20:11 GMT -6
The final decision for a pre-purchase option is up to Chris Dean (NWS Store owner/operator), I will check with him today and see what his plans are for that option. Thanks.
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Post by meteor2 on Apr 12, 2019 9:22:08 GMT -6
Not in the store yet? I have not found something, despite the announcement. ?
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Post by akosjaccik on Apr 12, 2019 11:23:46 GMT -6
Not in the store yet? I have not found something, despite the announcement. ? Announcement? William said he will check, not do.
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Post by dorn on Apr 12, 2019 12:27:00 GMT -6
Relating to Last developers journal is there possibility to use deck armour for different decks? Mainly flight deck and hangar deck?
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denbo
New Member
Posts: 10
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Post by denbo on Apr 12, 2019 17:20:07 GMT -6
I was very satisfied with recent post of dev journal,but it was bit funny...about IJN aircraft name Setagaya(世田谷区)and Adachi(足立区). According to this, IJN would never name their aircraft after city name. For Japanese and maybe IJN aviators, its not cool naming their aircraft after Tokyo Special Wards. P.S. I already plan to take time off work April 26, and never hope further delay. I correct these issues by myself after RtW2 launched.
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Post by Fredrik W on Apr 13, 2019 3:24:34 GMT -6
I was very satisfied with recent post of dev journal,but it was bit funny...about IJN aircraft name Setagaya(世田谷区)and Adachi(足立区). According to this, IJN would never name their aircraft after city name. For Japanese and maybe IJN aviators, its not cool naming their aircraft after Tokyo Special Wards. P.S. I already plan to take time off work April 26, and never hope further delay. I correct these issues by myself after RtW2 launched. It is for aircraft like ships, when the game has run out of names, it will pick names from the overflow list. The overflow list is a list of geographic features for the nation in question. So geographic names may not be not historically correct for Japanese aircraft types, but it is a lot better than "Aircraft type #127" or something similar. So the virtual Japanese pilots will have to put up with uncool names.
The naming system for Japanese aircraft should ideally have called them A6M2 or G4M1 and such, which is a very elegant and logical system, but doing a separate naming logic for every nation would have been a lot of work. Thus it is either names (Britain, US, Japan) or numbers (Germany, Italy, France). And I am aware that different aircraft types were called different types of names in the IJN, but to replicate that was also a bit much to ask of the naming system.
The name list for Japanese aircraft is not very long, as they started naming their aircraft rather late in the war. If you could provide a list of likely Japanese aircraft names in addition to the ones actually used, I would be happy to add that to the Japanese aircraft name list. The current list used in the game is below:
Taka Kyofu Shiden Toryu Zero Raiden Gekko Taizan Saiun Hayabusa Shoki Hayate Ryusei Tokai Hien Keiun Senden Tenzan Susei Donryu Ginga Zuiun Shiun Nanzan Karigane Shiragiku Akigusa Seiran Kyofu Ginga Shinzan Shusui Manazuru Renzan Shinden Zero Seiku Shuzu Seiran Myojo Momiji Shiragiku Nanzan Wakakusa Akigusa Shuka Rensen Byakko Nankai Goshikisen Kyokko Karigane Shoren Donryu Toryu Tsurugi Sakuradan Shusui
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Post by rimbecano on Apr 13, 2019 6:40:22 GMT -6
It is for aircraft like ships, when the game has run out of names, it will pick names from the overflow list. The overflow list is a list of geographic features for the nation in question. So geographic names may not be not historically correct for Japanese aircraft types, but it is a lot better than "Aircraft type #127" or something similar. So the virtual Japanese pilots will have to put up with uncool names. "Aircraft type #127" is almost exactly the format used in the Japanese Army's short Ki- designations. Ki-127 would be equivalent to "Ai(rframe)-127". Both services used (and the JSDF to this day uses) more verbose designations of the form "Type YY $ROLE" where YY is 1) Before 1926, the regnal year of Hirohito's predecessor. 2) After 1926, the last two digits of the imperial year (2600 in 1940), though the Army used "100" for 1940/2600 rather than "0". 3) After WWII, in the JSDF, the last two digits of the Western AD year. The type 12 torpedo was introduced in 2012. So arguably, numeric designations would be more faithful to Japanese practice than names would be. Names were only introduced in 1943 because it was felt that the long "year plus role" designations gave too much informant to Allied intelligence. "Zero" is both a numerical aircraft designation (="Type Zero Carrier Fighter"), and duplicated in this list.
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Post by williammiller on Apr 13, 2019 9:28:58 GMT -6
Hum...numbers may indeed be more historically correct than names are for Japanese aircraft models, but to be fair a) players (and human beings in general) tend to remember names more easily than flat numerical designations in association with objects/items, and b) RTW/RTW2 mostly portrays alternate history/alliances/designs/etc so IMHO a difference such as this is not quite game-breaking :-)
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Post by orkel on Apr 13, 2019 11:09:06 GMT -6
Will this list be moddable - as in, we can add more names into the randomizer?
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Post by Fredrik W on Apr 13, 2019 11:46:24 GMT -6
Will this list be moddable - as in, we can add more names into the randomizer? Yes, it is just a text file, so you can add names. Same thing with ship names.
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Post by williammiller on Apr 13, 2019 15:44:44 GMT -6
The final decision for a pre-purchase option is up to Chris Dean (NWS Store owner/operator), I will check with him today and see what his plans are for that option. Thanks.
I have discussed this today with Christopher Dean (NWS Store owner/operator), and due to a number of issues we are unable to offer pre-ordering for RTW2.
My apologies to those whom were hoping for this, just bear with us a few days longer and we will get the game into your hands at or near the appointed time . Thanks!
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Post by imperialist on Apr 14, 2019 1:33:13 GMT -6
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tsukigin
New Member
Forgive me for not being good at English, I am a Chinese
Posts: 29
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Post by tsukigin on Apr 14, 2019 4:01:52 GMT -6
I am very excited about the upcoming release of RTW2.
And I have a question about the carrier,whether the capacity of the carrier in the game is related to the type of aircraft and the volume of the hangar.
Or it's just a number.
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Post by rob06waves2018 on Apr 14, 2019 4:43:15 GMT -6
Hi there, I was wondering if there would be an expanded "partition" aspect of the game for players? In my current game as Germany, I lost the first war against Britain and France due to blockade and France took EIGHT of my Battlecruisers and 2 of my largest CA's. Whereas a player, I only get a few ships and you can't even check the stats of them beforehand, having to guess their best ships by remembering if you have seen them in battle. Cheers, Imperialist P.S. Please note there is one more Blucher-Type class CA that France has, which can't fit on the window. View AttachmentI agree, it's not helpful having to choose without a ship specification view (or a map when picking territories). I get round this by going onto the almanac when I start a war and double-clicking on each capital ship class. This gives the player a "ship data" overview. I then pick the best and remember the name. I hope this changed in RTW 2 though.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Apr 14, 2019 17:56:12 GMT -6
I think that it would be great to make player able to take 1 ship for the total victory over the enemy, +1 any ship for any major ship lost in the war. For example if you play as Germany and crush Russia without losing any ship, they you would be able to take just 1 ship as it is now. But if you play as Germany against France and crush them, but lost 2 of your major ships to the enemy {only BB/BC/CV, not CVL, not CA, not anything smaller}, then you should be able to take 3 ships of the crushed enemy fleet.
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