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Post by thatzenoguy on May 14, 2016 4:29:03 GMT -6
I personally hate AMC's... ;\
I wish that they increased budget when scrapped... (After all, they get turned back into merchants)
Also, are mines worth it?
I usually slap mines on EVERYTHING I can.
Additionally, how come 10 Submarines sink around 1/2 of 100 submarines?...
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Post by Fredrik W on May 14, 2016 4:57:51 GMT -6
Additionally, how come 10 Submarines sink around 1/2 of 100 submarines?... There is a diminishing return factor for submarines and raiders, both for realism and to prevent unrealistic spamming.
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Post by thatzenoguy on May 14, 2016 5:14:04 GMT -6
Additionally, how come 10 Submarines sink around 1/2 of 100 submarines?... There is a diminishing return factor for submarines and raiders, both for realism and to prevent unrealistic spamming. Hah! Knew there would be such a system! As glorious NWS staff, can you inform me of the 'golden' number of SS/Raiders?
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Post by Fredrik W on May 14, 2016 5:32:42 GMT -6
There is a diminishing return factor for submarines and raiders, both for realism and to prevent unrealistic spamming. Hah! Knew there would be such a system! As glorious NWS staff, can you inform me of the 'golden' number of SS/Raiders? There is no threshold or 'golden' number, just a diminishing return the more you have.
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Post by thatzenoguy on May 14, 2016 5:37:14 GMT -6
There is no threshold or 'golden' number, just a diminishing return the more you have. I see... Well, glorious NWS staff, what numbers do you personally prefer?
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Post by Fredrik W on May 14, 2016 14:34:50 GMT -6
There is no threshold or 'golden' number, just a diminishing return the more you have. I see... Well, glorious NWS staff, what numbers do you personally prefer? There are no hard and fast rules, it comes down to what strategy you are following and personal preference. For example, if you are doing a raider and sub strategy, that would obviously require more subs than a battlefleet strategy.
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Post by director on May 14, 2016 20:28:34 GMT -6
"Answer hazy. Ask again later."
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Post by thatzenoguy on May 16, 2016 3:31:54 GMT -6
"Answer hazy. Ask again later." What?
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chz
Junior Member
Posts: 83
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Post by chz on May 16, 2016 5:00:13 GMT -6
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Post by director on May 16, 2016 5:25:53 GMT -6
Sorry - you might have to be 'of a certain age' to get that. There was once a 'magic 8-ball' that you could ask a question of, turn it over and read the reply that formed on the bottom. Most of the answers were things like 'cannot reply now', 'ask again later', 'future hazy' and so forth.
While Fredrik undoubtedly knows the game mechanics best, I think he is wise not to give us hard-and-fast answers. I lose interest in a game if I know there is 'one best' path to victory.
I suggest that if you build subs and AMCs you either build a few, to complement your battle fleet, or all that you can afford (and more).
My current German Navy is only 3rd in dreadnoughts but we have 80 subs in service and a-building. France (and now Japan) don't like that at all LOL.
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Post by hidraulicodasilva on May 16, 2016 5:50:16 GMT -6
Horrendous losses that happen in protracted wars usually demand a healthy sub building program to keep the numbers of merchants sunk at a consistent number if they are an important teeth arm, so to me the thought of diminishing losses is secondary to being able to dish out desired amount of punishment to the enemy economy consistently over the course of a conflict. However the thought of finding an optimal number of subs for a certain nation does promise a few nice afternoons...
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Post by oldpop2000 on May 16, 2016 7:23:05 GMT -6
Horrendous losses that happen in protracted wars usually demand a healthy sub building program to keep the numbers of merchants sunk at a consistent number if they are an important teeth arm, so to me the thought of diminishing losses is secondary to being able to dish out desired amount of punishment to the enemy economy consistently over the course of a conflict. However the thought of finding an optimal number of subs for a certain nation does promise a few nice afternoons... I always start by putting my submarine and torpedo research on high, then when coastal submarines are available, I build 10 to at least have some coastal protection. After I have developed periscopes and other upgrades, then I build 10 more. I then wait until I get medium range submarines which are more useful, then I build two groups of 10. Many times I will scrap the first 10 to get the funds. AH is the weakest nation, IMHO, and when you play it, try to take the first peace plan that comes along.
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Post by thatzenoguy on May 16, 2016 8:36:14 GMT -6
He he! I loved AH the most! Starts with oil, basic needs, etc...
Hence my custom faction is basically an expy of them...
So, another question!
Do extra FC positions increase accuracy?
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Post by jwsmith26 on May 16, 2016 9:48:40 GMT -6
He he! I loved AH the most! Starts with oil, basic needs, etc... Hence my custom faction is basically an expy of them... So, another question! Do extra FC positions increase accuracy? Nope. The second position provides redundancy. It's probably worthwhile to install just a single FC position in smaller ships like light cruisers and destroyers to recoup the weight. On average, I'd say I usually lose about one FC position to enemy fire per battle (that's one for an entire fleet of around 25 ships). That would be a major loss for a battleship if it had only a single position, not such a big deal for a light cruiser. I don't recall ever having a ship lose both FC stations.
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chz
Junior Member
Posts: 83
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Post by chz on May 17, 2016 4:02:41 GMT -6
Heck, I tend to leave the conning tower at 2" (because HE splinters suck) because of how rare it is to get hit there. Plus there's some historical basis to it in that many crews didn't use the damned thing anyhow.
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