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Post by Noname117 on May 31, 2019 15:36:46 GMT -6
Your own ships seem more likely to strike mines in battle if sailing around enemy ports.
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Post by Noname117 on May 31, 2019 15:35:21 GMT -6
Honestly, get into wars frequently, accept as many battles as you can (although don't take engagements you're likely to lose), and keep winning battles. Preferably win battles by margins just small enough that you get 2 prestige points, where some enemy ships are preserved so you can sink them later (also depends on the nation you're fighting against, the US and Britain have deep pockets when it comes to warships). Successful invasions also get you prestige, if you want to gain a few more points. Without following the second-to-last rule I've amassed 124 prestige points as Austria-Hungary as of August 1949 on historical budget and very large fleet settings. So it seems like you get more prestige by winning battles and wars than you do through declining peace while losing. ...But I gave up in the 1920s. If I had played twice as long, I would have out-prestiged you? Ok, yeah, or at least have gotten close to it. I thought you had finished the game, not given up partway through. But all that being said you are the US. You should get more prestige than A-H. I was probably a bit lower in the 20s anyways due to getting out of a (near) war and accepting a naval treaty. Had there been an additional war or two in that time things may have been different.
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Post by Noname117 on May 31, 2019 15:18:45 GMT -6
Honestly, get into wars frequently, accept as many battles as you can (although don't take engagements you're likely to lose), and keep winning battles. Preferably win battles by margins just small enough that you get 2 prestige points, where some enemy ships are preserved so you can sink them later (also depends on the nation you're fighting against, the US and Britain have deep pockets when it comes to warships). Successful invasions also get you prestige, if you want to gain a few more points.
Without following the second-to-last rule I've amassed 124 prestige points as Austria-Hungary as of August 1949 on historical budget and very large fleet settings.
So it seems like you get more prestige by winning battles and wars than you do through declining peace while losing.
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Post by Noname117 on May 31, 2019 15:11:11 GMT -6
I'm just going to post this one here (The ship had previously taken 3 torpedoes and only had 1 escorting destroyer).
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Post by Noname117 on May 31, 2019 4:59:42 GMT -6
In my Austria-Hungary playthrough I noticed that torpedo bombers seemed to be much better than dive bombers in the teens, 20s, and maybe early 30s at which point dive bombers began reigning supreme and torpedo bombers struggled to damage enemy ships. Or maybe that was just me fighting Britain rather than one of my normal enemies. But yeah, dive bombers seem better in the late 30s and 40s at least.
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Post by Noname117 on May 30, 2019 2:42:22 GMT -6
Alright, thanks for the explanation. Kind of thought it was that, but I thought there'd be no harm in submitting it anyways just in case.
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Post by Noname117 on May 28, 2019 23:39:19 GMT -6
Would you call this lucky or unlucky? Honestly, I think it's reporting a torpedo as a mine. Had the same thing happen in my game.
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Post by Noname117 on May 28, 2019 6:19:44 GMT -6
Alright, just checking. Not going to bother you then.
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Post by Noname117 on May 28, 2019 6:08:40 GMT -6
(I also accept commissions if you'd like a pretty drawing of a particularly infamous ship from your playthrough). So wait, is the commissions thing free commissions or paid commissions?
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Post by Noname117 on May 28, 2019 4:00:56 GMT -6
Now this isn't guaranteed to be a bug but it is still really odd to the point that it could very easily be a bug. Or maybe it's a mechanic in the armor penetration values that I'm unaware of. Still, it's probably a good idea to post it here, since it's something which doesn't seem like it should happen.
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Post by Noname117 on May 28, 2019 3:35:56 GMT -6
Had a couple moments in today's livestream worth mentioning here. Is that 3 1/2 inches of Vibranium or something??? Yeah, the game is telling me that's an 18 inch shell not penetrating a 3.5 inch belt. Or maybe it's a weird overpen? I think it would've said something otherwise. I think there's been a mix up here. We appear to have gotten Argentinian pilots rather than Austrian pilots.
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Post by Noname117 on May 22, 2019 21:54:35 GMT -6
I had a night engagement recently as Austria Hungary where 1 of my BBs and 2 of my BCs pumped 72 14" and 15" shell hits into a single Italian BC in 7 minutes (at which point it started sinking).
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Post by Noname117 on May 21, 2019 21:21:15 GMT -6
Apologies for not going through the 21 pages to see if this has been mentioned or not. I'm not sure if this is an error or not, however, it seems counter intuitive that a faster, heavier armored, and heavier armed BC should cost less per month to build than a CA. CAs appear to generally be the most expensive ships for some reason. Thanks. CAs build in less time I think.
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Post by Noname117 on May 21, 2019 18:18:08 GMT -6
When did you start the game - 1900 What nation were you playing? - Austria Hungary Were there any start options that were not the default? - Manual build of legacy fleet and historical budget Describe the issue in detail. - This error report came up in battle. When clicking on OK or X it pops up again immediately. Same text and all. What were you doing when the bug occurred?
- Fighting a night time fleet battle (coastal raid) with Italy. 1 Austrian DD, 3-4 Italian dreadnoughts and an Italian DD were sinking or sunk after torpedo and gunfire duel; a second Italian DD came from the darkness, put a torpedo into one of my battleships (causing heavy flooding which could possibly doom the ship) and one of my destroyers (causing her to start sinking immediately). This destroyer was then shot up and is presumably sinking. The damaged dreadnought was put under manual control at 10 knots and turned back in the direction of port. I right clicked on the damaged dreadnought to check her flooding and the error popped up. What did you expect to happen and how was the result you saw different than you expected. - No error, or for the error to go away once "OK" or "X" were clicked Can you describe how to reproduce the bug? - No clue. So I have been streaming my playthrough on Twitch. This means I have video to go alongside this error. It seems to occur at 1:38:48-ish. Here's the link to the video starting slightly before that: www.twitch.tv/videos/428004745?t=01h38m30sIs there any way to exit out of the error, because I do want to play this battle through. EDIT: So I clicked a lot of times in a row and it then brought up a destroyer division without any ships in it showing *Komet as the division name. After that, it went away, and the game appears to be back to normal now. So stuff gets weirder now. Erzherzog Freidrich and Komet were both in detached divisions, with the DD escorting the battleship. It appears that the game duplicated these 2 divisions, leading to 2 divisions without any ships in them. Attachment DeletedYou can see this on the left, and can see it from the large and small ship flags as well. The save file size is too big to post as an attachment here, so here's a link to the file on dropbox: www.dropbox.com/s/3iv9gixcfazyhy2/Game2.zip?dl=0EDIT: I'm really hoping the game lets me continue without any issues. If not, would anyone know how to remove the duplicate divisions from the save file?
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Post by Noname117 on May 21, 2019 17:25:18 GMT -6
When did you start the game - 1900 What nation were you playing? - Austria Hungary Were there any start options that were not the default? - Manual build of legacy fleet and historical budget Describe the issue in detail. - This error report came up in battle. When clicking on OK or X it pops up again immediately. Same text and all. What were you doing when the bug occurred?
- Fighting a night time fleet battle (coastal raid) with Italy. 1 Austrian DD, 3-4 Italian dreadnoughts and an Italian DD were sinking or sunk after torpedo and gunfire duel; a second Italian DD came from the darkness, put a torpedo into one of my battleships (causing heavy flooding which could possibly doom the ship) and one of my destroyers (causing her to start sinking immediately). This destroyer was then shot up and is presumably sinking. The damaged dreadnought was put under manual control at 10 knots and turned back in the direction of port. I right clicked on the damaged dreadnought to check her flooding and the error popped up. What did you expect to happen and how was the result you saw different than you expected. - No error, or for the error to go away once "OK" or "X" were clicked Can you describe how to reproduce the bug? - No clue. So I have been streaming my playthrough on Twitch. This means I have video to go alongside this error. It seems to occur at 1:38:48-ish. Here's the link to the video starting slightly before that: www.twitch.tv/videos/428004745?t=01h38m30sAttachment DeletedIs there any way to exit out of the error, because I do want to play this battle through. EDIT: So I clicked a lot of times in a row and it then brought up a destroyer division without any ships in it showing *Komet as the division name. After that, it went away, and the game appears to be back to normal now.
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