Matto
Junior Member
Posts: 56
|
Post by Matto on Apr 10, 2014 2:23:44 GMT -6
Hi all, I have RJW and WWI campaing generator included and after many turns I "found" one strange behaviour of these great games ... main guns are firing too slow. I was surprised, that in many battles I fought, I was unable sink enemy ships (or after many hours) for all I had superiority etc. It is because main guns are firing not x-times per minute, but one time per turn or two (one or two minutes). Is it WAD, is it correct? Or am I wrong?
|
|
Matto
Junior Member
Posts: 56
|
Post by Matto on Apr 7, 2014 11:31:06 GMT -6
So where to install it? RJW/Custom Files or RJW/Scenarios?
|
|
Matto
Junior Member
Posts: 56
|
Post by Matto on Mar 16, 2014 9:14:35 GMT -6
Is it compatible with previous version saves?
|
|
Matto
Junior Member
Posts: 56
|
Post by Matto on Mar 13, 2014 3:51:18 GMT -6
Is possible add new base for Russians ... lets say in China?
|
|
Matto
Junior Member
Posts: 56
|
Post by Matto on Mar 12, 2014 15:23:42 GMT -6
What about some more unhistorical setup ... like British join Japan when somebody else enter the war on the Russian side ... so some British ships for Japs and some lets say German ships for Russians? And slower ground advance ...
|
|
Matto
Junior Member
Posts: 56
|
Post by Matto on Mar 12, 2014 8:37:11 GMT -6
Both sounds good ... Kasuga and Nisshin for Russians should be good for human playing Japan side and make Japan stronger campaign sounds great for human playing Russian side
|
|
Matto
Junior Member
Posts: 56
|
Post by Matto on Mar 9, 2014 11:28:03 GMT -6
... and I'm really satisfied ... it is great. I started All war campaign in the North Sea like British ... played about 8 turns (weeks), fight two bigger battles, sunk one enemy BB and some cruisers and destroyers and have only damaged BB and BC (but about 10 ... two were torpedoed near Helgoland ... it was long way to safe harbour ))
|
|
Matto
Junior Member
Posts: 56
|
Post by Matto on Mar 8, 2014 2:03:26 GMT -6
So I bought it, unfortunately at Friday evening, so I must wait until Monday ... my fault ... just got it, great !!!
|
|
Matto
Junior Member
Posts: 56
|
Post by Matto on Mar 5, 2014 11:58:31 GMT -6
Great, thanks for nice summary and informations about campaigns, which I did not find anywhere ... I read SAI Baltic here, but no AAR on Amrchair General forum ... I will do it and I will see
Thanks again !
|
|
Matto
Junior Member
Posts: 56
|
Post by Matto on Mar 5, 2014 6:00:26 GMT -6
What I love on S&I RJW is combination of ships, scenario generator and a campaign ... so by is without campaign expansion is not way for me ... But I cannot find any AAR from full war campaign here on the forum, so I cannot imagine differences. How many OP have both sides in one week full war scenario turn?
|
|
Matto
Junior Member
Posts: 56
|
Post by Matto on Mar 4, 2014 13:55:29 GMT -6
I have similar problem ... I have RJW and looking if buy S&I and Campaign expansion for 55$ ...
|
|
Matto
Junior Member
Posts: 56
|
Post by Matto on Feb 28, 2014 2:34:30 GMT -6
I found a bug, when I created axillary minelayers squadron in Port Arthur ... it is not assigned to any base and when I tried rebase it, game "crashed". On investigation, there appears to be some issues with the auxiliary minelayers, so don't buy them for the time being, it will be fixed in the next patch. Sorry for the inconvenience. I have workaround ... [Division8] DivisionName=Auxiliary minelayers 1 Shortname=AXM1 Course=0 Side=1 Formation=0 Role=0 LeadDiv=XXX Force=0 Base=Port Arthur
|
|
Matto
Junior Member
Posts: 56
|
Post by Matto on Feb 27, 2014 12:03:39 GMT -6
Try start another turn ... you cannot, because squadron is not assigned to any base
|
|
Matto
Junior Member
Posts: 56
|
Post by Matto on Feb 27, 2014 11:00:59 GMT -6
And write a AAR ... I'm thinking about buying it, so write all interesting
|
|
Matto
Junior Member
Posts: 56
|
Post by Matto on Feb 27, 2014 10:27:58 GMT -6
I found a bug, when I created axillary minelayers squadron in Port Arthur ... it is not assigned to any base and when I tried rebase it, game "crashed". Do you have a save from before the crash that you can post? Thanks in advance. Yes, here it is ... just try rebase auxillary minelayers squadron in PM ... SAVE FILE
|
|