|
Post by yemo on May 15, 2019 14:26:53 GMT -6
It would be great if players have more options to choose the starting fleet.
Eg the possibility to load in a premade fleet from the forums (for the AI as well). Or premade designs from the forums and then simply assign quantities to them.
Like load in the pre-dreadnought Deutschland class design and the pre-dreadnought Braunschweig class designs (complete with weight remaining at time of design, not at 1920 tech) and then assign quantities to them to make up your post Versailles fleet as Germany in 1920.
I m sure with that possibility, the forum would design historical starting fleets for 1900 and 1920, adding variety (and thus value) to the game.
|
|
|
Post by dorn on May 15, 2019 14:29:30 GMT -6
It would be great if players have more options to choose the starting fleet. Eg the possibility to load in a premade fleet from the forums (for the AI as well). Or premade designs from the forums and then simply assign quantities to them. Like load in the pre-dreadnought Deutschland class design and the pre-dreadnought Braunschweig class designs (complete with weight remaining at time of design, not at 1920 tech) and then assign quantities to them to make up your post Versailles fleet as Germany in 1920. I m sure with that possibility, the forum would design historical starting fleets for 1900 and 1920, adding variety (and thus value) to the game. This is moddable. Just create your own design and than update save file. But it would take a lot of time do it for all nations. At that time nations had a probably most ships in 20th century.
|
|
|
Post by dougphresh on May 15, 2019 14:48:46 GMT -6
That’s true, but if you tell the game - an American BB has 14-15 in guns, battleline speed is 22kts, not cramped, Not short range, tripple centreline turrets
And an Italian BB has 11-13in guns, battleline speed 26kts, no cramped, is short range, 4 twin turrets
You know, to have a roughly consistent starting fleet
|
|
|
Post by yemo on May 15, 2019 14:57:22 GMT -6
It would be great if players have more options to choose the starting fleet. Eg the possibility to load in a premade fleet from the forums (for the AI as well). Or premade designs from the forums and then simply assign quantities to them. Like load in the pre-dreadnought Deutschland class design and the pre-dreadnought Braunschweig class designs (complete with weight remaining at time of design, not at 1920 tech) and then assign quantities to them to make up your post Versailles fleet as Germany in 1920. I m sure with that possibility, the forum would design historical starting fleets for 1900 and 1920, adding variety (and thus value) to the game. This is moddable. Just create your own design and than update save file. But it would take a lot of time do it for all nations. At that time nations had a probably most ships in 20th century. Yeah, but it currently takes more than simply downloading a design from the forum and assigning quantities to it in-game.
You d have to fiddle with the savegame file itself, which is arduous and has some entry barrier (not everyone is comfortable editing files, but most people are willing to simply download files).
|
|
|
Post by Adseria on May 15, 2019 18:09:39 GMT -6
I would at least like it to give you ships without cramped accommodations positioned to fill all foreign stations requirements, so that you don't have to readjust your ships in the first turn every time you start a game; it gets quite annoying, especially as Britain.
|
|
|
Post by JagdFlanker on May 16, 2019 2:13:30 GMT -6
although having so many cramped/short ranged ships in your start fleet isn't optimal, i find ALL ai built ships are terrible so it least it gives you obvious choices to immediately scrap half your fleet so you can free up cash to immediately build your own ships
first thing i did in my first try (very large fleet) as Japan was to scrap ALL obsolete ships, cramped ships, as well as short ranged ships so i could build 48 MS/KE, then 36 DDs as well as at least 1 AV to convert to a CVL (i think i'd want to build more in the future, but still figuring stuff out)
so my starting fleet has 5 each of BB/BC/CL (i scrapped all CA, they were all obsolete) which doesn't seem like much if you get a war shortly after but i'm not afraid to have a small fleet and chip away at an enemy
|
|
|
Post by wknehring on May 16, 2019 3:02:57 GMT -6
I got the point why in 1920s games there is no manual built legacy fleet. But if the full version´s designs are as bad as the demo´s designs, there is only one reason to start your game in 1920- being some kind of masochistic and going the "hardcorest" way, especially when playing countries with small budgets.
In my first demo game with Japan my initial BB was stoped the entire 5 years, because I had to modernize my whole fleet (and of course did scrap a few Bs and outdated CL with 24 knots) and I had nearly no funds. The problem is not the thing with cramped accomodation or short range (you can handle that), it is the problem that all my DD designs were 10-15% overweight and I had to do propulsion refits to get them modernized, because all designs were illegal. Rip off all the unnecessary things like 16 mines and 4 4" guns on a 900ts design didn´t help. So you must refit the propulsion from coal firing to oil firing- or scrap them and build new ones. But than you have no ships in your list.
Yesterday evening I started a game with GB and there were masses of sick crews on my vessels on foreign station, because of cramped accomodation. Refitting them was the same issue with the Japanese vessels- nearly all were 10-15% overweight and not worth any refit.
The demo is nice to test the new menues and how to build planes, airfileds and how you design your CVL/CV or convert them from other vessels. But playable is another thing. I would have been better to give a large amount of funds to test-build some things and are able to do some refits to become some kind of experienced with RTW2. But perhaps there is a way to mod the funds- I will look after that.
|
|