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Post by cwemyss on Jul 4, 2022 11:23:58 GMT -6
So, playing a Royal Navy game, 80% tech. Cruising along fat, dumb and happy into the 1920s, building TPS1 ships. Get a message from my scientists that they're "Struggling with Torpedo Protection IV."
😳
Piper paid in 1926... fleet battle with Germany in the Irish Sea, and my copious air power, land based and 3 CVLs, shut down by a gale.
I lost 5 BC, 3 BB, and a half dozen DDs, in exchange for 2 BBs.
Blockade broken, VPs almost evened up, and the war's gonna go on a while.
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Post by zederfflinger on Jul 4, 2022 13:06:19 GMT -6
So, playing a Royal Navy game, 80% tech. Cruising along fat, dumb and happy into the 1920s, building TPS1 ships. Get a message from my scientists that they're "Struggling with Torpedo Protection IV." 😳 Piper paid in 1926... fleet battle with Germany in the Irish Sea, and my copious air power, land based and 3 CVLs, shut down by a gale. I lost 5 BC, 3 BB, and a half dozen DDs, in exchange for 2 BBs. Blockade broken, VPs almost evened up, and the war's gonna go on a while. Ouch... I'm still stuck on TPS2 in 1929 as France. Tech is like 80 or 90%, but my scientists are slacking I guess. It hasn't caught up to me yet, but it's probably only a matter of time. Also, 1500 ton destroyers are a little OP in night battles. I really hope the AI stop coast hugging at night in RTW 3, because it is way too easy to torpedo the enemy with minimal losses.
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Post by cabusha on Jul 18, 2022 22:23:59 GMT -6
Played as Russia, 1900 start. Ended up in a 2v1 against Germany and France. Spent the entire war blockaded. Capital fleet did good, but I couldn't get a decisive victory. Built a secret (fleet support only) fleet of subs (50+) that I finally unleased (unrestricted) in year 4 after sending a revolutionary to Germany. With 50-60 merchants sunk each turn, Germany collapsed within 6 months. Kept smacking France. Finally, month 60, I BROKE THE BLOCKADE!! Then month 61 this happens..
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Post by zederfflinger on Jul 19, 2022 11:32:08 GMT -6
Played as Russia, 1900 start. Ended up in a 2v1 against Germany and France. Spent the entire war blockaded. Capital fleet did good, but I couldn't get a decisive victory. Built a secret (fleet support only) fleet of subs (50+) that I finally unleased (unrestricted) in year 4 after sending a revolutionary to Germany. With 50-60 merchants sunk each turn, Germany collapsed within 6 months. Kept smacking France. Finally, month 60, I BROKE THE BLOCKADE!! Then month 61 this happens.. View AttachmentWell done! That is a hard-fought victory indeed.
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Post by Adseria on Jul 21, 2022 1:04:10 GMT -6
Played as Russia, 1900 start. Ended up in a 2v1 against Germany and France. Spent the entire war blockaded. Capital fleet did good, but I couldn't get a decisive victory. Built a secret (fleet support only) fleet of subs (50+) that I finally unleased (unrestricted) in year 4 after sending a revolutionary to Germany. With 50-60 merchants sunk each turn, Germany collapsed within 6 months. Kept smacking France. Finally, month 60, I BROKE THE BLOCKADE!! Then month 61 this happens.. View AttachmentPleasantly surprised to not see the words "White peace with minor concessions."
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Post by wlbjork on Aug 8, 2022 12:47:24 GMT -6
Not quite sure what the Captain of HMS Sheldrake was thinking. Granted, Brennus had previously run down HMS Redpole but was this really necessary? But wait! That's not all of it. Checking the log of the Brennus: He's only gone and sunk a 13,800t B with a 600t DD by ramming!
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Post by Adseria on Aug 8, 2022 18:23:06 GMT -6
Not quite sure what the Captain of HMS Sheldrake was thinking. Granted, Brennus had previously run down HMS Redpole but was this really necessary? View AttachmentBut wait! That's not all of it. Checking the log of the Brennus: View AttachmentHe's only gone and sunk a 13,800t B with a 600t DD by ramming! "Launch all torpedoes, full spread!" "Sir we're out of torpedoes!" "DID I STUTTER?"
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Post by Adseria on Aug 9, 2022 5:04:51 GMT -6
Ok, this is interesting. Playing a game as Germany, using the 7seas modpack (only important part for this post is that it includes a map mod that adds the Baltic). I just fought a war with Russia, 1902-1903. Month 1: Battle, CA vs CA, but I'm outranged, outgunned and speed-tied, so I run. Try to reengage once night falls, but I can't find them again because they're hiding in a river. Month 2: No battle, and it's too early for subs and neither side has raiders active, so nothing much happens. Month 3: Battle, 2xCL vs 1xCA +2xCL. They hit a couple of my TRs, sinking 1 and damaging another, while I run around trying to find them in the storm. I come within a few NM, but not close enough to spot them. Then, the battle ends, and this happens: Not bad for 3 months and basically no losses, huh? My 836 VP came entirely from the merchants that survived; my ships never fired a shot and the armies didn't have a chance to do anything. Their 77 came from the two merchants in the second battle.
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Post by Adseria on Aug 9, 2022 7:39:12 GMT -6
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Post by zederfflinger on Aug 9, 2022 12:15:44 GMT -6
Rather panicky crew eh? Better safe than sorry I suppose.
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Post by akosjaccik on Aug 30, 2022 12:18:30 GMT -6
As a quasi-escape from everyday issues, I've decided to take up this Serious Wargame and play it the least serious way possible. As such, I've fired up a Japanese campaign (1900-1955), and whenever I had something to "comment" on an in-game event, I did so - with MS Paint. While I wrote a sort-of-a half-*ssed AAR on Discord as I ran the game, here are some of the highlights. Some of these I've re-edited so the Paint-sketch and the in-game context are present on the same image, so hopefully none of these will require a more lenghty in-game background. Enjoy!
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Post by Adseria on Sept 1, 2022 3:51:54 GMT -6
Anglo-Japanese Space Program, 1947, colourised.
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Post by flessar on Sept 1, 2022 8:44:51 GMT -6
Please do a full comic of this, lol As a quasi-escape from everyday issues, I've decided to take up this Serious Wargame and play it the least serious way possible. As such, I've fired up a Japanese campaign (1900-1955), and whenever I had something to "comment" on an in-game event, I did so - with MS Paint. While I wrote a sort-of-a half-*ssed AAR on Discord as I ran the game, here are some of the highlights. Some of these I've re-edited so the Paint-sketch and the in-game context are present on the same image, so hopefully none of these will require a more lenghty in-game background. Enjoy!
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Post by akosjaccik on Sept 4, 2022 9:47:55 GMT -6
I cannot say I'll ever have the patience to screw around in Paint just enough to produce an actual comics, but due to popular request, I've sketched down my next (this time German) game as well. To begin with, I've reached for the low hanging fruit.
Almost immediately I've run into the German Dilemma as well:
For some magical reason however, the United States remained allied to me basically thorough the game, and even the GB did so for quite a while. The first wars against France and (prior to that) Russia thus posed no particular risks. Especially with uh, their special designs:
When it came to internal politics, nothing really happened that would worth mentioning.
The save was finished in the standard '55 date. The last war was a major coalition vs. coalition world war, with myself allied to GB and the USA, against an alliance system of Italy, France and the Soviet Union. This resulted in the peculiar situation of the German carrier battle groups reigning supreme above the water, but the German TR convoys getting decimated by submarine wolfpacks. This ultimately however did not save them from defeat (though the subs were a valiant effort, I proactively built up a DE-, and PB-fleet after seeing the SS-buildup in the Almanac), and especially not saved the French main forces from getting annihilated in the North Sea. One of my CVLs did get a 600lb AP bomb as a parting gift in return, in all fairness.
...but the fire was brought under control ultimately - to my surprise.
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Post by Adseria on Sept 5, 2022 12:04:20 GMT -6
Good to see the future of naval warfare in action. My first deployment of ship-based aircraft, on the small seaplane tender, the 2,200t August Pieper, was a complete success. Yes, we lost all five aircraft on board to operational causes, but, on the bright side, at least they provided vital intelligence by spotting the enemy battlecruisers that I was already in a running battle with. I feel sure that this stunning achievement will be reflected in the direction of naval advancement for decades to come. I also feel sure that I should probably scrap the August Pieper.
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