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Post by bobrose on Jul 25, 2024 10:54:00 GMT -6
I redownloaded archives and double checked, HRE flag is nowhere to be found. Sorry if problem on my side, I am looking forward for update. I will try new version and tell if flag appeared. Alright, now I dare it to not be there ![8-)](//storage.proboards.com/forum/images/smiley/cool.png) (new files uploaded) Now there is proper flag for my playthrough, thank you.
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Post by garrisonchisholm on Jul 28, 2024 9:36:04 GMT -6
I finally had an operation Husky, and it was a fun battle- I almost let the Italian Main Force withdraw from mine and get at the transports, but managed to keep things in order.
I am getting a few (3-ish per game) errors, one type regarding 0/0 starting locations for battles and occasionally a "cannot find Home battle". The first type might not be related to my modding, the second type almost certainly is. It will be part of my continuing work to resolve.
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Post by garrisonchisholm on Jul 28, 2024 9:49:19 GMT -6
I think an AAR is next, it will help me document more about the mod's play and fill in blanks in HRE history.
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Post by jeeweej on Jul 29, 2024 0:55:49 GMT -6
I finally had an operation Husky, and it was a fun battle- I almost let the Italian Main Force withdraw from mine and get at the transports, but managed to keep things in order.
I am getting a few (3-ish per game) errors, one type regarding 0/0 starting locations for battles and occasionally a "cannot find Home battle". The first type might not be related to my modding, the second type almost certainly is. It will be part of my continuing work to resolve.
The size of that HRE surely has Charlemagne's seal of approval!
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Post by garrisonchisholm on Jul 29, 2024 19:19:42 GMT -6
I may need to reconsider Western France and Eastern Italy being non-Home areas. In my latest game it got on to the late 50s and France, feeling magnanimous, decided to grant Independence to Western France. ![:|](//storage.proboards.com/forum/images/smiley/plain.png) This causes a "reinforcement error" to fire when France is involved in war, and I think those activities are not a thing I have access to mod.
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Post by garrisonchisholm on Jul 30, 2024 10:12:54 GMT -6
So given my limited access the only way it seems to load the Austrian and German ship Templates is through the Load Graphic option on the Graphics Tab of the New Ship tool; ![](https://hosting.photobucket.com/images/k118/garrisonChisholm/Screenshot_(334)_6evZPao3Wh3rFGa9NQB6A7.png?width=1920&height=1080&fit=bounds)
In the posts below I will display the Battleships for the different eras, though you should see by this mechanic you can load any type of ship for which there is an individual template. There are some duplicates of which we are aware.
(My choice thematically would be to select templates which in some way you can see to reflect "three", to grant a visual leaning towards the Holy Trinity)
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Post by garrisonchisholm on Jul 30, 2024 10:15:13 GMT -6
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Post by garrisonchisholm on Jul 30, 2024 10:15:49 GMT -6
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Post by garrisonchisholm on Jul 30, 2024 10:16:22 GMT -6
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Post by garrisonchisholm on Jul 30, 2024 10:18:16 GMT -6
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Post by garrisonchisholm on Jul 30, 2024 10:18:59 GMT -6
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Post by garrisonchisholm on Jul 30, 2024 10:19:32 GMT -6
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Post by jeeweej on Jul 30, 2024 13:43:42 GMT -6
Ah, but there is a way to have your nation to load certain templates! It involves dark magicks, blood sacrifices and...this short guide below. ![;)](//storage.proboards.com/forum/images/smiley/wink.png) The ship templates are saved by county, so the G stands for Germany, B for Britain, X for generic, J for Japan etc. First, pick a letter for your nation to use (and is not yet used by the game), for example H (for Holy!). Now, make copies of the templates you want to use and change the "nation letter" to the one you picked. So you can change B1G0 to B1H0. Now, go to your modded nation file and change the value in the ShipPrefix= field to the letter you chose. The game should now use the templates using that letter!
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Post by garrisonchisholm on Jul 30, 2024 16:36:13 GMT -6
...huh. ...Ok, I'll poke around at that- I thought I had set HRE to 'G', hence my conviction that it would not work, but I'll dive in and see if that's what I actually did!
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Post by jeeweej on Jul 31, 2024 5:13:16 GMT -6
...huh. ...Ok, I'll poke around at that- I thought I had set HRE to 'G', hence my conviction that it would not work, but I'll dive in and see if that's what I actually did! Hmm, that should work. But I must say that I've found that the game does go for the generic templates more often that not. But that might be because a template uses certain techs that may not have been researched yet.
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