sage2
Junior Member
Posts: 56
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Post by sage2 on Aug 13, 2015 22:44:46 GMT -6
After upgrading an inprogress game to 1.1 (not while I was in battle), I now receive an error message constantly. It will pop up 3 or 4 time when saving, starting a battle, or hitting next turn. Error is: "Debug Warning, illegal ship Type 64". I would guess it's caused by ships I built pre 1.1 that don't meet new constraints.
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Post by Fredrik W on Aug 13, 2015 23:26:55 GMT -6
After upgrading an inprogress game to 1.1 (not while I was in battle), I now receive an error message constantly. It will pop up 3 or 4 time when saving, starting a battle, or hitting next turn. Error is: "Debug Warning, illegal ship Type 64". I would guess it's caused by ships I built pre 1.1 that don't meet new constraints. Could you post a save?
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sage2
Junior Member
Posts: 56
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Post by sage2 on Aug 14, 2015 0:11:38 GMT -6
It's too big to attach. If you can PM me an email address, I will send it along.
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Post by stelteck on Aug 14, 2015 1:59:32 GMT -6
Hi. With 1.1 and 1.1 beta 7, probably the others versions of the game too but i did not manage to test it as i only got the game from 1.1 beta. I have the following display issue on my laptop computer on windows 7, 1980*1024, text display configured to 125% (default). The issue is present for : - The action buttons (training, built shipt, etc...) - The events windows (such as seen above). It is really annoying for the events windows because it often make the event text not readable, and so it is difficult to play because the events are not displayed anywhere else.
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Post by stelteck on Aug 14, 2015 2:00:12 GMT -6
I performed some testing :
- All others windows are OK. In strategic game and in battle. - I have no issue on my desktop computer 1680*1024 with windows 10 and displayed text 100% - I tried to change resolution of my laptop computer. Problem was still here. - I tried to configure my laptop for text display 100%. Problem was still here.
I know it is probably a windows issue, but i think something can be done because : - Only 2 windows are affected, so they probably have something differents than others windows and it could be easy to make them in part. (Especially event windows which is the most annoying). - Maybe events windows text can be added in report/message logs too. I think it would be a good idea and could mitigate the problem easily.
Thanks for your help.
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Post by gabeeg on Aug 14, 2015 3:01:13 GMT -6
I ran into an access violation while running a battle. It happened immediately after clearing a pop-up that said a particular destroyer division misunderstood a signal. I have attached a screen and save.
Edit: A couple battles later I got the same thing again...this time it was a cruiser div that got the "...Misunderstood signal..." error, but immediately after clearing it it gives the access violation as above. As Stelteck notes, restarting from a save allows you to complete the battle (...unless it seems you get another misunderstood signal).
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Post by stelteck on Aug 14, 2015 4:00:48 GMT -6
I have also frequent access violation issue like that on my windows 10 installation.
You can save immediatly the game, then restart it. It clear the problem i allow you to go on without visible problem.
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Post by Fredrik W on Aug 14, 2015 9:09:08 GMT -6
I performed some testing : - All others windows are OK. In strategic game and in battle. - I have no issue on my desktop computer 1680*1024 with windows 10 and displayed text 100% - I tried to change resolution of my laptop computer. Problem was still here. - I tried to configure my laptop for text display 100%. Problem was still here. I know it is probably a windows issue, but i think something can be done because : - Only 2 windows are affected, so they probably have something differents than others windows and it could be easy to make them in part. (Especially event windows which is the most annoying). - Maybe events windows text can be added in report/message logs too. I think it would be a good idea and could mitigate the problem easily. Thanks for your help. Thanks.
Normally it should be allright with 100% text size. I can reproduce the effect if I set my texsize to 125%. Apparently some laptops running win 10 will have the problem even at 100% text size. I will try to see what I can do, though am afraid I have no fast fix.
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Post by pilcrow on Aug 14, 2015 10:22:59 GMT -6
I have some recurrent problems with the drag and drop ship movement. Most of the time, it doesn't show the ships in the place I'm moving from. This happens wether I drag from one zone to the other of if I drag from the ship's list of the map interface. As you can see in the image I have 32.300 tons of ship in North American East Coast, but none of them appear in the ships in area part of the interface.
This is with a new game created in 1.1.
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Post by stelteck on Aug 14, 2015 11:39:54 GMT -6
Thanks.
Normally it should be allright with 100% text size. I can reproduce the effect if I set my texsize to 125%. Apparently some laptops running win 10 will have the problem even at 100% text size. I will try to see what I can do, though am afraid I have no fast fix.
Thank you. Eventually it could be a good idea to copy the event's text in the event report log so if the event is not easy to read (or if we want a resume of all the turn), we can read them in the event report log.
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Post by gabeeg on Aug 15, 2015 0:07:42 GMT -6
Guess this is not strictly a bug but I ran into a situation where playing as A/H the people revolted, executed the Kaiser and surrendered to Britain. As part of the humiliating surrender we were limited to ships of no more than 10000 tons for 2 years. The problem is, is that 6-8 months later they fall victim to battleship scare regarding the U.S. and give me 50 mill to build a battleship or suffer the consequences. IMHO, I would hope the government would be smart enough (I know I am naive...)to remember we are limited by surrender agreement to 10000 tons! Maybe this normally nice windfall can be held off while a country has treaty/agreement limited tonnage?
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Post by Fredrik W on Aug 15, 2015 0:18:13 GMT -6
I have some recurrent problems with the drag and drop ship movement. Most of the time, it doesn't show the ships in the place I'm moving from. This happens wether I drag from one zone to the other of if I drag from the ship's list of the map interface. As you can see in the image I have 32.300 tons of ship in North American East Coast, but none of them appear in the ships in area part of the interface. This is with a new game created in 1.1. I have tried but I cannot reproduce this. Could you post step by step instructions to reproduce?
Note that damaged ships will not be included, but otherwise all ships should be in the list.
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Post by Fredrik W on Aug 15, 2015 0:28:20 GMT -6
Guess this is not strictly a bug but I ran into a situation where playing as A/H the people revolted, executed the Kaiser and surrendered to Britain. As part of the humiliating surrender we were limited to ships of no more than 10000 tons for 2 years. The problem is, is that 6-8 months later they fall victim to battleship scare regarding the U.S. and give me 50 mill to build a battleship or suffer the consequences. IMHO, I would hope the government would be smart enough (I know I am naive...)to remember we are limited by surrender agreement to 10000 tons! Maybe this normally nice windfall can be held off while a country has treaty/agreement limited tonnage? I do see your point. OTOH, not sure what year it is, but you can build a 10 000 ton B to satisfy them (or 12 000 as you can probably cheat as AH). A 3 turret 10 or 12k ton BC is usually possible too, depending on your tech.
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fred
New Member
Posts: 7
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Post by fred on Aug 15, 2015 15:52:10 GMT -6
Hi
Given a bombardment mission, playing France in a war with A-H. My ships are in the Adriatic, but the target is in China. I've attached the save (I hope).
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Ulmo
New Member
Posts: 19
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Post by Ulmo on Aug 15, 2015 15:53:19 GMT -6
Cruiser action. Incorret start position - enemy ship between scout ship on small distance. Screenshot
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