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Post by zedfifty on Feb 21, 2016 23:47:58 GMT -6
Any enemy CL or CA could be a scout for something. In 'real life' you would not know, at least in the game you'll usually know if it's a fleet battle, cruiser battle, etc. Even then though, I've found surprises! I've learned the hard way to be a bit suspicious of apparently lone enemy cruisers. If you see another one some distance away - that's a really good indication they're scouting... but for what? Chase them and you will find out. As A-H, I laid up the fleet to support a construction program. Unfortunately, Italy declared war, and I foolishly decided to accept a fleet engagement, when my battle line consisted of a pair of pre-dreadnoughts with 3x9" each, while the Italians had at least one BB. I was playing on Admiral's mode, so I had no control over the two scouting CAs there were actually the most powerful units of my navy, but the Italians turned away at the sight of the CAs charging forward unsupported. All three fleet engagements of the war played out like this.
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Post by zardoz on Feb 23, 2016 1:55:38 GMT -6
Yesterday, I had a very weird battle with Germany against USA.
This was the first ever convoy defend the AI was able to defeat me. Ok, the odds were very bad for me. It turned out that I had to defend a convoy near the Solomon Islands with a CA and 3 DDs against 2 CAs, 1 Cl, a couple of DDs and later 2 Bs. So, the outcome that I suffered heavy losses was not surprising.
However, my CA was under normal circumstances able to fight - at least for some times - old Bs (8,5 belt, 10 turret, 25 kn and 4 y 1o inch guns) but it was not able to score a single hit on the US CA ( If I remember correctly 5,5 belt 21 kn, 10 7 inch, 10 4 or 5 inch guns). On the other hand, the CAs 7 inch guns immediately scored a couple of hits, bringing down the speed of my CA. In the battle my CAs received 3 - in words three - rudder hits. Then the Bs closed in and the story was closed.
The defeat is ok ... but the performance of my CA is very weird.
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Post by dutchyhd on Feb 25, 2016 15:11:57 GMT -6
So in a war with Italy, Germany and USA i get my very first fleet battle Ofcourse it quickly deteriorated from a major naval tactical simulator into one big ship clusterfuck. Unfortunatly my CA force bumped into their sizable BB force and was quickly dismantled before i could get them out of there. Luckelly my kamikaze DD's and (firepower wise superior) BB's managed to inflict heavy losses on them.
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Post by director on Feb 25, 2016 20:39:48 GMT -6
I'd trade four cruisers for four dreadnoughts any day!
But I know what you mean; I hate it when my nice, orderly formations dissolve into a mob.
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Post by jwsmith26 on Feb 27, 2016 14:07:09 GMT -6
This game can be so cruel.
Here are my two worst defeats on a strategic level. I'm not talking individual battles, but rather, defeat as a nation. I wasn't technically defeated in either situation but both definitely broke my morale causing me to throw in the towel for that nation.
Yanks are the Worst In my worst defeat as a nation I was playing the UK and I had gotten into an early war with the USA. The war had gone on for some 18 months. I was winning pretty handily. I had won every battle, whittling the USA fleet down to 1/3 its original strength and I was blockading both coasts. The USA was repeatedly asking for terms but I wanted their government to collapse, so I decided to send in a revolutionary to seal the deal. I had done this in other wars with pretty good success and my unrest level was a low "1" so I felt pretty good about the attempt. Within two months revolutionary ideas started affecting my nation. My contentment level dropped to 4, then 7 then BAM! my government collapsed completely. I'd lost the war. But then came the real shocker. The cursed Americans were awarded my best five (FIVE!) ships as reparations. I lost every one of my new dreadnoughts and BCs leaving me with only old Bs in my fleet. My morale was shattered. Disconsolate, I ended the game.
German Thievery The second worst defeat occurred when playing the Japanese. I started with a very weak fleet in the initial build, just 4 Bs, two of them with 10 inch guns. I sucked it up and determined to improve my lot. By 1904 I was just finishing up the world's first "BCs", two beautiful semi-dreadnoughts with 24 kt speed and a powerful secondary battery of 11" guns. They were being built in English yards as my shipyards were still undersized at 12,000 tons max. They were within 4 months of completion when an arms treaty was signed and they were forced to be scrapped. Dang! Back down to 4 Bs.
OK, I start over after the arms limitation treaty expires, commissioning three full-on BCs more powerful than the first two (it was 3 years later and I'd been saving the cash to jump in immediately after the treaty expired). Again I had to build overseas, this time in Germany. Up to this point I'd managed to avoid a war while waiting for my ships to complete but Russia would just not be satisfied and declared war on me. I thought I'd be OK - my beautiful ships were just two and three months from completion and it would take that long for Russia to get a fleet into the Pacific. But Germany had other ideas. Because the Germans were really angry at me (their tension level was well into the yellow) they simply seized my ships that were building in their yards.
It's now 1910 and I'm back to 4 old Bs. Every other nation was rocking 10+ Bs and several modern dreadnoughts or BCs and here I was with almost nothing to show for ten years of bullion thrown down the drain. My morale cracked and I abandoned the game.
I know it sounds like I'm a quitter but if this were a multiplayer game I certainly would not have quit in those circumstances but hey, it's a solitaire game and I want to have fun, not stew in irritated displeasure, so I started over, and magically, the fun returned.
What a great game.
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Post by axe99 on Mar 5, 2016 18:24:48 GMT -6
Not quite a greatest victory/defeat, but yesterday I played a 'convoy defence' mission in the Caribbean (playing as the US, at war with the French), with six destroyers in two groups of three. We steam at full speed to the convoy and find two French destroyers running amok and engage them, and a plucky little Durandal class DD rams one of the merchant ships! It stops dead, so I assume it's out of action and finish off the other destroyer, and then notice that the Durandal survived the collision and is causing trouble again, so go back to deal with it, and in the course of the action the Durandal class destroyer rams one of my vessels, survives the pummelling my two other ships (other other destroyer division I'd set to independent to keep an eye out for any other stray shpis, figuring my 3 should be able to handle the wounded Durandal-class) give it while it gets steam back up again, and then manages to survive until I run out of ammunition, and steams off into the sunset!
Toughest enemy destroyer, ever - give that destroyer a cookie. I don't want to know what its bow looks like!
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theoz
New Member
Posts: 12
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Post by theoz on Mar 7, 2016 15:50:01 GMT -6
I finally earned an aircraft carrier named after me. Played the Japanese, fought four wars (Germany, England, Germany, France) won them all (surprise attacks with 16+ DD are awesome!), drove the Germans completely out of the Pacific and the French out of the South Pacific. Ended with a Prestige of 44.
Now to do that well with a more difficult nation.
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Post by bcoopactual on Mar 8, 2016 19:26:36 GMT -6
January 1902 and the French have apparently had enough of America's interference in it's colonial affairs and after a series of tension escalating events, France has declared war. I'm commanding a division of 3 protected cruisers with an escort of destroyers on a convoy defense mission north of Puerto Rico. Unfortunately, it's one of those missions where you start a significant distance from the merchants. So, I'm travelling towards the MV's flag and I'm not really close yet when I see a single unknown ship. As I get closer, I find it's an armored cruiser that's about twice the displacement of one of my CL's. So I alter course to intercept. A few moments later while I'm running down the CA, I start to see other French ships on the horizon, destroyers and then another CA. And then another. I'm like, "nuts". Well, it's early 1902 so it's safe to assume that none of the French ships have Central Firing so I figure I'll take a shot at making a couple of close runs and maybe get in a torpedo attack or two even though I'm seriously outgunned. I order Flotilla Attack and move in. Around this time I start to see the MV's and they are all in trouble. Moving among them are at least three French battleships of two different classes. I had two immediate thoughts. One can be summarized as "Whiskey Tango Foxtrot!" and the other was "why is a third of the French fleet out here killing one convoy?" All of the MV's are already sunk or sinking so I'm just trying to get my warships out of there and run for home before this turns into any more of a debacle. Not the way I wanted to start a war. It's at this point that I get two messages in quick succession: French battleship has been struck by a torpedo! The map is a total scrum at this point. I never even saw which ships launched the torpedoes or if it was one or two battleships that were struck but suddenly I am thinking that I've got a chance. Fortunately, the sun sets shortly after the successful torpedo attacks. French warships are still buzzing around like angry hornets and I end up having to detach two CL's and a destroyer due to damage before I get my fleet back under control but I haven't lost any of my warships yet. I use the remaining CL and destroyers as a decoy to distract the French warships while my injured ships limp away and eventually contact is broken and all of my damaged ships make it to San Juan. So my commander managed to lose every merchant in the convoy and get promoted at the same time, haha. Here is the summary. I had no business doing anything but filling the Puerto Rico trench with American scrap metal but I'll take it.
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Post by marcorossolini on Mar 8, 2016 19:51:53 GMT -6
This probably goes under the heading of greatest battles I had no part in.
It's 1930 and there's a cruiser action in the baltic. It's pitch black and almost immediately one of my BCs is struck by torpedoes from a CL it can barely see, okay, fine, time to go home. Except there's a friendly AI fleet in area...
So I'm seeing "BB" and "BC" flashing all over the screen as being shot at by unknown enemy, uh oh... this could get ugly... Then suddenly I start getting messages, enemy BC has been hit by torpedoes, in rapid and continuous succession... 7 times...
Not a bad night's work when your heroic AI destroys a BC for you, at night, in terrible visibility, not bad at all...
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Post by genjeft on Mar 16, 2016 10:58:18 GMT -6
My greatest victory was on my American playthough that is posted to youtube. I had 2 BBs, 5 CA, 2 CL, 10, DD and some assorted uncontrolled ships on the map and the mission was to defend against a coastal raid by England. What I did not know at the time was that they had 5 BBs, 2 BCs, 2 Bs, 4 CLs, and 9 DDs. Apparently I make some good ships. You can see the entirety of the battle starting here. www.youtube.com/watch?v=mcd6OewnwQA
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