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Post by boomboomf22 on Feb 1, 2019 11:24:50 GMT -6
I suspect with careful use it will be viable. I had a game (still have the save cause I keep meaning to post about it here on the forum) where I made only British style BCs with 6" armor the entire game and saw a fair amount of action with no losses.
The key was to be very careful with them and they (6" bcs) do not do well at all with only lighter guns. I very quickly scrapped the 2 I built with 12" guns but retained the 14" gun armed ones all game.
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Post by boomboomf22 on Jan 29, 2019 8:49:45 GMT -6
I've had it happen a couple of times during war as well. I sometimes wish the AI was penalized for this a la making a separate peace and suffering the consequences, but diplomacy in this game is not paradox levels
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Post by boomboomf22 on Jan 29, 2019 8:21:04 GMT -6
So I am buy no means an expert at this game thought I have had a decent amount of time in it so this is my understanding. Penetration numbers are not absolute as the game models glancing hits and non 90° angles of penetration. Thus while a gun with 4" of pen at say 5000 yards has a good chance of penning 4" of armor at that distance.
I think a equaling of values probably means a 50% pen chance on a 90° hit that is entirely a guess. I would advise planning for a immunity zone where your armor overmatched by at least an inch the pen of the guns you are trying to defend against.
I personally try for even more armor leeway than that both to increase the immunity zone and also I come from the kruppschtall school of ship design, but that is entirely up to you.
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Post by boomboomf22 on Jan 25, 2019 15:07:00 GMT -6
It will be difficult. I recommend having a few predreads at game start as otherwise you will get events that will tank your prestige, something you can ill afford in the early game.
Interestingly having a few battleships was an element of the actual young school, with the intent to force the enemy to try to engage them allowing for their destruction by the superior light forces espoused by the doctrine.
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Post by boomboomf22 on Jan 22, 2019 14:19:55 GMT -6
The way to fix that is before you continue (ie once the message pops up) reassign the divisions in a proper order as it will set them to indipendent
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Post by boomboomf22 on Jan 21, 2019 2:08:12 GMT -6
Like many I am actually quite surprised by the number of people in my age group who are interested in this stuff. Kinda nice to see actually.
I'm 22btw
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Post by boomboomf22 on Jan 20, 2019 21:41:46 GMT -6
I'm gonna throw in my 10 cents here, but (and this is just my opinion) my experience is that while yes the AI seems to have an easier time keeping its divisions in line in the early game it is also badly prone to straggling. I suspect this is down to the AI being slightly better at somethings (not intentionally I think, just because AI is better in some areas in any game even ones that give no active advantages to it) but also is worse at others than players.
For example with the straggling I suspect this is due to the AI either intentionally detaching ships, or not managing their squadrons speed well to keep the formation together.
Bottom line: yes your sub commanders will turn away and flounder about for the most assinine reasons, but the AI has its own handicaps.
(It is actually why I mostly play on rear Admiral with house rules. Automate all sub divisions, but after 3 failures to stay in like I temporarily take command to get them back in line, then automate again. I'll also take command sometimes for pincer movements and such to represent priority orders that the friendly AI is just not set up to handle)
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Post by boomboomf22 on Jan 14, 2019 22:07:39 GMT -6
This is hella impressive. Closest I have ever come to proper modeling is kitbashing some 40k from when I used to play.
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Post by boomboomf22 on Dec 23, 2018 16:22:15 GMT -6
Sadly neither appear to be on Google books anymore, just checked (Or at least not available from a phone search)
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Post by boomboomf22 on Dec 23, 2018 8:45:42 GMT -6
I have and he has made many cool designs, the problem for me is that I actually don't know what many of the fields in the application mean, and a quick google search often turns up explanations that require more Google searches.
Not actually that critical for me. I enjoy seeing the springsharps made by others as it provides a cool look at things people can come up with but I just lack the will to do the internet trolling nessisary to learn.
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Post by boomboomf22 on Dec 22, 2018 18:55:28 GMT -6
As someone who knew next to nothing about ship design prior to buying this game and reading the many enlightening threads on this forum I think it is a worthwhile simplification.
All the fields is what prevents me from using springsharp. Basically have to understand ship design in full to use that program, whereas you can bumble along in RTW with some reference to the manual until you grock enough of the ship design to play the game.
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Post by boomboomf22 on Dec 20, 2018 16:29:11 GMT -6
It also comes down to if you think more than basic fire control upgrades are worthwhile on what is likely to be a pre or semidread.
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Post by boomboomf22 on Dec 17, 2018 3:22:38 GMT -6
Tbh,vthis is kinda all moot. Development has stopped for Rates devs said there will be no further patches which is reasonable in light of RTW2
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Post by boomboomf22 on Dec 16, 2018 8:25:21 GMT -6
A couple caveats. First, all respect to aeson, but I have seen my 3" tertarys engage non DDs, you just have to be at sucidally short range. Secondly BE armor is a mixed thing for me. Late game (1916ish) even without armor go all the way down to 2" is definitely the right choice, however my experience has been that heavy BE is not always a bad choice earlier in the game due to the fact that it will stop glancing main gun hits and also non glancing a longer ranges cause guns aren't as good. So there is come cause for 6"ish or heavier BE at some points especially on predreads which are prone to BE flooding. Heck I ran a game as AH once where I was doing 12" full belt ships. Definitely not optimal by ho boy where they tough footballs of armor.
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Post by boomboomf22 on Dec 15, 2018 2:45:42 GMT -6
I'll defer to you. I was just summarizing what I had read (or remember having read) in some books I have. Unfortunately I don't have access to them at the moment (curse you university space constraints 😤).
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