alant
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Posts: 129
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Post by alant on Nov 15, 2020 18:29:01 GMT -6
July 1938 Game offered Helldiver C, which i turned down - but was forced on me anyway, so I marked obsolete. CV Hornet, the last of the pre-war construction plan carriers will be launched next turn. If past experience holds true both Dive Bomber squadrons will equip with Helldiver C. I will then have no choice but to mark it as not-obsolete. And this is what happened with the F3FC - 3 carriers fully equip 1 squadron each. Newest CV, still working up, gets exactly 1 F3FC, no dive bombers, and a full (16/16) Dive Bomber squadron. Apparently F3FC was being produced but not reported, because there are now 41 assigned to squadrons. I could really use CVs Wasp and Intrepid in the Pacific to fight Japanese, but they need fighters.
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alant
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Posts: 129
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Post by alant on Nov 16, 2020 16:35:27 GMT -6
August 1938 F3FC has gone from 41/88 in July to 73/154. If I could get the game to stop reequipping existing squadrons it might fill up some of the new squadrons, but noooooo! CV Franklin has move from 17/96 to 25/96 assigned aircraft.
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alant
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Posts: 129
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Post by alant on Nov 16, 2020 18:45:46 GMT -6
September 1938 World War II has ended after less than a year with an allied victory, so much of the pressure is off. US gains Borneo and Caroline Islands. Japan withdraws from Java, Germany from Greece. France takes Northern Marianas, making Guam safe from Japanese amphibious assault. Germany keeps Norway, USSR keeps Baltic States (both pre-war acquisitions). American aircraft production would suffice if only the game didn't insist on re-equipping existing squadrons instead of filling new squadrons.
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Post by seawolf on Nov 16, 2020 19:13:31 GMT -6
All of this is stock mechanics, so I don't think there's really anything I can do. Just a suggestion, in the future you probably want to pre-create squadrons before aircraft carriers come on-line, allowing them to fill up
My guess is that obsoleting the later aircraft models is what caused the bottleneck in production
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alant
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Posts: 129
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Post by alant on Nov 16, 2020 19:44:55 GMT -6
All of this is stock mechanics, so I don't think there's really anything I can do. Just a suggestion, in the future you probably want to pre-create squadrons before aircraft carriers come on-line, allowing them to fill up My guess is that obsoleting the later aircraft models is what caused the bottleneck in production As long as there is surplus carrier capable pilot training capacity that could work. The bottleneck problem existed before obsoleting later models. About to get a non-hardwired (non-F3F) model fighter and will not obsolete. I'm concerned that if I take this to the developers they will say "Oh, it's the mod."
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alant
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Posts: 129
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Post by alant on Nov 18, 2020 8:16:55 GMT -6
So, World War II was fought in 1938. The Allies won after a few months and a couple of non-decisive naval battles with nothing larger than a CL sunk. The Axis countries are no longer tied by treaties, but the Allies maintain theirs. The USN is building a monster fleet with an annual budget of $3,444,800,000. 5 BB, 7 BC, 6 CV, 1 CVL, 7 CA, 9 CL, 17 DD, 4 KE and 13 SS are under construction, yet the monthly unspent surplus is $47,527,000 and the bank holds $1,386,391.000. Is there a country, or an alliance capable of challenging the Allies or the USN? Should I call this good and start another game? February, 1940
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Post by seawolf on Nov 18, 2020 13:19:01 GMT -6
So, World War II was fought in 1938. The Allies won after a few months and a couple of non-decisive naval battles with nothing larger than a CL sunk. The Axis countries are no longer tied by treaties, but the Allies maintain theirs. The USN is building a monster fleet with an annual budget of $3,444,800,000. 5 BB, 7 BC, 6 CV, 1 CVL, 7 CA, 9 CL, 17 DD, 4 KE and 13 SS are under construction, yet the monthly unspent surplus is $47,527,000 and the bank holds $1,386,391.000. Is there a country, or an alliance capable of challenging the Allies or the USN? Should I call this good and start another game? View AttachmentYou can recreate the enemy alliance to replay WWIII... Did you email me your save?
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alant
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Posts: 129
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Post by alant on Nov 18, 2020 15:29:59 GMT -6
How can I recreate the Axis alliance after it is broken?
Just sent the file, circa 1937 save.
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Post by seawolf on Nov 20, 2020 19:02:24 GMT -6
How can I recreate the Axis alliance after it is broken? Just sent the file, circa 1937 save. Send me your current save file and I'll do it for you, or I can PM you instructions for file editing, whatever you prefer I'm analyzing the save you sent, will take a bit longer. One question though, did the upgrading/refilling of aircraft work fine for Lexington and Saratoga(The two carriers you have at the start)?
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alant
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Posts: 129
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Post by alant on Nov 22, 2020 22:45:24 GMT -6
Q: One question though, did the upgrading/refilling of aircraft work fine for Lexington and Saratoga(The two carriers you have at the start)?
A: Once a carrier has full squadrons the game will only replace them with full squadrons of the new model, so Lexy and Sara have not had issues.
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alant
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Posts: 129
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Post by alant on Dec 6, 2020 15:06:31 GMT -6
Another aircraft reequipping problem (using v1.22 and 1936 Mod): Every time I save the game and exit, then restart my carrier fighter squadrons (the only one's I've been tracking so I assume the bomber squadrons do the same). Are reequipped with obsolete fighters and I start the slow monthly crawl to reequip with newest generation. I'm now on at least the 4th iteration of this process. For example squadron 1234 was reequipped from F3F to newest generation in August 1947, December 1947, May 1948, July 1948 and November 1948. It always reverts to F3F (the aircraft it was initially equipped with). It's now Feb 1949 and a bunch of my squadrons are back to their F3F models they had in 1936. I'd like to discuss this with someone who can explain and perhaps work on a fix.
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Post by seawolf on Dec 6, 2020 15:10:29 GMT -6
Another aircraft reequipping problem (using v1.22 and 1936 Mod): Every time I save the game and exit, then restart my carrier fighter squadrons (the only one's I've been tracking so I assume the bomber squadrons do the same). Are reequipped with obsolete fighters and I start the slow monthly crawl to reequip with newest generation. I'm now on at least the 4th iteration of this process. For example squadron 1234 was reequipped from F3F to newest generation in August 1947, December 1947, May 1948, July 1948 and November 1948. It always reverts to F3F (the aircraft it was initially equipped with). It's now Feb 1949 and a bunch of my squadrons are back to their F3F models they had in 1936. View AttachmentI'd like to discuss this with someone who can explain and perhaps work on a fix. So this is definitely a bug, I’ll work on a fix
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alant
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Posts: 129
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Post by alant on Dec 6, 2020 20:10:06 GMT -6
My guess is that squadrons initially assigned to the carriers you start the game with are at issue. Perhaps deleting them at some point and building new squadrons will solve this issue. Same report, same date, sorted differently. It appears ALL the original squadrons, fighter, TB and DB are reverting to original models. A lot of squadron numbers were changed or swapped around along the way to try and see if that would fix the problem.
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Post by seawolf on Dec 6, 2020 23:27:16 GMT -6
My guess is that squadrons initially assigned to the carriers you start the game with are at issue. Perhaps deleting them at some point and building new squadrons will solve this issue. Same report, same date, sorted differently. It appears ALL the original squadrons, fighter, TB and DB are reverting to original models. A lot of squadron numbers were changed or swapped around along the way to try and see if that would fix the problem. View AttachmentYeah, try deleting all those initial squadrons and see if the problem persists I was going to have to redo them anyways for file formatting changes so I'll make sure they're working in the next (1939) update
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alant
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Posts: 129
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Post by alant on Dec 7, 2020 19:30:28 GMT -6
Testing: All squadrons except the two at the top of the list, 1237 and 1239, were deleted and replaced. In May 1937 Helldiver was replaced by Helldiver B in 1239 and squadron 1914, one of the replacements. Saved game a exited, the4n restarted. 1239 shows up equiped with Helldiver, while 1914 has Helldiver B. Before exit & restart. After restart
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